Odyssey - what's the point?

  • Thread starter Deleted member 182079
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Well - I actually saw the new planet tech as the main reason for me buying into EDO; I was never really that eager on Elite Feet despite remaining open minded about it (after all, my view was that vehicle only based gameplay was fine and its core draw - much like I don't feel the need to have on-foot gameplay in a driving or flight sim).

But given the current state of the new planet tech - it requires a lot of further work to make me feel as immersed as I do in Horizons, simply because it's not a glitchy mess that doesn't even run all that well.

So for me, in the end it's the settlements that are the current highlight of EDO, even though they could be so much more than what they are right now.

As for getting EDO for my alt, I wasn't a fan of spending the 40 bucks twice just because FDev refuses to give us secondary CMDR slots, but now after seeing the final product I'm 100% certain that won't ever happen, even if there's a sale.
To be honest, I didn't notice much difference on my old computer between Horizons and Odyssey when it came to the glitchiness of the planetary tech, with the exception that I had to downgrade the graphics to play in VR if I went down to the surface. Which was surprising, given the Odyssey Alpha... I wasn't expecting much improvement at all, let alone enough to play in VR. And of course, there's the still unfixed DSS VR bug. 👿 It makes the two year old FSS VR bug a minor glitch in comparison. :(

I think I lucked out on my new computer, because it can even handle VR in Settlements... though the "Theater View" can be nauseating enough that I switch to pancake mode when doing anything that requires fast movements. Which also wasn't surprising, I've had similar issues with IMAX films and 3D movies. I've also played enough VR games to know that I need VR Legs to be fully implemented room scale. It's a bit of a nuisance ATM, but it wasn't like this came out of the blue. 🤷‍♀️
 

Deleted member 182079

D
Call of Duty I think of as more of an on-rails story driven FPS ( but then I've only played the first 3 or 4 versions from back in the day ).

Odyssey, specially the on-foot conflict zones feels like a Unreal Tournament 2003 - except with worse graphics, worse frame rates, only one type of enemy, only one game mode, only one style of map/environment, only a handful of weapons. ( it's actually more limiting the free magazine give away version of UT 2003 from almost 20 years ago ) That 'on-foot conflict zones' content feels like a free fan made add-on burdened by all the limitations main games limited scope.
I like to compare the on-foot sections with CP2077 - it's not a dedicated shooter, but it has gunplay, stealth elements, hacking, simply walking around (some missions don't involve any combat), it even has its own version of engineering/crafting.

And then there's the visuals - the other day I had to wait for a several minute long data download in a settlement, so spent the time to look around.

The AA was horrible (despite 2k res and SMAA enabled), textures quite basic and LoD... adequate I guess? ... with shadows and other visuals feeling like from a game that's about 5-10 years old. All this at maxed out Ultra settings - my frame rate dropped down to below 20 (!) at times.

Whereas CP2077 manages to push highly detailed assets and textures with ray-tracing enabled, and manages all that at twice the frame rate and more... even at its own disaster of a launch. It was buggy and glitchy but at least it looked good and ran sufficiently smooth from the start (DLSS obviously helps). And it can deliver true "wow" moments that make you pause and stop to admire the view quite regularly. EDO way too often makes me pause and think "god that looks awful".
 
why would I do that I like playing this game

I think the point is that your answer to people who don't like playing Odyssey is, "Go climb a mountain." Most of us did not get into ED as a mountain-climbing simulator.

You can like the game, that's cool, but you're not doing a very good job at selling it to the rest of us. I, on the other hand, have sold 100 copies of X4 in just the last hour! ;)
 
I think the point is that your answer to people who don't like playing Odyssey is, "Go climb a mountain." Most of us did not get into ED as a mountain-climbing simulator.

