Odyssey VR specific bug reports - please contribute!

well the orbit lines one took a bit to reproduce, but yes - seems they implelented a fix for the other issue with orbit lines in 2D without ever checking VR. And the CTD with the strategic view can be discovered literally in seconds when you start poking around the new map options. So....
 
I have an ignorant question: What's "CTD"? I don't do any power play stuff, but I'm willing to add my count to verifying the issue.
 
These are things discovered within minutes of putting on a headset, so yes, I’m afraid I have to share those feelings.

I think there isn’t anyone at Frontier who has a passion for VR, like the sort that led to the initial implementation of VR for Elite in the DK2. Considering VR was going to be dropped completely for Odyssey - I think that tells the level of enthusiasm for VR there is in the company 😅

Fixes do still happen and I hope our bug reports are useful, so I hope my fellow goggle heads will spend a few minutes to add confirmations to any VR bugs they encounter and shift their votes from any fixed (but still marked as live) issues - one of the three fixed-live bugs at the moment has a reasonable amount of votes attached to it that could be better used elsewhere.
I added confirmations and voted with the 5 accounts I manage. I hope they fix it because it's irritating to the point I remove the headset and play something else.
 
There is an undocumented fix for VR Holo-me being borked which must have been repaired in Ascendancy - the views are now nicely positioned when using it on ship, and the controls are no longer cut off when using it on a concourse.

Nice one, FDev 👍

Anyone who voted for that issue, please take the time to redistribute those votes - mine will be going on the new Power Play VR problems.
 
Has anyone seen an improvement in the orbit lines bug? I am getting them 1 out of 2 or 3 times when I approach a planet. I am having them on my right eye in the Pico 4, and I wonder if it could be a problem with my headset or some headsets.
 
Has anyone seen an improvement in the orbit lines bug? I am getting them 1 out of 2 or 3 times when I approach a planet. I am having them on my right eye in the Pico 4, and I wonder if it could be a problem with my headset or some headsets.
No improvement from my experience - if you’re in the vicinity of a landable planet or moon, the rendering bug kicks in. If you look at the confirmations in the issue report you will see users of a wide variety of headsets reporting the problem - also, FDev have acknowledged the report which means the bug is their side, not ours.
 
Has anyone seen an improvement in the orbit lines bug? I am getting them 1 out of 2 or 3 times when I approach a planet. I am having them on my right eye in the Pico 4, and I wonder if it could be a problem with my headset or some headsets.
It's not headset dependent. It basically happens on all of them.
 
Aye but this has been outstanding for mths! I'm guessing it'll be outstanding (unfixed) for alot more mths even though they've acknowledged it.
 
Aye but this has been outstanding for mths! I'm guessing it'll be outstanding (unfixed) for alot more mths even though they've acknowledged it.
I submitted the issue report on 19 Sept and it was acknowledged by FDev 30 Oct.

I’m hoping for a quick fix as it’s a particularly egregious visual problem - the flatscreen orbit lines issue was fixed fairly quickly and this is the highest voted VR issue there has been, so fingers crossed it makes it into the next minor update.
 
I'm crashing to desktop when trying to open strategic view in the galaxy map Power Play mode. It works fine flat but not in VR. Has anyone else experienced this?
 
After having my canopy shot out for the first time in quite a while this afternoon, I've spotted another VR problem - the RemLok helmet overlay (the faint lines of the helmet edges) that should be in your peripheral vision are actually slap bang in the middle of your view.

They're in the wrong eyes!

RemLok.jpg


Instead of looking like an emergency helmet it's more like having weird spectacles on your nose.

If my fellow VR users could please do me a favour - next time you're in space, knock off life support in your modules tab, go cross-eyed trying to look at the RemLok, then head over to Issue Tracker to say you can see the problem too:
:)(y)
 
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