So again it is just convenience. And this is not a worthy reason for me

.
Now, I see problems here. Look at these scenarios:
1. Enemy player undermining your system. What are you going to do to prevent that?
2. Enemy player in a combat zone. How can you stop him/her from killing your NPC-teammates?
3. You are bounty hunting and see a wanted player with ~300k cr bounty. How can you claim the bounty?
4. You see a player attacking police vessels and yo uwant to help the police. What can you do?
5. Another player is trolled (ramming, etc.) and you wnat to help. How can you help?
And more scenarios like that. Can the PvE supporters answer me these questions?
Additionally, balance between this mode and the others need to be made. With less risks there must be a tardeoff, what are the ideas of the PvE supporters for a tardeoff? (So this new PvE mode, if it will ever be implemented, will not land in the mode discussion thread MK X)
Now I think an "easy" mode would be better. PvP enabled but no rebuy costs and stuff like that. You can still be pirated and lose your cargo but if you get (maybe "needlessy") destroyed, you don't lose your cargo.
Just an example. What about that?
See, I talk a little too much and the TL;DR version would be: deal with it. I am sorry but this is all I have to say to the whole topic, not only to this thread. The importance of the "problem" is too hyped and the actual meaning of it is unimportant.
That's like if I would complain about NPC interdictions in the forums. It is the opposite. PvP players getting annoyed by NPCs. Open PvP only mode plz.