You can like the game, that's cool, but you're not doing a very good job at selling it to the rest of us. I, on the other hand, have sold 100 copies of X4 in just the last hour! ;)
On the discord I've persuaded a fair few people to try out X4 by basically describing it as Mount and Blade but in space :D
 

Deleted member 182079

D
To be honest, I didn't notice much difference on my old computer between Horizons and Odyssey when it came to the glitchiness of the planetary tech, with the exception that I had to downgrade the graphics to play in VR if I went down to the surface. Which was surprising, given the Odyssey Alpha... I wasn't expecting much improvement at all, let alone enough to play in VR. And of course, there's the still unfixed DSS VR bug. 👿 It makes the two year old FSS VR bug a minor glitch in comparison. :(

I think I lucked out on my new computer, because it can even handle VR in Settlements... though the "Theater View" can be nauseating enough that I switch to pancake mode when doing anything that requires fast movements. Which also wasn't surprising, I've had similar issues with IMAX films and 3D movies. I've also played enough VR games to know that I need VR Legs to be fully implemented room scale. It's a bit of a nuisance ATM, but it wasn't like this came out of the blue. 🤷‍♀️
Until late last year I played on a laptop, and had to limit the game's settings to a mix of High/Medium at 1080p (with AA and AO off) and still lock my framerate to 45 (it just couldn't handle a stable 60fps planetside, engineer bases and POIs such as INRA and other settlements tanked the framerate even further, everywhere else was fine).

I bought my first gaming desktop in over a decade, and boy what a difference it made - 2k resolution, everything maxed out, and I still got a rock solid locked 60fps absolutely everywhere in the game. All of a sudden, flying around planetside felt like actually flying a spaceship there - smooth, highly detailed terrain, no stutter at all.

Then came EDO - and it now plays on my almost 2 grand PC like back in those laptop days, in fact it's a lot worse because it's so very inconsistent (ranging from 19fps to well over 100). I also refuse to reduce my settings because I can't stand the lower visual fidelity - it makes shadows look awful even on High, and it's not like it makes much of a difference anyways (I tried just to see). I'm also very sensitive to low fps and more so to changes in framerates. Others are more tolerant and I imagine for them it plays 'fine' - for me it's a stuttery mess right now and the visuals don't deliver based on the cost to performance either.
 
they said I wish there was more to do on foot so I said while scanning go try climbing a mountain it was fun for me to do perhaps someone else might like it
 
Then came EDO - and it now plays on my almost 2 grand PC like back in those laptop days, in fact it's a lot worse because it's so very inconsistent (ranging from 19fps to well over 100). I also refuse to reduce my settings because I can't stand the lower visual fidelity - it makes shadows look awful even on High, and it's not like it makes much of a difference anyways (I tried just to see). I'm also very sensitive to low fps and more so to changes in framerates. Others are more tolerant and I imagine for them it plays 'fine' - for me it's a stuttery mess right now and the visuals don't deliver based on the cost to performance either.
As I said, I think I got lucky on my new computer. Right now, in pancake mode, I can get a solid 60 FPS (my monitor’s native refresh rate) on “UltraForCapture” at its native resolution (1440p) in everything but settlements which is between 50-60, and bumping it down to VR Ultra gives me 60 FPS everywhere. More importantly, it can handle VR at that same setting. Like my last computer, I went with one generation behind the latest and greatest video card, but this time I bought a midrange card. The small difference in performance didn’t seem worth the larger difference in price.

I can’t imagine how frustrating it is to get wildly different results from machines that should get similar ones. I’ve participated in enough alphas, betas, pre-release tests, and early access programs to see the source of a particular issue get narrowed down to a particular production run of a particular chip. It’s one of the reasons I’m willing to cut developers a little slack when it comes to the inevitable PC release kerfuffle: no software can survive contact with the morass of PC hardware, software, and driver combinations out there in the wild. It’s also the reason why I take the attitude: “It’s QA’s responsibility to test their software. It’s my responsibility to test my hardware.”

That being said, it was Frontier’s decision not to give players the opportunity to test their release candidate ahead of release. There was a one month gap between the end of phase four of Odyssey Alpha and release. Testing their RC a week ahead of time, especially a public one, would’ve let them know ahead of time that it wasn’t ready for release. They would’ve taken a PR hit either way… just not as severe as the black eye they got for rushing the release.
 

