Newcomer / Intro old questions from a *new* player ( sorta late to the pilot party here ) ...

....
ahhhh gotcha, ok good to know yep since i wouldn't want to get too itchy of a trigger-finger then and risk unintentionally start Space War 2024 ;)

...

Related to that - If an NPC starts to try to interdict you (pull you from SC) then if you have no cargo and are not "wanted", just submit to the interdiction (by zeroing your throttle) and the pirate will depart after scanning you - this saves you taking damage if you fight and lose the interdiction mini-game. (Not good advice if it is a player as there are some scum that will just destroy you anyway, cargo or no - i.e. those ones are not RPing "piracy" they are just seal-clubbers.)

One other situation where you should normally immediately submit is if you are being interdicted by navy / security - you will know this is happening as you get a message to that effect as the interdiction tether starts. (Although obviously if you are wanted or smuggling you wouldn't submit.)

P.S. Have fun - that's what it is all about.
 
The only cargo that NPC pirates aren’t interested in is Limpets which are basically a type of ammunition anything else whether it is worth 1 credit or 1,000,000 credits per tonne they will try and get from you.
 
- If an NPC starts to try to interdict you (pull you from SC) then if you have no cargo and are not "wanted", just submit to the interdiction (by zeroing your throttle) and the pirate will depart after scanning you - this saves you taking damage if you fight and lose the interdiction mini-game.
Funny you mention that ^ , because....well...see below lol ...
(Not good advice if it is a player as there are some scum that will just destroy you anyway, cargo or no - i.e. those ones are not RPing "piracy" they are just seal-clubbers.)
.... Met my 1st hardcore player-GRIEFER last nite. :oops: Apparently "they" ( many of them, on rotation ) like to hangout around Odyssey starter station aka Chamberlain's Rest, obliterating unsuspecting newbs like me , since i guess for some reason it isn't governed by Pilot Federation therefore isn't really "safe" zone? Anyways, long story short-ish:

-- Purchased my 1st ship , the 'Eagle' , without doing any modifications/additions ( other than re-naming it and some 'Livery' customize stuff with 'arx' )​
-- Took a green 'pickup/transport' mission from NPC at the Chamberlain's station , as my very 1st EliteD mission ever​
-- The mission said "Threat Level = 0 " , LOL so ironic eh?​
-- Had to circumnavigate across 2 systems ( 2 jumps ) , so for me as a newb this felt "epic" already lol​
-- Reached my destination , which happened to be a settlement on some barren ICE planet​
-- Somehow , i ended up landing on planet thinking i was "near" the settlement waypoint , but no actually i was on the OPPOSITE side of globe lol /facepalm​
-- Fuel guage on my ship was at HALF drained , so of course i was already freaking out like 'Hudson' in James Cameron ALIENS movie​
-- Was too afraid to "disembark" because a) i was on total other side of planet from waypoint and b) realized my new Eagle ship didn't have the 'SRV' installed yet lol /facepalm #2​
-- Couldn't understand why my 'R' key to raise thrusters kept showing as "Offline" onscreen ( *more on that later )​
-- Thought i was literally dead-in-the-water "stuck" on this ICE planet wasteland​
-- Messaged my 1 fellow pilot on 'friend list' and he formed a Wing ( which i now realize is just grouping ) to track my location​
-- Finally realized my 'R' key thrusters were "Offline" because---wait for it--- i wasn't HOLDING THE DANG BUTTON DOWN ! :ROFLMAO:
-- Pilot friend travelled to me and helped talk me thru lift-off and re-acquiring my waypoint outside of planet atmosphere​
-- Got back around to dark side of the ice moon and reached settlement on-foot , realizing i didn't actually "need" the SRV lol /facepalm #3​
-- Accomplished mission and headed back into orbit and then off to return to Chamberlain's Rest base ( for mission completion & reward )​
-- Was approaching the planet for Chamberlain's Rest base , in SUPERCRUISE mode , just enjoying the Space view laaa-deee-daaa​
-- All of a sudden, RED ALERT about "interdiction!!" and literally felt my new beloved Eagle ship getting sucked out into uhh-wut-tha-heck-is-happening??!!!??
-- 3 seconds & 2 "plasma" shots later , my ship was destroyed ....along with my EliteD innocence ( duh-dum-cha! )​
-- Received trolling messages in /system chat from the griefer of course ( typical ) , but i just responded with: "dude, i had no cargo, so all u did was save me time on landing"
-- Blocked griefer player , hurried to turn-in mission for reward before timer ran out , and tried to analyze wut tha heck just happened lol​
-- Decided, for now until i get more experience & credits, to switch into SOLO mode for a bit​
-- Lesson learned....the hard way.​
99% of NPC pirates will just leave you alone if you have nothing. There is the occasional psycho though.
Yeah tbqh , as i mentioned earlier in the thread, i actually really enjoy the gamer "paranoa" ( keeps me sharp, on the edge, where pilots gotta be ) ...but...well.... imho , having the Odyssey starter zone be ripe for such griefing of newbs will most likely just turn them off to the game. Then again, the game is called Elite DANGEROUS for a reason. :cool:
 
