Once again 1 step forward and 5 steps back with FDev game play

So I returned after a long hiatus to do some flying around and maybe make some credits doing deliveries. I bought a type 9, loaded it out, and then stacked some delivery missions. Had 3 out of 4 done, had made 3 million so far, and was on my last delivery when I was interdicted by a Chieftain NPC. The reticle went completely off screen, I had no chance in the type 9 to avoid the interdiction. Then I made the mistake of not throttling down and the ship went into attack mode. Not that I wanted to lose the cargo and mess up my reputation on the mission. But no chance to get away, so it was $11,000,000 to rebuy. And there it is +3 -11= - 8 millon for todays fun. What a game. So enjoyable. The only safe way to deliver is in a ship that can fight like the anaconda which holds about half the type 9. So big crates are USELESS unless you are in a wing with protection. As I've stated before, all the ways to make bank have been plugged and all the ways to loose big are very active. Nothing's changed in 6 months.
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If you'd asked, anyone here would have told you that it's difficult to do the interdiction minigame in a T9.
Not sure why you think it is on FDEV that you made an uninformed decision and paid the consequences.

Have to agree with the advice given above:
Why did you jump straight into a Type 9 after a long hiatus? Grab a Hauler or Adder and relearn the game.
When I bought my T9 I only needed to fly it out of the dock to realize the interdiction minigame would be a real challenge. Ship handling, it's something you can tell just by flying it. It's not like it's going to magically handle 1000% better in the minigame. That's why my T9 is a miner and not a transport hauler, I realized right quick that it would get interdicted and, unfortunately, the only way to stop the NPC's that interdict you on trade missions is to 1. kill them, or 2. Win the minigame.

I imagine the T9 has a place for doing long haul market trading, but I don't think I'd want to try missions in it. I use a Cutter for large ship trading mission runs and hear the T10 also works well. They can pack a bigger punch than the T9. There are experienced folks who say they can beat the minigame in it though.
 
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"Life is pain, Highness. Anyone who says differently is selling something."

Ironically FDev IS selling something and they still hammer home the "Life is pain" lesson... ;)

Sorry for your troubles, OP. I can't bring myself to fly ships that don't maneuver well.
 
And he payed for it. Next time he wants to try a T-9, better to have some wingmen, at least until FDevs implement mercenary escort NPCs.
 
What's more, you stacked missions, and expected to get away with it ..... in a T-9 .... first time out after a hiatus ?
I was doing delivery missions in my Anaconda but I thought, I would give it a try in a type 9 with double the hold space. My overarching point is a type 9 is for deliveries, but you can't use it for that in solo. So you have to use a fighting ship with cargo holds.
 
I was doing delivery missions in my Anaconda but I thought, I would give it a try in a type 9 with double the hold space. My overarching point is a type 9 is for deliveries, but you can't use it for that in solo. So you have to use a fighting ship with cargo holds.
But you can...people do...It is just not "easy mode".

In another thread asking about T9 just yesterday someone linked a decent T10 build with 700T of cargo capacity and a helluva lot of shields and guns, for under 300 million credits if you want something other than the Anaconda that is still easier for the trade mission stacking then a T9. I'm happy with my cutter, which can also go to 700+ tons, but that's significantly more expensive (and requires rep).

I suspect you'd have done better in the T9if you'd fitted better shields, shield boosters and thrusters and submitted to that interdiction (and fled). But with mission stacking the NPC's would just keep coming and it would get tedious doing that.

Still don't agree with you that it's a game design flaw. Not every ship should be ideal for everything nor should everything be risk-free. If anything I'd argue it's too easy in alot of other ships to evade the interdictions by NPC's. I personally like a little more challenge when playing games.
 
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What I re-learned is that type 9's are not usable in the game except in wings with defenders. And please an Adder or Hauler. Never used one. Now Python...that's my all time fav.
You're wrong, this is all on you. My T-9 is perfectly usable. I stack multiple elite missions, earn 30mcr per run, and have no trouble surviving long enough to escape on the rare occasion I lose an interdiction. If you're earning 3mcr in three runs, losing the first interdiction, then not surviving long enough to wake out... all you, nothing to do with FDev. Oh, and who built your T-9? The rebuy on mine is,18mcr.
 
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The reticle went completely off screen, I had no chance in the type 9 to avoid the interdiction.
It will go off screen in the T9, you have to not panic, keep your cool and just follow it.
Then I made the mistake of not throttling down and the ship went into attack mode.
Yes, YOU made a mistake...

You had a choice:-

1. Fight the interdiction

Or..

2. Throttle down, high wake away...

You have to choose one and stick to your guns, if you try and do both you can screw it up.

Sounds like you were just a bit rusty at the game (happens to me when I take a break), nothing to get mad at FD about.
 
Because it would be so much more enjoyable if there was no risk and only reward.
Oh please save the platitudes. There are plenty of ways to play risky if that's what floats your boat. But not many ways to just chill on a Saturday and have some fun without looking over your shoulder. If you look above at the loadout you'll see I was rigged for some mining too. But guess what, you drop in and what comes along, and NPC to demand your haul. And so again, only way to mine is in a war ship. Only way to transport, war ship. etc. etc.
 
2. Throttle down, high wake away...

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I'm not sure I know what you mean. I've heard you-tubers say low wake, high wake. I was mass locked so I could not jump. And the first few shot took out the engines.
 
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