(Opinion) Fdev has messed up exploration

Its funny because I went 6k ly loop around the bubble and found 5 Lagrange clouds 6 different types of HMC world (one looked cool - all black and volcanic) I really enjoy the mechanics and am happy that (I think) I got a gas giant into the codex but don't quite know how that works yet.
 
I don't take this thread as another anti-FSS thread. The OP states his opinions on more aspects than just this one.


Agreed. The sites sure are generated in far more complicated ways than being copy pasted. However once we generate such places with positions where mounds / geysers / braintrees spawn then we populated them with not randomly generated assets which in turn are, indeed, copy paste. My friend once told me that "seen one, seen them all". With which i agree to an extent. Since POIs spawn on non-atmospheric planets which are only scarred with canyons / mountains and in most cases look almost the same.
Another point he raised is that if such was the case making finding them such a painite in the Asp was more rewarding and kept finding such sites not only more rewarding but less boring as well.
I've heard prodedurally generated stuff compared with a plate of spaghetti - yes, each one is a unique arrangement but they all look the same. So a lot more variety would be nice but also a great deal of hard work (particularly since it needs to be generated on the fly - can't pre-calculated every planet when you first jump in down to the level need for surface exploration). What I don't want are the sort of transient phenomean people sometimes ask for, the odds of you being there at the time to see it are tiny, no matter how many planets you go to. And whilst a supernova could visible from many different locations at different times the odds of more than one happening in the galaxy during the time ED is being played are very small.
 
I would like there to be more to find. As we do not have access to atmospheric planets FDev's options are limited.
It would be extremely unrealistic if there was alien stuff all over the place.

I would love to see some huge mysterious alien artifacts floating in space, or more weird stuff down on planets, or perhaps some kind of ancient Dyson sphere.
Or we might encounter some unknown ships that move away at high speed as we try to close in.
Not everything has to be explained. Some encounters could be mysterious and left without an explanation.
More astronomical phenomena would be cool too.

What the game really needs is some added exploratory/scientific gameplay.
Why not add a scientific lab module to the game and the option to hire a science officer.
We might then take samples of living matter, and rock and soil etc. and analyze them in our lab and earn extra bucks when we sell data to scientific stations.
FDev could then also add a science SRV to collect planetary samples, and a Ship Launched Science (SLS) vessel to take samples from stuff floating in space.
I'm with you on this one. It's the science that keeps me hooked and I would love to have deeper integration with the physics and chemistry of our surroundings. Maybe they could partner up with NASA or the Planetary Society to add a more robust educational element to the Codex or even to the Galaxy/System maps. They've already got brief summaries of the stars and planets. Why not go a little deeper?
 
Hey OP - I guess you aren't aware there is already an anti-FSS thread. And that fdev have alraedy said it's staying.



As for 'copy paste' - I suggest you lookup 'procgen' or 'procedural generation'- they didn't copy & paste most of the sites, it's far more technical ;)

That happens when the B-Team is in charge.

I still don´t understand the changes, and I still don´t see any benefit in the new scanner - its not faster, its not intuitive, and most important: We all know that there is nothing to find (since 5 years now).

One of the obvious reasons why people left the game - ressource-wasting by FD.
 
I went through a system yesterday that, other than the WW 160K Ls from the star, nothing was discovered. Now explain to me how someone could travel 160Ls to discover a WW and not scan any of the other planets.

The reason they could do that, other than a hack, is that they were given a graphical representation of the system that basically screamed out "HERE I AM!" even though they hadn't actually discovered anything. So no systems around it had any discovered stars or planets, and there were no WWs or ELWs anywhere in the vicinity, but that one system with 8 or 9 bodies had one planet discovered and it was almost 200K Ls from the star.

No, I'll take the new way, thanks. I actually did a first discovery of a system with LaGrange cloud (2 actually) and it was added to the codex (so they say), but the reminder that someone cherry picked these high dollar finds using some handwavium software magic or other exploit is disheartening, assuming that actually happened (don't see how it could have any other way).
 
I went through a system yesterday that, other than the WW 160K Ls from the star, nothing was discovered. Now explain to me how someone could travel 160Ls to discover a WW and not scan any of the other planets.

With the FSS they wouldn't even need to travel 160 kLs to scan the WW. 10 seconds with the blue blob minigame and job done.
I'm not sure how you consider that to be 'better'.
 
I went through a system yesterday that, other than the WW 160K Ls from the star, nothing was discovered. Now explain to me how someone could travel 160Ls to discover a WW and not scan any of the other planets.

The reason they could do that, other than a hack, is that they were given a graphical representation of the system that basically screamed out "HERE I AM!" even though they hadn't actually discovered anything. So no systems around it had any discovered stars or planets, and there were no WWs or ELWs anywhere in the vicinity, but that one system with 8 or 9 bodies had one planet discovered and it was almost 200K Ls from the star.

No, I'll take the new way, thanks. I actually did a first discovery of a system with LaGrange cloud (2 actually) and it was added to the codex (so they say), but the reminder that someone cherry picked these high dollar finds using some handwavium software magic or other exploit is disheartening, assuming that actually happened (don't see how it could have any other way).

Sure, that was cherry picking under the old system, since the star wasn't scanned also.

But you can do that just as easily in the new system, and faster, although you will auto scan any stars in the system, and you may also auto scan other bodies if they are close enough.