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-- Lesson learned....the hard way.
. Then again, the game is called Elite DANGEROUS for a reason. :cool:
:). Good attitude to have. Solo works just fine. Private Group is another option. Mobius PVE is one Private Group that has alot of members, you can google it if interested to see how to sign up for it. You might still run into other players, but Mobius PVE does not allow ganking/griefing, so you 'should' not run into the same issues and you can potentially still run into people to say HI.

Pilots Federation Starter Systems are: Matet, Dromi, etc as detailed here: https://elite-dangerous.fandom.com/wiki/Pilots'_Federation_District
But the game does not put new players in those systems when starting out anymore. They used to, to prevent what happened to you
 
:). Good attitude to have. Solo works just fine. Private Group is another option. Mobius PVE is one Private Group that has alot of members, you can google it if interested to see how to sign up for it. You might still run into other players, but Mobius PVE does not allow ganking/griefing, so you 'should' not run into the same issues and you can potentially still run into people to say HI.

Pilots Federation Starter Systems are: Matet, Dromi, etc as detailed here: https://elite-dangerous.fandom.com/wiki/Pilots'_Federation_District
But the game does not put new players in those systems when starting out anymore. They used to, to prevent what happened to you

I have explained before and elsewhere* that the Pilots Federation District is broken - Live players do not start there 'cos FDEV went all "shoot-em-up".


( *... and FDEV don't seem to care. )
 
I have explained before and elsewhere* that the Pilots Federation District is broken - Live players do not start there 'cos FDEV went all "shoot-em-up".
( *... and FDEV don't seem to care. )
hmm, why wouldn't they care though? Me confused lol

i guess i need to google something like "2024 effects of new Odyssey direction on Elite Dangerous" or whatever ( in addition to watching that VIDEO ^^ you linked above )
Player crafting? @Neestar I'm going to assume this is a question about upgrading suits and personal weapons... is that right?
Indeed , as well as for outfitting SHIPS with crafted modifications & such.

Coming from the brilliance ( imo ) of SWG player-crafting & interdependence , i was just curious as to how--- or if ---that type stuff works here in current ( or future with 'Engineering' revamp? ) version of EliteD
 
Funny you mention that ^ , because....well...see below lol ...

.... Met my 1st hardcore player-GRIEFER last nite. :oops: Apparently "they" ( many of them, on rotation ) like to hangout around Odyssey starter station aka Chamberlain's Rest, obliterating unsuspecting newbs like me , since i guess for some reason it isn't governed by Pilot Federation therefore isn't really "safe" zone? Anyways, long story short-ish:

