I would also point out that these are exactly the kind of stuff that should be available in every game from to start, not only as part of immersion but more importantly as a way to extent the accessibility of the game.
As a visually impaired person, i can very well play many games including elite quite well, but the lack of voice often makes many games unplayable as i cant read the smallest text at all and even the so,mewhat larger ones are hard and if i need to know a message gfrom game(NPC, system, etc) during action like a simple FSD trip in this game. i miss almost all the comm chatter that comes as text so text to speech would really make game much more playable (At least in the part where there is information on text during action).
Speech is important in many ways to us who cant see as well as "normal" person, this is why most games i play are made in the way that they are all voice acted so i can really play AND know why i do some missionor quest in any game. If i may give an example of this, i recently tried Final fantasy, realm reborn, the game felt very nice and i liked it... But the fact that all quests were only as text made me either read a simple mission for about 15 minutes or just ignore the mission text. Ignoring text is not really a option for me in these kinds of games as i really want to play the story of each game, this is why Elder scroll wwon the place over Final fantasy in that example.
Why i give that example, is because Elite also has some simple (Repetitive but still) missions texts that are spoken by individuals in game world, if this system would be extended to include these as well as an button to read a module descriptiuon and so forth, the game would be much more enjoyable as i could spent more ti,me actually playing rather than strugling to read stuff.
I must thank Frontier for the interface of onboard computers and interface in general as the text is quite clear and easy to read so in that part the game is well done

It just would give morew accessibility and ease of use to have speech available in any part of game if so wished.
If there is real NPC avatars on stations one day that we go to end these mission we do now, i fo hope they are voice acted so i dont miss the story behimd missions. I often wonder why companies have to use expensive voice actors? Why cant they ask players to volunteer for this work? i have seen many great mods for some games that are made by modders and voluntary voice acting and i dare say that some of those free voice actors do much better job as paid voice actors in some cases.. Perphaps it is that the volunteer has more connection to the game that some individual whpo is paid to do the work.
I apologise if some of this was off topic but iu felt that it would fit well in this conversation.