Open PvE

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This is complete .

I've seen quite a few videos on YouTube where 2 players have at it, and one walks away without a scratch and the other is down to 10% hull.
There are tons of channels of this.

It is also the reason some PvP players are screaming out for SCBs to be fixed/Removed or limited.

If I go PvE hunting, I'm not stocked to the brim on SCBs - so if I make a major mistake, it's going to cost a lot if I don't lose my ship.
All the PvP config I've seen include lots of SCBs. So if you meet someone who does not run 3 - 4 A rated SCBs, you've won without a mark on you.
And if you're the one with only 1 or no SCB, well that is a PvP lesson right there isn't it.

We will have to agree to disagree. There are different ideas on Pvp. If someone walks away from PvP it's because the other player let them. If players are playing to kill each other in PvP...the costs are higher. Just because players set rules to quit at x point...does not mean that will be an agreed outcome in a random situation.
 
I have never not traveled without 4 A0 shield boosters, but yes I am talking about keeping them profitable as well as adding the shielding, right now I can do one or the other which of course is max out cargo space. I do still run shields unlike some but getting awesome shields at the expense of 256 cargo slots yea not so viable and there is a reason why no one does it.
 
That is the current Meta of fighting ships, if you don't have it you are not on a level playing field. Sad but true.

But once you accept that, it becomes an even field again.

We have been playing over the last few nights in Bast with upwards of 16 ships in a combat instance.

In that situation having multiple shield banks allows you to last maybe.. an extra minute.

If you go looking for a fight and you have not already prepared, you have already lost.

You don't need multiple SCB when you farm NPC's, because NPC's are easy once you have a decent ship.
They aren't much of a challenge when you don't.
Seeing as you can also wing hunt NPC's, I am surprised you even carry them at all.

Majinvash

Yeah...and it makes the fights so much more wonderful...nothing like fighting an Anaconda with 15 or 20 of the damned things...then with some of the less morally fit 'upgrades' that can be done...Open is nothing more than 'Can I run faster than they can shoot?' Nope? Power down and wait to die.

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I have never not traveled without 4 A0 shield boosters, but yes I am talking about keeping them profitable as well as adding the shielding, right now I can do one or the other which of course is max out cargo space. I do still run shields unlike some but getting awesome shields at the expense of 256 cargo slots yea not so viable and there is a reason why no one does it.


That's just wanting your cake and eating it to....I disagree with that...as an Open T9 pilot. Losing an occasional ship is just the cost of doing business. Or you could fly in private mode.
 
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You're making a huge assumption by thinking people play Solo mode to "avoid" PvP. Perhaps it's just because they don't want to deal with griefers or instead want an immersive game experience that doesn't include morons talking about Chuck Norris in comms?

lol in all my 350 hours in Open I have yet to see idiots blathering about stuff in comms. Nor have I dealt with griefers more than once or twice. Nice try but... that really doesn't happen.
 
I am a new game owner and new to the forums so yes I am reading some older stuff, as for the whiff of socks I have no idea who or what you are referring to.
Being new, I just happen to catch 2 of your "tough guy" posts in the same 5 minutes of reading. The first where you tell us all that you are a super duper martial arts mugger beater and the second where no one calls me a coward I am a hero and I found it amusing that we have "tough guys" showing how real life tough they are on a make believe video game forum that's all.
Have a nice day!

OH BTW what is the anti code text you are referring to as I haven't read that yet, or missed it
.

I take back the socks comment, it refers to someone starting another account, I think I was wrong there and apologise.

Please do link the post that you believe to be me saying I am a "super duper martial arts mugger beater", I would be interested to read it as I don't recall posting it and I am not a "super duper martial arts mugger beater" so this should be interesting, LOL you make me sound like Chuck Norris, and that I am not, far from it.

I never said I was a tough guy in game or RL, I merely took offence to the word "coward" after hearing it for the hundredth (add multiplier) time.

Take a look at the post directly after the one you quoted

"You are a better man than me. I replied in kind.

I agree, I can lose my Asp 10 times right now, losing my ship is not the problem, fear is also not the reason I avoid open, its some of the people." https://forums.frontier.co.uk/showthread.php?t=131730&page=41&p=2091299&viewfull=1#post2091299

I replied in kind to an insult after biting my lip many, many, many times before.

ETA please do quote the "I am Chuck Norris post", I think you confused me with someone else or totally misunderstood what I was trying to say, either way I would like to clear the matter up, thanks.
 
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That is the current Meta of fighting ships, if you don't have it you are not on a level playing field. Sad but true.

But once you accept that, it becomes an even field again.

We have been playing over the last few nights in Bast with upwards of 16 ships in a combat instance.

In that situation having multiple shield banks allows you to last maybe.. an extra minute.

If you go looking for a fight and you have not already prepared, you have already lost.

You don't need multiple SCB when you farm NPC's, because NPC's are easy once you have a decent ship.
They aren't much of a challenge when you don't.
Seeing as you can also wing hunt NPC's, I am surprised you even carry them at all.