-- Purchased my 1st ship , the 'Eagle' , without doing any modifications/additions ( other than re-naming it and some 'Livery' customize stuff with 'arx' )​
-- Took a green 'pickup/transport' mission from NPC at the Chamberlain's station , as my very 1st EliteD mission ever​
-- The mission said "Threat Level = 0 " , LOL so ironic eh?​
-- Had to circumnavigate across 2 systems ( 2 jumps ) , so for me as a newb this felt "epic" already lol​
-- Reached my destination , which happened to be a settlement on some barren ICE planet​
-- Somehow , i ended up landing on planet thinking i was "near" the settlement waypoint , but no actually i was on the OPPOSITE side of globe lol /facepalm​
-- Fuel guage on my ship was at HALF drained , so of course i was already freaking out like 'Hudson' in James Cameron ALIENS movie​
-- Was too afraid to "disembark" because a) i was on total other side of planet from waypoint and b) realized my new Eagle ship didn't have the 'SRV' installed yet lol /facepalm #2​
-- Couldn't understand why my 'R' key to raise thrusters kept showing as "Offline" onscreen ( *more on that later )​
-- Thought i was literally dead-in-the-water "stuck" on this ICE planet wasteland​
-- Messaged my 1 fellow pilot on 'friend list' and he formed a Wing ( which i now realize is just grouping ) to track my location​
-- Finally realized my 'R' key thrusters were "Offline" because---wait for it--- i wasn't HOLDING THE DANG BUTTON DOWN ! :ROFLMAO:
-- Pilot friend travelled to me and helped talk me thru lift-off and re-acquiring my waypoint outside of planet atmosphere​
-- Got back around to dark side of the ice moon and reached settlement on-foot , realizing i didn't actually "need" the SRV lol /facepalm #3​
-- Accomplished mission and headed back into orbit and then off to return to Chamberlain's Rest base ( for mission completion & reward )​
-- Was approaching the planet for Chamberlain's Rest base , in SUPERCRUISE mode , just enjoying the Space view laaa-deee-daaa​
-- All of a sudden, RED ALERT about "interdiction!!" and literally felt my new beloved Eagle ship getting sucked out into uhh-wut-tha-heck-is-happening??!!!??
-- 3 seconds & 2 "plasma" shots later , my ship was destroyed ....along with my EliteD innocence ( duh-dum-cha! )​
-- Received trolling messages in /system chat from the griefer of course ( typical ) , but i just responded with: "dude, i had no cargo, so all u did was save me time on landing"
-- Blocked griefer player , hurried to turn-in mission for reward before timer ran out , and tried to analyze wut tha heck just happened lol​
-- Decided, for now until i get more experience & credits, to switch into SOLO mode for a bit​
-- Lesson learned....the hard way.​

Yeah tbqh , as i mentioned earlier in the thread, i actually really enjoy the gamer "paranoa" ( keeps me sharp, on the edge, where pilots gotta be ) ...but...well.... imho , having the Odyssey starter zone be ripe for such griefing of newbs will most likely just turn them off to the game. Then again, the game is called Elite DANGEROUS for a reason. :cool:
Such players like to hang around at starter locations as well as the engineers most commonly visited first as well as Shinrarta Dezhra where they can catch players who have just made Elite and can therefore visit it for the first time, they will also show up at events that generate high traffic.

Basically there are no guaranteed safe areas now but if the area doesn't have a lot of preferably inexperienced or non combat traffic the risk should be minimal.

Also keep in mind that although your Eagle succumbed in 2 shots that ship was designed to do that to almost anything it could catch, I have a ship that could be built to survive that sort of attack but it wouldn't as it is now and would take some weeks to get the module I would need doing an activity I have never bothered with.
 
Indeed , as well as for outfitting SHIPS with crafted modifications & such.
Modifications to ships and personal equipment is "engineering" in Elite. You can buy (most) top rated modules for ships from outfitting them at a station. Modifications can then be applied to those modules by unlocking the engineers.

A good place to start learning about those folk can be found here:


As you unlock one, they may offer details on another who you can do a task for. Once the engineer is unlocked, you increase rank with them by engineering a module - the higher your rank, the higher you can take the modifications. Different engineers offer different modifications and some to differing levels.

Modifications take materials. And therein lies a whole bunch of cans of worms as some materials are harder to get and rarer to find. This is where "grind" becomes A Thing in the game.

It's pretty much the same with personal equipment - suits and weapons - although some would argue the grind is even more pronounced here. One difference between ship and personal equipment engineers is that the latter don't need rank increases - once you've got the materials required 9and a bit of cash), the modification can be applied.

There's pages and pages of stuff that cold be written about it all and you re certainly thrown in at the deep end!

It may be easier to just ask specific questions - for instance, can I/how can I make my ship jump further...

...if I were to advise one place to start, it would be visiting Felicity Farseer in Deciat. She can (among a few other things) upgrade your frame ship drive to enable greater jump distances.
 
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Also keep in mind that although your Eagle succumbed in 2 shots that ship was designed to do that to almost anything it could catch, I have a ship that could be built to survive that sort of attack but it wouldn't as it is now and would take some weeks to get the module I would need doing an activity I have never bothered with.
hmm, intriguing....

Much to learn i still have. 👾
. Once the engineer is unlocked, you increase rank with them by engineering a module - the higher your rank, the higher you can take the modifications. Different engineers offer different modifications and some to differing levels.

