Nvidia 3070, 3080 rtx. no excuse for VR removal, discuss.

You read too much into what I said. For me that was the justification for the price. Probably for others as well. Nobody from Nvidia would say that, they want you to buy as often as they put things out.

Prices are set by supply and demand. A high price shouldn't be taken as an indicator of anything other than a lack of supply, or a lack of competition. NVIDIA has been open about this as well...they have no reason not to, they know they will sell every 1500 dollar RTX 3090 they make and would even if they said something vastly better that cost less would be out in 9-12 months. The 2080 Ti has been out for two years, and that's not at all a bad run.
 
I tried my friend's VR setup once. 10 minutes in I was sick to my stomach. VR is NOT for me. As for the 3080/3090, This has come at a very opportune time for me. My current computer is getting pretty long in the tooth (its CPU is a 1st gen I7) and now that I have just retired from work, I find myself with some spare cash to finally get a new computer built. Speaking of which, does anyone have any advice on what to look for and what to steer away from?
 
Weren't there valid technical reasons outside of Frontier's control, that prevented MAC users getting the updates PC and Console players could? Something to do with no compute shaders in MAC OS's graphics API?

There are technical reasons why VR is not compatible with Odyssey, gameplay.

All these "VR only" players... I wonder if they only play the 4 VR games available. Don't you realise VR is underdeveloped? It still needs a lot of time for the whole industry to adapt.
Its the same with DX12 or ray tracing. How MANY games use DX12 or ray tracing? Or when 64 bits came out and everyone was obssesed with 64 bits, it took years for the industry to adapt.
 
I tried my friend's VR setup once. 10 minutes in I was sick to my stomach. VR is NOT for me. As for the 3080/3090, This has come at a very opportune time for me. My current computer is getting pretty long in the tooth (its CPU is a 1st gen I7) and now that I have just retired from work, I find myself with some spare cash to finally get a new computer built. Speaking of which, does anyone have any advice on what to look for and what to steer away from?
First up, congratulations on your retirement :- now for gaming they say you are better with best single core performance rather than total performance including all the cores, which means you are looking for something built around one of the i9-10900 cpu's there are a few variants of i9-10900 such as k or f suffix, but they are all much a much. You'd definitely want to water cool it, just a big All In One water cooler like an alpha cool eisbaer, put top money into a good motherboard, and save pennies on ram speed. I stand to prepared be corrected on this, but I don't think you see much advantage past 3200/3600mhz, so nae point busting the budget to go with 4266mhz super max ultra ram, but dip into the skanky 1866mhz bargain stuff and you'll be introducing a bottle neck into the system.
 
There are technical reasons why VR is not compatible with Odyssey, gameplay.

All these "VR only" players... I wonder if they only play the 4 VR games available. Don't you realise VR is underdeveloped? It still needs a lot of time for the whole industry to adapt.
Its the same with DX12 or ray tracing. How MANY games use DX12 or ray tracing? Or when 64 bits came out and everyone was obssesed with 64 bits, it took years for the industry to adapt.
Wait - there's 4? What's the other three then? :p :rolleyes:
 
Wait - there's 4? What's the other three then? :p :rolleyes:
I dunno. Maths is not my strongest suit but I have (at a guess) over 50 VR titles and I am afraid to say possibly over 100. There are also a lot I DONT have.......

So sure maths not my strongest but I definitely have over 4. I even run out of fingers when counting them ;)
 
I tried my friend's VR setup once. 10 minutes in I was sick to my stomach. VR is NOT for me. As for the 3080/3090, This has come at a very opportune time for me. My current computer is getting pretty long in the tooth (its CPU is a 1st gen I7) and now that I have just retired from work, I find myself with some spare cash to finally get a new computer built. Speaking of which, does anyone have any advice on what to look for and what to steer away from?
1st rule of VR is as soon as you start to feel remotely clammy you stop and give it a rest for an HR and build up over a few weeks
2nd rule of VR is you read the intensity level of games and don't jump right into an intense game.

3rd rule over VR is you don't break rule 1 or 2.

Some people will never get on with VR it is an unfortunate truth but most people can if you just ease in.
 
I dunno. Maths is not my strongest suit but I have (at a guess) over 50 VR titles and I am afraid to say possibly over 100. There are also a lot I DONT have.......

