Haven't grinded .. grindered .. ground (?) a single second in the game yet.
If I'm bored with my current activity, I switch to a different one. Plenty of stuff to do.
Might not add to my virtual bank account at the same rate, but as a fixed weapon Cobra MK III is as much dogfight fun as it gets and a 2 mil Hauler (most expensive being the advanced scanner) a quite decent exploration ship, loads of diverse fun can be had long before any grind is required.
p.s. they could "kill" the grind completely by adding cooldowns and long restock times on every profitable activity, basically forcing players to more diverse activities. But why should they, if some players enjoy that kind of mindnumbingness?
Oh i was playing for a long time the "just do what is fun" style, problem is one day you want to do different stuff and now you need that rank or a certain amount of credits to pull it off.
(no not the new big ships) so you need to earn that credit you need and.. grind the rank! to get where you want to.
Systhem permits for example? Grind
Faction ships? Grind!
I did for over an year now play with the smaller ships, now i want to fly the bigger ones... Grind!
I calculated that with my fun playstyle i would have taken me about 6 years to get into an anaconda. A little bit long if i want to get there before they shut down the servers.
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Sooo do you support the 3rd party tools or not. i cant work it out from your psychoanalysis. I think if they had this game in the stone-age we all would have starved. I also wonder how Stonehenge would fit into this theory as it seems to have been planned. I think they had the Coriolis stone age monument planner.
I support the Api but only because for whatever reason Frontier does not want to add the functionality to the game itself, in an ideal world you would not need the API. Think your ship computer collects all market data and shipyard and outfitting data, you could trade this data packets with stations and other commanders (kinda like it is done in RL today with consumer data for example, a new commodity! new source of gameplay fun!)
With stonehenge i guess people where pretty proud to move one of the stone even a few meters, it would be even today with all the tools avaiable not an minor building project, now consider a few hundred guys dowing it with nothing more than sticks stones and muscle.
Besides such projects did not start with "hmm lets build a f.. big stonehenge" usual is that they used wood, smaller stones, bigger stones. Each generation topping the last. And it was not much an game for them, it was to improve there lifes (and regarding starving, at that time food preservation and farming where already known, but a few thousand years are in bilogigal and evolutionairy terms nothing, at least not with humans reproduction cycles, we are slowpokes in that regard))