...if I were to advise one place to start, it would be visiting Felicity Farseer in Deciat. She can (among a few other things) upgrade your frame ship drive to enable greater jump distances.
ok will do and THANKS for the scoop!

btw, just a couple more questions ( for anyone ) please:

21. Are 'Engineers' in the game only NPCs ? Or can players become Engineer crafters too? Like, i see all these items & resources & such on the 'marketplace' , but are those just NPC generated or can players buy/sell between eachother too?​
22. What does it mean when my info screen ( upper right corner of ship ui ) keeps saying "Contact lost" or "Contact found" over & over again ? Are those like PLAYER ships in stealth or something?​
23. Today i got another "interdiction" attack on me , but i was in SOLO safe mode ... So i'm guessing that was some "random" NPC Pirate? If so, can they just appear out of nowhere anytime whenever no matter the System or Planet ? ( *i was able to just slow down to zero thrust and somehow i "submitted" to the SCAN and the "interdictor" just talked trash to me in chat saying i had "pfft worthless cargo!" or something and then he just flew away , but somehow my red heat % went UP and my shift-drive became way slower to engage )​
.... Thanks again in-advance to everyone helping with my newbie answers! -- Nee
 
21. Are 'Engineers' in the game only NPCs ? ..
22. What does it mean when my info screen ( upper right corner of ship ui ) keeps saying "Contact lost" or "Contact found" over & over again ? Are those like PLAYER ships in stealth or something?​
23. Today i got another "interdiction" attack on me , but i was in SOLO safe mode ... So i'm guessing that was some "random" NPC Pirate? If so, can they just appear out of nowhere anytime whenever no matter the System or Planet ? ( *i was able to just slow down to zero thrust and somehow i "submitted" to the SCAN and the "interdictor" just talked trash to me in chat saying i had "pfft worthless cargo!" or something and then he just flew away , but somehow my red heat % went UP and my shift-drive became way slower to engage )​

21 - Yes

22 - Your scanner detects other ships within its range and loses them when they drop out of SC or out of range. NPC or player ships can be contacts - the rectangles on your "radar" display are those ship contacts.

23 - You can get NPC pirates anywher within the bubble and they also can be found away from occupied space - I am not sure of the distance, some hundreds of light years. (I can't remember being bothered by a NPC much outside the bubble at all recently.)

Your heat could be going up because you were pulled into normal space near the star. Your FSD takes longer to charge to supercruise near large masses (or ships more massive than you within 5km).

Pro Tip to save you a LOT of deaths - you can not be mass-locked by another ship if you are making a hyperjump (HighWake) rather than going to supercruise (LowWake) - so the tip is to always have a course plotted to another system before choosing to enter into combat. You can then HighWake out if things start to get runny.
 
hmm, intriguing....

Much to learn i still have. 👾

ok will do and THANKS for the scoop!

btw, just a couple more questions ( for anyone ) please:

21. Are 'Engineers' in the game only NPCs ? Or can players become Engineer crafters too? Like, i see all these items & resources & such on the 'marketplace' , but are those just NPC generated or can players buy/sell between eachother too?​
Engineers are all NPC, with the exception of some stuff on carriers everything is NPC generated but even the stuff we can trade is found items not handmade.

22. What does it mean when my info screen ( upper right corner of ship ui ) keeps saying "Contact lost" or "Contact found" over & over again ? Are those like PLAYER ships in stealth or something?​
Besides ships there are relatively short lived things that pop up called Unknown Signal Sources when scanned they reveal what category of thing is there which can be a trap or worse but some have useful stuff. When these spawn or time out you get the contact message. There can be in some locations a variant called a Non Human Signal Source pay great attention to the threat level in the description.

23. Today i got another "interdiction" attack on me , but i was in SOLO safe mode ... So i'm guessing that was some "random" NPC Pirate?​
Yes but not necessarily a pirate security will also pull you other that way.

If so, can they just appear out of nowhere anytime whenever no matter the System or Planet ?​
Pretty much they are more common some system states than others.

( *i was able to just slow down to zero thrust and somehow i "submitted" to the SCAN and the "interdictor" just talked trash to me in chat saying i had "pfft worthless cargo!" or something and then he just flew away , but somehow my red heat % went UP and my shift-drive became way slower to engage )​
.... Thanks again in-advance to everyone helping with my newbie answers! -- Nee
Going to zero throttle is how you submit to an interdiction, that sort of trash talk is usually a pirate, a bigger ship nearby will make it much harder to get back to super cruise.
 