Majinvash

I found that a Vulture made all NPCs more than easy, I sold my Vulture as I got very very bored in Hi RES taking the mick.
Currently running a DBS, I do keep 1 lot of SCB as I have a bad habit of running Netflix on my 2nd screen (doing Red Dwarf from start to end currently).
It's caused a few - erm... mishaps I think is the right word for it.

But I think the current PvP meta needs looking at, I don't think anyone should be forced in to set configurations to be competitive.
For me that just kills the creativity, that and the lack of internals options (they so need to add more types of gear to fit).
I am the same in Star Trek Online, you should see some of my ship configs for PvP, weird, wonderful and nothing like what people expect :)

We will have to agree to disagree. There are different ideas on Pvp. If someone walks away from PvP it's because the other player let them. If players are playing to kill each other in PvP...the costs are higher. Just because players set rules to quit at x point...does not mean that will be an agreed outcome in a random situation.

See, people can walk away from PvP if both people agreed to a cut of, but when was the last time an NPC agreed to one?
Not seen many video where an NPC shouts up "you win" and stops shooting or vica versa. For better or worse, once in a fight with an NPC, you're in it.
Unless you want to try and run away, and that does not always work.

So again, bounty hunting can cost just the same, or cost more - depending on player skill, player set up and good or bad luck while playing.
 
lol in all my 350 hours in Open I have yet to see idiots blathering about stuff in comms. Nor have I dealt with griefers more than once or twice. Nice try but... that really doesn't happen.

Your personal experience =/= experience of everyone else in game. I'm not "trying" anything- I'm saying that you cannot assume people do things for the same reasons you might.

I've yet to see my statement refuted in any fashion.
 
I take back the socks comment, it refers to someone starting another account, I think I was wrong there and apologise.

Please do link the post that you believe to be me saying I am a "super duper martial arts mugger beater", I would be interested to read it as I don't recall posting it and I am not a "super duper martial arts mugger beater" so this should be interesting, LOL you make me sound like Chuck Norris, and that I am not, far from it.

I never said I was a tough guy in game or RL, I merely took offence to the word "coward" after hearing it for the hundredth (add multiplier) time.

Take a look at the post directly after the one you quoted

"You are a better man than me. I replied in kind.

I agree, I can lose my Asp 10 times right now, losing my ship is not the problem, fear is also not the reason I avoid open, its some of the people." https://forums.frontier.co.uk/showthread.php?t=131730&page=41&p=2091299&viewfull=1#post2091299

I replied in kind to an insult after biting my lip many, many, many times before.

ETA please do quote the "I am Chuck Norris post", I think you confused me with someone else or totally misunderstood what I was trying to say, either way I would like to clear the matter up, thanks.

I will look around for the post, I have done a lot of reading today though so I can't promise I will reread it all just to find it but I will give it the old college try
 
Your personal experience =/= experience of everyone else in game. I'm not "trying" anything- I'm saying that you cannot assume people do things for the same reasons you might.

I've yet to see my statement refuted in any fashion.

You're really full of yourself, aren't you? If you feel like it, go search around the forums and you'll see my experience is not alone. Countless other individuals have said the same thing I have. But, I'm talking to a brick wall here so I know you won't.
 
You Sir are describing true PVP what most people here are calling PVP is nothing more than popping people's cargo ships for the pleasure of it! There is very little risk involved in the latter and the latter is also what I think most people are opposed to.
It is an easy fix though have the option to remove weapons on cargo ships and use the hardpoints to triple the shield strength. We don't want to unbalance the game and have cargo ships become unbeatable PVP tanks so the removal of the weapons would prevent that and the super shields would make escaping with your cargo a likely scenario. Personally I don't know who designed these ships but I routinely carry 6+million credits worth of cargo in my ship, I would think the ship designers would realize that their customers are making a living carrying valuable merchandise and provide adequate defenses on their line of cargo ships!

That's not a bad idea, I don't recall seeing anything like that mentioned before and I have been around a while.

Triple might be a bit much but in my type6 I don't carry weapons, there is no point and it saves weight, a module that you could carry instead of weapons that act like a shield booster might work. Certainly worth discussing.
 
If you click the Open button, you get everything that comes with it. The Open button is self explanatory. It means... humans, in open play, and anything goes. If someone consciously picks the Open button, they get the same set of rules as everyone else.

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No, you don't. Otherwise everyone would play in Open and accept PvP. But they don't--they don't because they know there is more risk to losing their ship versus a skilled human player.

So what's the harm in having a PVE button in the menu, other than people will choose to use it?

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Which makes me wonder that if the Devs should just create an "Arena" mode where everyone spawns in the same system instance. Then PvPer's wouldn't need to go "hunting" to find fights- if that's what this is really all about. I've got a feeling that anything less of "open the entirety of the game to PvP Open mode" isn't going to satisfy, so even discussing concessions are a moot point.

Fantastic idea mate but I think they are already trying with CQC, although I doubt it will satisfy a lot of people as it seems like it will be an even fight.
 
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You're really full of yourself, aren't you? If you feel like it, go search around the forums and you'll see my experience is not alone. Countless other individuals have said the same thing I have. But, I'm talking to a brick wall here so I know you won't.

