Even if I agree with that erroneous notion, it would only mean that FDev created an EXCEPTION. It is the only game which left griefing as a valid gameplay mechanic. And about the only one, with limited exceptions of honest people.
Constantly misusing "griefing" doesn't make your point valid. It makes your post look stupid.
There is plenty of documentation on how the BGS works - which can be done in any mode.
This is the game you bought, a PVE token pushing game.
Direct griefing would be shooting out FSD and drives while repairing the hull.
Direct "griefing" doesn't exist - you just put them on block, logout (15 second timer in your example). Done.
Never see that person again if you manage your friends list properly.
Indirect griefing is what we have as in fact the ONLY type of legitimate BGS interaction.
As it ties some people to one place. Without ANY means to prevent it. Only repair the damage.
Actually, if people are actively reinforcing their borders. Any attack would fail.
These attacks on succeed because no one is paying attention / defending the area.
Even if a PNF is 100% in control, someone should always be "defending" and doing missions etc... to counter any attempt by others - this is the price you pay for supporting a faction.
This system is fracking unique, and not in a good way.
In your opinion.
I like the mode system, and it's used in other MMOs.
I first seen it in 2009 - so it's not new
This solo madness has to stop.
Forum whining over advertised game features needs to stop.
The mode system was here long before you - you've no excuse to not have known about it before buying the game.
You're at fault for buying a game made in a way you don't like.
A swarm. Of ninja T9. In a private G. Undetectable. With 700 tonnes of Aisling softcore mags each.
Power Play is not the BGS, don't conflate the two.
PP has it's own problems that can be fixed separately to the BGS.