Pro Tip to save you a LOT of deaths - you can not be mass-locked by another ship if you are making a hyperjump (HighWake) rather than going to supercruise (LowWake) - so the tip is to always have a course plotted to another system before choosing to enter into combat. You can then HighWake out if things start to get runny.
wait so i can plot more than 1 course at a time?!?!?

i'm learning so much in this thread! Here i thought my Nav Computer was only good for 1 single course, until i reached the final destination. Now to go figure out how to plot multiple courses so i can have the 'HighWake' ( aka out-of-system? ) one at-the-ready.....
Engineers are all NPC, with the exception of some stuff on carriers everything is NPC generated but even the stuff we can trade is found items not handmade.
ah ok bummer , since i personally really enjoy Crafting.
( i wonder why the devs here for EliteD haven't implemented it yet? Seems standard for a MMO. Maybe cuz the game is just so massive & seamless, all the sheer potential amounts of player-crafted items x infinity would just overload server cache & bandwith? )
And if you're in an Eagle, basically any other ship is a bigger ship
heh, i'm actually enjoying pilot'ing this Eagle a lot so far ( as my 1st starter ship ) . But then again i'm still just doing basic 'pickup/delivery' missions from the computer, just to like get comfortable with functionality & such.

Very much looking forward to the possibility of EliteD allowing for walking around INSIDE your own ships someday ( if they're even planning such a feature? ) .

----------------
Meant to ask ( anyone ) another question:

24. i've been reading the 'Exploration' forum section lately and i'm sorta confused about something.... To me it seems ( emphasis on the word "seems" ) like pretty much everything in the current game is "known about" , but just not found/located/mapped yet? Yes i've read how apparently , after 10 years, the playerbase for EliteD still has only "discovered" around 6% of the Universe or something like that? But what i mean is: Other than the 'Raxxla' ( aliens? ) , are all the secrets essentially known about already? Or is it more of a "well we don't know what we don't know" type situation? As in, the true "endgame" for EliteD is just the constant SEARCH into the unknown?​

*i realize that ^ #24 question probably sounds both very naive and very annoying for me to ask , but i'm just not sure how else to ask it without too much spoiler'ing the game for myself. At the same time, i'm also trying to focus my ultimate "purpose" , besides the obvious FUN of playing within such a vast & mysterious Space sandbox. 🌟
 
wait so i can plot more than 1 course at a time?!?!?

i'm learning so much in this thread! Here i thought my Nav Computer was only good for 1 single course, until i reached the final destination. Now to go figure out how to plot multiple courses so i can have the 'HighWake' ( aka out-of-system? ) one at-the-ready.....

ah ok bummer , since i personally really enjoy Crafting.
( i wonder why the devs here for EliteD haven't implemented it yet? Seems standard for a MMO. Maybe cuz the game is just so massive & seamless, all the sheer potential amounts of player-crafted items x infinity would just overload server cache & bandwith? )
Well in many ways Elite isn’t an MMO.

heh, i'm actually enjoying pilot'ing this Eagle a lot so far ( as my 1st starter ship ) . But then again i'm still just doing basic 'pickup/delivery' missions from the computer, just to like get comfortable with functionality & such.

Very much looking forward to the possibility of EliteD allowing for walking around INSIDE your own ships someday ( if they're even planning such a feature? ) .

----------------
Meant to ask ( anyone ) another question:

24. i've been reading the 'Exploration' forum section lately and i'm sorta confused about something.... To me it seems ( emphasis on the word "seems" ) like pretty much everything in the current game is "known about" , but just not found/located/mapped yet? Yes i've read how apparently , after 10 years, the playerbase for EliteD still has only "discovered" around 6% of the Universe or something like that?​
Actually that figure is more like 0.06% which is 24,000,000 million systems if I haven’t messed up my maths.

But what i mean is: Other than the 'Raxxla' ( aliens? ) , are all the secrets essentially known about already? Or is it more of a "well we don't know what we don't know" type situation? As in, the true "endgame" for EliteD is just the constant SEARCH into the unknown?​
Yes.