Deleted member 182079

D
As I said, I think I got lucky on my new computer. Right now, in pancake mode, I can get a solid 60 FPS (my monitor’s native refresh rate) on “UltraForCapture” at its native resolution (1440p) in everything but settlements which is between 50-60, and bumping it down to VR Ultra gives me 60 FPS everywhere. More importantly, it can handle VR at that same setting. Like my last computer, I went with one generation behind the latest and greatest video card, but this time I bought a midrange card. The small difference in performance didn’t seem worth the larger difference in price.

I can’t imagine how frustrating it is to get wildly different results from machines that should get similar ones. I’ve participated in enough alphas, betas, pre-release tests, and early access programs to see the source of a particular issue get narrowed down to a particular production run of a particular chip. It’s one of the reasons I’m willing to cut developers a little slack when it comes to the inevitable PC release kerfuffle: no software can survive contact with the morass of PC hardware, software, and driver combinations out there in the wild. It’s also the reason why I take the attitude: “It’s QA’s responsibility to test their software. It’s my responsibility to test my hardware.”

That being said, it was Frontier’s decision not to give players the opportunity to test their release candidate ahead of release. There was a one month gap between the end of phase four of Odyssey Alpha and release. Testing their RC a week ahead of time, especially a public one, would’ve let them know ahead of time that it wasn’t ready for release. They would’ve taken a PR hit either way… just not as severe as the black eye they got for rushing the release.
Out of interest, what is your spec? Am on an i7 9700 with an RTX2060s, so not top of the range even when I bought it, it was an off-the-shelf thing because it worked out fine for me for reasons I won't go into further, and as you say going even just one level up would've cost me at least 500-700 Euros on top, which I didn't consider worth the incremental improvements. Whenever the GPU market returns to a more sensible level again I'll just upgrade but I'm really fine with all my other games' performance - EDO is the only one that runs like a dog. It's clearly the game, not my hardware, and my understanding is, for reasons you already mentioned, rather limited when it comes to hardware combinations. Welcome to PC gaming since inception - and other games including the trainwreck-on-release CP2077 actual ran pretty well on my machine.
 
Welcome to PC gaming since inception - and other games including the trainwreck-on-release CP2077 actual ran pretty well on my machine.
I think the performance issues for CP2077 were on consoles. I didn't have issue with that on pc, and I don't think I heard anybody complaining about it.
Other bugs, yes, but performance were OK. On PC.
 

Deleted member 182079

D
Well, for science and all I just shot up an entire settlement, disabled everything, looted everything and even nicked the power regulator because it'd be rude not to.

Ship was pretty useless (Corvette with 5x Plasma, 2x Rails - didn't fit rockets I'm sure they'd have done better) so switched to SRV, which completely overpowered their defenses even though I had to keep moving was never really in any real danger despite the sharpshooters taking out my shields now and then.

Then mopped up the rest of the workforce with 1 shot kills from my G2 Plasma Shotgun. The bill in terms of bounties came to a bargain bin price of 47,000cr, not a bad deal all things considered.

I don't know how I feel about all of this.
 
Out of interest, what is your spec? Am on an i7 9700 with an RTX2060s, so not top of the range even when I bought it, it was an off-the-shelf thing because it worked out fine for me for reasons I won't go into further, and as you say going even just one level up would've cost me at least 500-700 Euros on top, which I didn't consider worth the incremental improvements. Whenever the GPU market returns to a more sensible level again I'll just upgrade but I'm really fine with all my other games' performance - EDO is the only one that runs like a dog. It's clearly the game, not my hardware, and my understanding is, for reasons you already mentioned, rather limited when it comes to hardware combinations. Welcome to PC gaming since inception - and other games including the trainwreck-on-release CP2077 actual ran pretty well on my machine.
I have an i7 11700, 32gb ram, with an RTX 3060... which after a quick google search, I just realized is currently the latest generation. For some reason, I was thinking the 4000 series RTX had already been released.

Pardon me for a second...

🤦‍♀️ 🤦‍♂️ 🤦‍♀️

Well... it looks like I'll be able to keep this computer for at least 10 years, rather than my anticipated seven.
 
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