Occlusion Culling and the hardware survey: question to the tech comunity

The actual problem here is twofold:
1. ED Odyssey looks at the hardware and then suggests a set of graphics settings that makes the game unplayable on that hardware
2. ED:O and ED:H seem to use the same configurations file: after 1. happens, ED:H is configured with the same settings, even though ED:H can actually deliver amazing quality at amazing performance on the hardware.

Am I expecting too much when I expect a game to come up with some "autodetected" configuration that is actually usable?
 
I guess they are as confused as the players - recommended specs machines getting same FPS as RTX 3080 owners.
There's also the fact, that I run in ultra and It rarely drop below 60fps, but when I turn all the graphics options down to medium, it runs even worse and I get continuous drops below 60.

And I'm running a 2070, which is not a super high end machine, but not bad either.
 
There's also the fact, that I run in ultra and It rarely drop below 60fps, but when I turn all the graphics options down to medium, it runs even worse and I get continuous drops below 60.

And I'm running a 2070, which is not a super high end machine, but not bad either.
Don't be misleaded, 2070 is a powerful card, and Odyssey doesn't have any feature that should require anything close to that
 
I've got an 8GB RX580, only saw under 30 FPS in a burning building with a gunfight happening - all in Ultra at 1080. CPU never gets about about 30% util, GPU is pegged at 100%, so the issues are clearly in the graphics end of things.
 

Deleted member 182079

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Tried to see what the impact of dropping resolution would be in a tourism settlement (which for me so far has been the worst performing one of all settlements, apart from any on fire).

i7 9700
RTX2060s 8GB
16GB RAM
Ultra settings @ 2k res, terrain slider maxed out, SS 1.0

At 1440p I got barely over 30fps. When I changed that to 1080p, the difference was maybe 2-3fps of an improvement. Though the game looked considerably worse on my 2k monitor.

My opinion remains the same - it's not our hardware. It's the game.
 

Deleted member 182079

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Yep, it certainly is. There's really nothing there that should be driving my GPU as hard as it's being pushed - except for the fact it seems to render everything.
Not to mention my PC working overtime and getting rather hot - only 2 other games in my library do that, FS2020 and CP2077 - but at least with those I can easily see why.
 
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