*i realize that ^ #24 question probably sounds both very naive and very annoying for me to ask , but i'm just not sure how else to ask it without too much spoiler'ing the game for myself. At the same time, i'm also trying to focus my ultimate "purpose" , besides the obvious FUN of playing within such a vast & mysterious Space sandbox. 🌟
Stick with the obvious for now at least.
 
wait so i can plot more than 1 course at a time?!?!?

i'm learning so much in this thread! Here i thought my Nav Computer was only good for 1 single course, until i reached the final destination. Now to go figure out how to plot multiple courses so i can have the 'HighWake' ( aka out-of-system? ) one at-the-ready.....
....
Meant to ask ( anyone ) another question:

24. i've been reading the 'Exploration' forum section lately and i'm sorta confused about something.... To me it seems ( emphasis on the word "seems" ) like pretty much everything in the current game is "known about" , but just not found/located/mapped yet? Yes i've read how apparently , after 10 years, the playerbase for EliteD still has only "discovered" around 6% of the Universe or something like that? But what i mean is: Other than the 'Raxxla' ( aliens? ) , are all the secrets essentially known about already? Or is it more of a "well we don't know what we don't know" type situation? As in, the true "endgame" for EliteD is just the constant SEARCH into the unknown?​

*i realize that ^ #24 question probably sounds both very naive and very annoying for me to ask , but i'm just not sure how else to ask it without too much spoiler'ing the game for myself. At the same time, i'm also trying to focus my ultimate "purpose" , besides the obvious FUN of playing within such a vast & mysterious Space sandbox. 🌟

No you can only plot one course at a time. Remember I said "before choosing to enter into combat" - the operative word being "choosing" - so before starting to fire if you go into a RES (Resource Extraction Site) or CZ (Combat Zone) or even a CNB (Compromised Navigation Beacon) - that is when you plot a course to another system.

By ensuring you have a control assigned to "Next System In Route" - you can then ensure that if you start to feel you need to escape, just retract hardpoints, click "next system.." key / button and engage jump - thus high-waking out of trouble.


There are multiple areas of the galaxy blocked from entry (permit locked*) so there was supposed to be much more to be revealed. Whether that will come to pass now that the FPS people seem to have taken the reins is anyone's guess.

BTW the figure for discovered systems is much lower than the 6% (I don't know where you got that from). A recent livestream gave the latest figure, I can't remember what it was. maybe someone else can... EDIT - Thanks @aRJay

* Fnord is actually pottering about around the delightfully named permit-locked sector BOVOMIT (I kid you not) out in the Formidine Rift.
 
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Other than the 'Raxxla' ( aliens? )
Raxxla is a so far, apparently (there are rumors that is is actually discovered, but not realized what was discovered) an undiscovered, possibly undiscoverable (due to a permit lock) human inhabited system in or close to the Bubble that is deeply embedded in the old ED lore.
"well we don't know what we don't know"
Whenever the devs bothered to answer this question in the past, that was essentially the response. There may even be a few things out there that even the devs don't know to exist yet, since they stem from a so far undiscovered bug in the stellar forge software, like Green Gas Giants - or Miterrand Hollow. Yes, these specific bugs are known, and have been (due to their popularity) codified now.
What we can probably exclude would be another currently active spacefaring sentient race (there are Thargoid sensors all over the Galaxy, similar to human satellites, but no other residues have been discovered so far).
 
Well in many ways Elite isn’t an MMO.

Stick with the obvious for now at least.
Yep i hear ya and i'm probably overthinking a bit.

Most times, questions can be good. Other times, asking too much too soon can ruin the mystery of a game.

Tricky to strike that perfect balance, indeed.
No you can only plot one course at a time.

By ensuring you have a control assigned to "Next System In Route" - you can then ensure that if you start to feel you need to escape, just retract hardpoints, click "next system.." key / button and engage jump - thus high-waking out of trouble.
ahhhh ok awesome sorta like 'Han Solo' style, i like it !

Reminds me btw to go keybind that "Next System in Route" function onto my FLIGHTSTICK , since often times i've been clicking 'target' something ( a star or dot or anomoly or whatever ) in my LOS and then i struggle to re-acquire my destination point lol
There are multiple areas of the galaxy blocked from entry (permit locked*) so there was supposed to be much more to be revealed. Whether that will come to pass now that the FPS people seem to have taken the reins is anyone's guess.

BTW the figure for discovered systems is much lower than the 6% (I don't know where you got that from).
i think i must've confused the "6%" with the actual 0.06% figure yeah my bad

But anyways, you've already given me what i needed by asking such a question ( #24 ) that i probably never should've asked in the 1st place.

The very possibility of there being some "permit locked" uncoded area is all i needed to fuel ( pun intended ) my galactic gamer goals. 🛰️
 
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