I don't like the idea of having to keep swapping the weapons every few seconds to take down someone in a reasonable time and ammo (given that all shots hit)
The main idea is, i want to be able to take them down with one kind of weapon without wasting 5 magazines of ammo. Same with explosives, shields should be taken down if they protect a whole explosion, otherwise they might not even have any fun use.
Now shame on me i guess, if you can fix that just by grinding for engineering parts but we didn't get to see that so i wouldn't know.
Besides, look at ship weapons, you can take down an npc ship as an example, with just lasers, quicker than you can take a "human" down with- anything really, if you use just one kind.
There must be a way to make it less tedious.
The main idea is, i want to be able to take them down with one kind of weapon without wasting 5 magazines of ammo. Same with explosives, shields should be taken down if they protect a whole explosion, otherwise they might not even have any fun use.
Now shame on me i guess, if you can fix that just by grinding for engineering parts but we didn't get to see that so i wouldn't know.
Besides, look at ship weapons, you can take down an npc ship as an example, with just lasers, quicker than you can take a "human" down with- anything really, if you use just one kind.
There must be a way to make it less tedious.