So sure maths not my strongest but I definitely have over 4. I even run out of fingers when counting them ;)
You'd better send @Ignition some info about this, his mind's gonna be blown!!!
 
As the ED playerbase seems to be filled with wealthy tech nerds who always have the latest cards I don't think the decision has anything to do with how much oomph the computers have.

People who don't get nausea might have reason to complain, but getting nausea is still a substantial problem. I suspect because ED is a competitive multiplayer game they can't provide multiple workarounds or certain groups would have advantages over others.

Basically it's a serious decision they haven't made yet that would require serious time and resources. If there are simple solutions (as half the people here are claiming) then they'll stick it in down the road.
 

Deleted member 110222

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vast majority of VR users do not get nausea in VR especially when the gpu can provide steady frame rates like the new cards would easily be able to provide.
But... The VR community is a minority of the people who play.

Do you see the reasoning here?

As far as profits are concerned, VR players may very well now be seen as a hurdle. The reality is that VR-gamers are still utterly dwarfed by the number of people sticking to monitors. And no, that is not just because everyone is unable to afford it. Believe it or not, some people find the idea of gaming with a brick strapped to their face as a bit daft. It really is that simple for some.

Then there are those like me who can't use VR at all because of medical factors.

And of course, there are some who don't use VR because yes, it's higher in costs. That is valid and if Frontier wants to cater to the majority market, well, that just says they know how to run a profitable business. And they are profitable. Very much so.
 
I dunno. Maths is not my strongest suit but I have (at a guess) over 50 VR titles and I am afraid to say possibly over 100. There are also a lot I DONT have.......

So sure maths not my strongest but I definitely have over 4. I even run out of fingers when counting them ;)

I mean games with actual gameplay. There are plenty of VR casual games.
 
As the ED playerbase seems to be filled with wealthy tech nerds who always have the latest cards I don't think the decision has anything to do with how much oomph the computers have.

People who don't get nausea might have reason to complain, but getting nausea is still a substantial problem. I suspect because ED is a competitive multiplayer game they can't provide multiple workarounds or certain groups would have advantages over others.

Basically it's a serious decision they haven't made yet that would require serious time and resources. If there are simple solutions (as half the people here are claiming) then they'll stick it in down the road.
if they add VR back and you have nausea then you play on a monitor, elite needs more players not less. i dont know the figures but some people dont feel they xan go back to monitor, so why make them.
 
if they add VR back and you have nausea then you play on a monitor, elite needs more players not less. i dont know the figures but some people dont feel they xan go back to monitor, so why make them.

Because they'd have to delay the release for a few months while they added it?

Non-VR players will blame you :)
 
There are literally dozens and dozens of articles where developers discuss the endless issues with implementing first person on-foot stuff in VR.
no mans sky did it with a team of 10 to15 people, and im sure not all of them dropped everything to get vr working. and rhey did it for every interface in the game a total rework of how stuff works. gripping virtual hotas and steering wheels etc etc. oh and that was a free update. not a paid for expansion.
 
no mans sky did it with a team of 10 to15 people, and im sure not all of them dropped everything to get vr working. and rhey did it for every interface in the game a total rework of how stuff works. gripping virtual hotas and steering wheels etc etc. oh and that was a free update. not a paid for expansion.
I hated the nms virtual hotas. I feel like after using an actual hotas that thing was a train wreck. Tbf I just don't like nms and I feel its more of an example of how bad ED could be if not done properly.
 
no mans sky did it with a team of 10 to15 people, and im sure not all of them dropped everything to get vr working. and rhey did it for every interface in the game a total rework of how stuff works. gripping virtual hotas and steering wheels etc etc. oh and that was a free update. not a paid for expansion.

If they add VR to Odyssey I'd assume that would be a free update too.
 
Frankly no.
The rub is nausea.
VR causes it with locomotion. Assuming your not strapped into a device that suspends you to a degree. How does fdev switch from sitting down cockpit mode to upright standing locomotion, which in turn don't make u feel sick?
That is the problem.

Yeah ... this is null argument. The vast majority of VR players, such as myself don't suffer nausea anymore after extended use. Not too mention playing multiple FPS VR games with normal motion both standalone and combined with flat screen players. Apart from that, people would just have the option to simply not use it.
 
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