Oculus Go and ASVR

Sorry if this has been posted before but this just blew me away! I am gobsmacked how well this worked!

https://github.com/polygraphene/ALVR

I just feel a little sick now at all the money I spent on a Vive just to play Elite.

You need a good PC with a good LAN connection and your Go needs to be on a good 5ghz Wifi connection. I have heard rumours you can get positional tracking using an old XBOX Kinect. I am going to investigate further!
 
Last edited:
Sorry if this has been posted before but this just blew me away! I am gobsmacked how well this worked!

https://github.com/polygraphene/ALVR

I just feel a little sick now at all the money I spent on a Vive just to play Elite.

You need a good PC with a good LAN connection and your Go needs to be on a good 5ghz Wifi connection. I have heard rumours you can get positional tracking using an old XBOX Kinect. I am going to investigate further!

Yeah, check out Driver4VR, it'll match up any HMD with any positional tracking system. Driver4VR is generally the middleman between other systems like Trinus and Riftcat. I haven't ssen much about ALVR but it's doing much the same as the other two I mentioned.

You can use a Kinect camera with 2 PS Moves and a glowing ping pong ball ... or you can get a third ps move and strap it to your Go. You can also use a dedicated tracking system like Nolo (which is what I have).
 
Going to be so much latency added with those work around they are not going to provide a nice experience

I'd say it's definitely possible to have a bad experience if you do it wrong but the OP already says they're enjoying it. Anyone who claims a bad experience either doesn't have the hardware to back up the setup (perfect wifi plus beefy GPU) and/or didn't try it tethered. A bit of technical know-how also goes a long way. For some people it will just never work.

If set up right, at it's worst it's about as bad as a PS4/PSVR which is acceptable by a lot of people's standards. Most people just don't set it up right or expect it to just work. That's just not the open source way unfortunately. There's always limitations with open source and a requirement to be a little bit more clued up than your average-Joe-tech ... but there's also a lot more freedom to do what you want.

People forget the original Oculus was thrown together with less capable hardware, the face plate and strap were a hacked pair of ski goggles. The entirety of VR is a hardware early access scheme that's been one big work around. I still use a DK2 with Nolo and I have a PSVR/PS4. On paper, the Nolo tracks at about 20ms whilst the only documented number for the Vive is higher. Having used the Vive and the CV1, can't say I'm that impressed that it warrants an upgrade. Vive's room scale is impressive but I'd never be able to make use of it.

If you do get the set up right, you can mix and match at will. Get sick of the Oculus Go but find somebody offloading a bare HMD on eBay (Vive, Oculus, Pimax, whatever), you can just drop it in. It is true that a dedicated tethered HMD will always perform better than an emulated one, untethered or tethered, or more accurately, it will perform to spec. The Oculus Go is closer to a mobile phone than a dedicated HMD.
 
Open source is a bit like going into a steak house and start cooking your own tofu based, vegan meal.

Most there will give you a really weird look and eventually you would realise life is better if you just ordered a steak.
 
Open source is a bit like going into a steak house and start cooking your own tofu based, vegan meal.

Most there will give you a really weird look and eventually you would realise life is better if you just ordered a steak.

I'd say it's more like going into a steak house, carving off what you want and then riding the rest home.

But hey, I've been implementing and making a living from open source since setting up an ISP in 1999.

You make of things what you can I suppose.
 
Last edited:
I'd say it's more like going into a steak house, carving off what you want and then riding the rest home.

But hey, I've been implementing and making a living from open source since setting up an ISP in 1999.

You make of things what you can I suppose.

Of course in business that's a whole other case.
Honestly can't really think about running a webserver/database on Windows.
Just the thought is giving me the sweats.

Mostly because for some reason I find crontab more reliable and predictable than scheduler.

But for entertainment and especially gaming and VR there isn't many options :(
 
Of course in business that's a whole other case.
Honestly can't really think about running a webserver/database on Windows.
Just the thought is giving me the sweats.

Mostly because for some reason I find crontab more reliable and predictable than scheduler.

But for entertainment and especially gaming and VR there isn't many options :(

*sigh* ... We're talking about the custom VR scene, specifically maybe two pieces of open source tech, the PS Move Service (a well know and accepted open source tracking system) and a piece of open source software the OP is using and reporting a good experience using. Driver4VR, Nolo, Riftcat and Trinus are all proprietary.

I just don't get comments for 'comment sake'. Even the negativity aside, I see nothing contributory or constructive from anybody who has posted. Sorry if I come off as condescending.

I accept your opinion on Open Source ... but this isn't the place for that discussion.
 
Back
Top Bottom