Sub targets on megaships and space installations.
Which sub-targets? I've tried them on all the hackable comms arrays and signal transmitters but always get the error message.
Pretty sure they are for some space-bug related tasksI've not dealt with that side of content much, so don't take my word for it.
You scan them with the data link scanner and it reveals a docking port.
So, say you wanted to disable the fighter hangar, you'd
- scan the structure with the data link
- Scan the subtarget with the data link (fighter hangar in this case)
- target the limpet docking port on the fighter hangar and fire the recon limped
Thanks for the explanation. Is the recon limpet, then, used for nefarious purposes only? For example, disabling fighter hangers and turrets before stealing cargo? Or, are there good reasons for using the limpet, such as data collection?
Bummer. I want to use the limpets for research and non-pirate/combat interactions. Hacking abandoned/alien outposts would be cool. Or even hacking installations and getting more lore, like how terminals in Fallout provide background about characters and organizations.Pretty much yeah. I mean... i hope fd introduces uss in deep space where you need to hack abandoned outposts or alien tech, with a variety of outcomes.
Well, you can hack the comms arrays for high-grade data. They still don't like that, though.Thanks for the explanation. Is the recon limpet, then, used for nefarious purposes only? For example, disabling fighter hangers and turrets before stealing cargo? Or, are there good reasons for using the limpet, such as data collection?
Sub targets on megaships and space installations.
Thanks for the explanation. Is the recon limpet, then, used for nefarious purposes only? For example, disabling fighter hangers and turrets...
^^ That one.Just to pick up on that.
Recon limpets are NOT used to disable turrets.
Scanning a turret will generate a little icon which leads you to a "Defence System Generator" which you shoot to disable the turret.
No limpets required.
I take it that when you do this you will become hostile and all the things will start shooting at you?
You scan them with the data link scanner and it reveals a docking port.
So, say you wanted to disable the fighter hangar, you'd
- scan the structure with the data link
- Scan the subtarget with the data link (fighter hangar in this case)
- target the limpet docking port on the fighter hangar and fire the recon limped
How on earth is one supposed to know this?
How on earth is one supposed to know this?