NPC SRV coming with 4.0?

FTFY - https://forums.frontier.co.uk/threads/alecs-best-of-the-forum-and-elsewhere-v2.404657/post-7835266 (😁)

So now we HAVE to make sure this thread is full of positive discussion! Anyone want to spit-ball some possible scenarios?

I'll start ...

You pick up a surface mission to track down a couple of thieves who've stolen some military blueprints from a surface base. The thieves were last seen heading West from Smith Base in the Beta Sculptoris system. You deploy the SRV and head on out in that direction. After a while you start to see SRV tracks. A short while later the tracks divide and head off in two different directions. You drop a maker beacon and then follow one set, eventually catching up with an SRV hiding in a narrow gorge. You take out the SRV with your dual repeaters and then scoop up the dropped blueprint. Still need one more tho. You head back to your marker and then follow the other set. You find an abandoned SRV but scanning its data core reveals the name of a pilot and the system he's gone to. You recall your ship, track him down in supercruise, finish him off, scoop the other blueprint. Roll credits.

One problem - what's to stop us doing this mission in our ship?
Probably more difficult to track in your ship and could potentially be a lot slower.

I wanted for FDev to add large mining rigs scatter around the bases with roads/lanes that connect them. There should be reasons why these bases on these non-atmospheric planets are there, they wouldn't be there for the fun of it. Then you can have missions centred around these other structures, whether it's repair work, a pirate attack of some kind or something else entirely.
 
Talking about AI, these NPC don't need to be super expert.
I can imagine one problem on the coding would be to let them recover from blocked situations, or avoid these situations at all.
Instead I guess it would add gameplay and immersion when a NPC is stuck and instead of having weird behaviour it simply stops and asks for help. If you are nearby you see his request, you just push it back in place and he thanks you, or if you're a pirate you could take advantage from this situation and steal his cargo (this implies a new type of hatch breaking limpets)

"The scarab SRV lays on its back, its belly baking in the hot sun, beating its legs trying to turn itself over, but it can't. Not without your help. But you're not helping.
Why is that, Leon?"
 
"The scarab SRV lays on its back, its belly baking in the hot sun, beating its legs trying to turn itself over, but it can't. Not without your help. But you're not helping.
Why is that, Leon?"
Such a great movie. Will have to re-watch it now. Shame about the sequal which I found to be style over substance.
 
Such a great movie. Will have to re-watch it now. Shame about the sequal which I found to be style over substance.
Drifting off topic for a second but I really wasn't sure about the sequel at first but equally I couldn't get it out of my mind and, having watched it again, have now kinda fallen in love with it. Blade Runner will always be the original and best but, as for the sequel ... I take your point but oh, such style!
 
"The scarab SRV lays on its back, its belly baking in the hot sun, beating its legs trying to turn itself over, but it can't. Not without your help. But you're not helping.
Why is that, Leon?"
Whats an SRV?
Ever seen a buggy, Leon? Same thing.

Describe in single words only the good things that come into your mind about... your Thargoid Mother Ship

...ok this has gone too far now! 😅
 
What I’m really hoping for:
133908
What we might actually get:
133909
What the beta will probably be:
133910
:)
 
Drifting off topic for a second but I really wasn't sure about the sequel at first but equally I couldn't get it out of my mind and, having watched it again, have now kinda fallen in love with it. Blade Runner will always be the original and best but, as for the sequel ... I take your point but oh, such style!
The sequel felt more like a Philip K story somehow to me. But I do love the original.
 
Drifting off topic for a second but I really wasn't sure about the sequel at first but equally I couldn't get it out of my mind and, having watched it again, have now kinda fallen in love with it. Blade Runner will always be the original and best but, as for the sequel ... I take your point but oh, such style!
Such a great movie. Will have to re-watch it now. Shame about the sequal which I found to be style over substance.
I hated the sequel at the pictures. I have it on Blu-ray and have watched it once and I can live with it.

If you are really into this film then Blade Runner: The Final Cut Ultimate is worth getting.
There are 5 different versions and a lot more cut scenes added or to view including a hot scene with Rachel, if you know what I mean.

Fun fact: Ridley Scott went to West Hartlepool Art College at the same time as my mum.
 
I hated the sequel at the pictures. I have it on Blu-ray and have watched it once and I can live with it.

If you are really into this film then Blade Runner: The Final Cut Ultimate is worth getting.
There are 5 different versions and a lot more cut scenes added or to view including a hot scene with Rachel, if you know what I mean.

Fun fact: Ridley Scott went to West Hartlepool Art College at the same time as my mum.
Yup, I have that version.

Talking about famous directors, my dad was mates with Michael Mann when he was young when he attended the London Film School.
 
So anyway, SRVs.

There's so many great ideas here. Honestly, I would settle for just seeing cars and trucks driving around at surface starports, but having NPC SRVs just opens up so many possibilities.

I wonder if we'll be able to drive on the roads with the yellow trucks in Coriolis starports eventually.
 
Damn ... you make one Blade Runner quote and the whole thread goes to pot ... it's worse than Withnail and I! :ROFLMAO:
Back on subject.

NPC SRV's has the potential to open up a lot of different types of gameplay. Looking forward to seeing what they have in mind. It could also mean that our NPC's may tag along in their own SRV if we have two available.

Maybe they are doing a full hireable NPC system that we can see and give orders to on our ships.
 
Yup, I have that version.

Talking about famous directors, my dad was mates with Michael Mann when he was young when he attended the London Film School.

Not a director, but a good friend of mine who I did my Foundation Course in Art & Design went on to work on some really cool stuff as in make-up/prosthetics/effects artist. Quite a cool list of credits including Dr Who, various Avengers, Game of Thrones, Guardians of the Galaxy, World War Z, Lesbian Vampire Killers. Makes me look at my life and sigh. lol
 
Don't assume that the term "vehicle" is confined to wheeled transport; it's a much more flexible expression.

'Driving model' is kinda suggestive though right ;)

I wouldn't be surprised if someone was tasked with that alone. Apparently it's pretty tricky to get AI to figure out pathing on a proc gen surface. (Which is why the skimmers dodge the problem for the most part).

That said, you'd think once they crack the problem they could certainly apply that to other entities that travel along the ground. So NPC people, aliens, alternate vehicles (mining?), what have you.
 
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