NPC faces.

Having been in the crew lounge a few times recently to train up a new pilot so I'm not losing 10% everytime i earn money I'venoticed all the npcs look ugly, women almost always look like men or everyone has features that don't suit them like guy in his 50s with a sleek combed lime hairstyle with a bright orange jumpsuit or the overuse of maroon colours for womens hair.
 
All NPC crew aren't aesthetically pleasing. They all look like they've been hit with a bag of spanners, or have been smoking and drinking far more than is healthy, or perhaps it's a hereditary zero-G thing. :)
 
Agreed. I appreciate Frontier configuring the random face generator so that ED isn't a Hollywood universe where everybody is incredibly good looking to the point of breaking immersion. But it would be nice if it was toned down and spread out a little so that beautiful and hideous NPCs existed as outliers, with most being just average.

I don't mind the odd fashion choices, since the things we do now in the 21st century would probably look just as ridiculous to people from ~1300 years ago.
 
I think our standards for "good-looking" are too high because of other video games, comics, news anchors etc skewing the contrast. Even hollywood's standards are way higher than they were in the 90s. That being said they all look fatigued, melancholic and strung out. A good-night's sleep and a couple glasses of water would do them wonders.
 
They seem to sound the same though... I mean there are a few different voices, just used over and over with the different portraits.

Here's one I'm currently leveling up...

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It seems that the faces are generated through am early iteration of the holo-me suite, and then "cartoon-ized" with some sort of filter. I have hired and fired multiple candidates to get a fair looking companion. I wish they would just use the holo-me with an rng setting and give us animated portraits.
 
It's a matter of changing styles. For instance, we'd probably look pretty strange to people from 1000 years ago. I checked for photos of the average person from 1017 and they all look like they were painted or sketched. Even going back 100 years, everyone was in black and white and wore odd clothing. It must have been a drab time.

In the future, the crack head look will be all the rage.
 
I think our standards for "good-looking" are too high because of other video games, comics, news anchors etc skewing the contrast. Even hollywood's standards are way higher than they were in the 90s. That being said they all look fatigued, melancholic and strung out. A good-night's sleep and a couple glasses of water would do them wonders.

I'm all for puncturing the ridiculousness of the Hollywood ideal but at least 80% of the NPCs would draw a second glance in a burns unit.
 
I'm all for puncturing the ridiculousness of the Hollywood ideal but at least 80% of the NPCs would draw a second glance in a burns unit.
I don't find them much "uglier" than normal, everyday people, with problems and stresses, often out in the sun. They're a little "uglier" but that can be put down to the limitations of resolution.
 
I checked for photos of the average person from 1017 and they all look like they were painted or sketched.
I hope you're kidding. Photos from year 1017?
The first photography happened around 1838, so roughly 180 years ago. That's 3 stretched generations.
Photos from that era had stern looking folks mostly because of the fact that lighting times were a few minutes in which you shouldn't move or as much as twitch.
 
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