Countless individuals claim open is full of morons and griefers ~ something open advocates say is untrue.
Do we take the word of the forums or not?

Because yet again, open advocates cannot make their minds up and use conflicting stances.

Open is empty, yet requires more pay due to the vast number of dangerous players
Open doesn't have muppets in chat because the forums say so, but ignore the forums about the griefers in open

You folks make me dizzy, it's like Wimbledon fortnight around here some days with how fast you lot change from one extreme to the other.
 
<snip>

It is also the reason some PvP players are screaming out for SCBs to be fixed/Removed or limited.

If I go PvE hunting, I'm not stocked to the brim on SCBs - so if I make a major mistake, it's going to cost a lot if I don't lose my ship.
All the PvP config I've seen include lots of SCBs. So if you meet someone who does not run 3 - 4 A rated SCBs, you've won without a mark on you.
And if you're the one with only 1 or no SCB, well that is a PvP lesson right there isn't it.

Where I hunt AI pirates there are a few high reses & only 2 platforms, the one closest to the best Reses doesn't sell ammo (which I recently found out includes SCB ammo).

I logged on, checked everything was at 100% and off I went (I carry 1 SCB in my Python, B2 I think, has 4 charges, which were empty from the previous night, I forgot that lol).

I earned a lot of credits and went after a dangerous Python with escorts, they really took offence, shields dropping hit SCB..... nothing, the repair was ~ 100k and I do love the sound effects of the life support, I always buy the 25 minute soundtrack ;).

And that was in a private group with those easy AI :rolleyes:
 
Where I hunt AI pirates there are a few high reses & only 2 platforms, the one closest to the best Reses doesn't sell ammo (which I recently found out includes SCB ammo).

I logged on, checked everything was at 100% and off I went (I carry 1 SCB in my Python, B2 I think, has 4 charges, which were empty from the previous night, I forgot that lol).

I earned a lot of credits and went after a dangerous Python with escorts, they really took offence, shields dropping hit SCB..... nothing, the repair was ~ 100k and I do love the sound effects of the life support, I always buy the 25 minute soundtrack ;).

And that was in a private group with those easy AI :rolleyes:


I need to get the A mode lifesupport for my Eagle ^,^
 
I will look around for the post, I have done a lot of reading today though so I can't promise I will reread it all just to find it but I will give it the old college try

Thank you, I appreciate you taking the time to look. If you remember the thread you can hover over the number next to the replies in the main page, then select my posts from there, if it was in any of the solo vs open vs groups threads Jockey has a handy link in his footer.
 
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I need to get the A mode lifesupport for my Eagle ^,^

The funny thing is I could have always made it in with a D module, having the A gives me a Zen like calm that lets me get the bounty rather than panicking, so for me its worth it for the peace of mind. I hope Cody has his notepad ready I think their may be new additions incoming lol
 
Countless individuals claim open is full of morons and griefers ~ something open advocates say is untrue.
Do we take the word of the forums or not?...

I swore to god I'd not get involved.

I have no vested interest in either mode, sometimes I solo sometimes I go Mobius. I started in Open and got greifed within 4 days, not Pirated which I could accept and actually enjoy, but sent right back to rebuy. Six-weeks later I pop back into Open with Jesse USMC and within 20 minutes we've hit a hacker, it's on youtube find it and fill your boots.

I want PvP don't get me wrong, but my idea of PvP isn't winging up to seal-club n00bs or transports; you can call it PvP because 'it has another player' all you want, but it's not; it's taking a Combat-specced ship to a transport that can't fight back; I like the term 'Seal Clubbing', it fits.

Please, don't call it PvP when you singling out targets that can't fight back due to either being a Trading-Boat or you have the numbers; in the PvP bit, you're forgetting the 'v', the verses bit.

PvP? I'm looking forward to CQC, I really want to see you 'heros of spicy content' fight in equal numbers in ships of comparable ability when you can't high-wake out.

CQC, see you there.
 
See, people can walk away from PvP if both people agreed to a cut of, but when was the last time an NPC agreed to one?
Not seen many video where an NPC shouts up "you win" and stops shooting or vica versa. For better or worse, once in a fight with an NPC, you're in it.
Unless you want to try and run away, and that does not always work.

So again, bounty hunting can cost just the same, or cost more - depending on player skill, player set up and good or bad luck while playing.


<sigh> How many people PvP randomly set up rules between themselves? All those people on YouTube are PvP'ing with the rule that they won't kill each other. If you want to believe that is the expected outcome of all PvP...good on you. You win!
 
<sigh> How many people PvP randomly set up rules between themselves? All those people on YouTube are PvP'ing with the rule that they won't kill each other. If you want to believe that is the expected outcome of all PvP...good on you. You win!

Sorry Roybe, that's a fallacy at best; Some PvP-ers agree to stop before death therefore if a PvP-er stops before death it's due to agreement; no.

I've scoured Youtube for PvP and what I see in the vast majority is the CMDR on the hollow-end of the barrel realising he's going to die so High-wakes out with 16-seconds of life left. The CMDR on the trigger-end of the barrel knows he can't stop the jump and cba to pursue.
 
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