This is complete .
I've seen quite a few videos on YouTube where 2 players have at it, and one walks away without a scratch and the other is down to 10% hull.
There are tons of channels of this.
It is also the reason some PvP players are screaming out for SCBs to be fixed/Removed or limited.
If I go PvE hunting, I'm not stocked to the brim on SCBs - so if I make a major mistake, it's going to cost a lot if I don't lose my ship.
All the PvP config I've seen include lots of SCBs. So if you meet someone who does not run 3 - 4 A rated SCBs, you've won without a mark on you.
And if you're the one with only 1 or no SCB, well that is a PvP lesson right there isn't it.
We will have to agree to disagree. There are different ideas on Pvp. If someone walks away from PvP it's because the other player let them. If players are playing to kill each other in PvP...the costs are higher. Just because players set rules to quit at x point...does not mean that will be an agreed outcome in a random situation.