Just as you would identify the body of interest from the system map and then fly to it, now you identify the body of interest from the energy spectrum, then pan around the skybox until the chevrons appear to direct you to the body of interest. Zoom in on it and you have done exactly the same.

No hacks, exploits or cheats needed with either system. :)
 
I went through a system yesterday that, other than the WW 160K Ls from the star, nothing was discovered. Now explain to me how someone could travel 160Ls to discover a WW and not scan any of the other planets.

The reason they could do that, other than a hack, is that they were given a graphical representation of the system that basically screamed out "HERE I AM!" even though they hadn't actually discovered anything. So no systems around it had any discovered stars or planets, and there were no WWs or ELWs anywhere in the vicinity, but that one system with 8 or 9 bodies had one planet discovered and it was almost 200K Ls from the star.

No, I'll take the new way, thanks. I actually did a first discovery of a system with LaGrange cloud (2 actually) and it was added to the codex (so they say), but the reminder that someone cherry picked these high dollar finds using some handwavium software magic or other exploit is disheartening, assuming that actually happened (don't see how it could have any other way).

Just to be clear I’d never advocate removal of the FSS or probes. I just think they could supplement the ADS. If you don’t want an ADS, Don’t buy one and keep a free module slot. Everyone can be happy. In 3305 surely technology can automatically scan and make a quick reference of what’s in the system.
 
With the FSS they wouldn't even need to travel 160 kLs to scan the WW. 10 seconds with the blue blob minigame and job done.
I'm not sure how you consider that to be 'better'.
They would have to enter the FSS. While in the minigame, they'd have no reason to only scan that. The other way just instantly tells everyone there's an ELW or WW and so they can focus only on that.

If the payout was better for other things and not so unbalanced, this wouldn't be an issue. I'd prefer to just scan and see the number of bodies, then get general locations for them and have to actually travel there. Of course we'd still be learning the bubble.
 
Just to be clear I’d never advocate removal of the FSS or probes. I just think they could supplement the ADS. If you don’t want an ADS, Don’t buy one and keep a free module slot. Everyone can be happy. In 3305 surely technology can automatically scan and make a quick reference of what’s in the system.
We can use the "surely in 3305" excuse for any in-game desire. I highly doubt we ever have FTL travel even in 3305 so once we achieve suspension of disbelief, we don't need to presume infinity of Moore's law to rationalize these things.
I am against showing a graphical representation of what type of planet the ADS has discovered. Doing so is just a shortcut to cherry picking and "real" explorers don't need it anyhow.
 
Sure, that was cherry picking under the old system, since the star wasn't scanned also.

But you can do that just as easily in the new system, and faster, although you will auto scan any stars in the system, and you may also auto scan other bodies if they are close enough.

Just as you would identify the body of interest from the system map and then fly to it, now you identify the body of interest from the energy spectrum, then pan around the skybox until the chevrons appear to direct you to the body of interest. Zoom in on it and you have done exactly the same.

No hacks, exploits or cheats needed with either system. :)
My comment was based on the fact that the main star wasn't discovered. As you said, the new system will discover the nearby bodies and there were a few nearby that were automatically discovered by my scanner which showed as undiscovered on the map.

Either way, the cherry picked finds is like buying a pack of baseball cards someone already rifled through for the best rookies.
 
With the FSS they wouldn't even need to travel 160 kLs to scan the WW. 10 seconds with the blue blob minigame and job done.
I'm not sure how you consider that to be 'better'.
You scan the whole system in the old ADS with a 5 second press of a button. Yes you don't get tags, but you know exactly what is in a system and exactly where everything is.
 
Just to be clear I’d never advocate removal of the FSS or probes. I just think they could supplement the ADS. If you don’t want an ADS, Don’t buy one and keep a free module slot. Everyone can be happy. In 3305 surely technology can automatically scan and make a quick reference of what’s in the system.

See, this is what I never understood.

There's no reason why honking couldn't just have continued to give us (more or less) what it's always given us - a basic map of a system (and the location of mission-related POIs).

And then, if you want to identify USSs, get detailed info' about the mineral make-up of planets, find out if it's got any Geo/Bio POIs and get the exploration data bonuses, you do the FSS thing and, if you really want to, go and fire probes at specific planets.

It wouldn't undermine or dumb-down the act of thoroughly scanning a system - you'd still need to FSS everything to properly survey a system and earn explo' data.
All it'd mean was that people could get a rough idea of what a system looked like by honking and then looking at their sysmap.

Where's the problem?
 
Filling the local map is part of the fun for me as there's finally a small perception (or call it illusion if you want) of something rewarding, something that I've 'worked out'. It could be so much more agreed, but this aspect already is so much more than the cheap giveaway from the ADS. Getting any ADS functionality back into the system would seriously spoil this effect for me. On a scale of 0 to 100 the ADS would be the 0 while a perfect system would be on 100. The FSS is somewhere around 50 to me while putting the ADS back would spoil any perception of an achievement to me.

I don't claim the FSS is in any way perfect or (sadly) challenging but that pretty much is the point, the answer to your question and why the FSS is so much more popular than the ADS. It is a little 'something' and clearly better than nothing. I just wholeheartedly hope that it'll never get diluted by the ADS to mollify a handful explorers with their very special exploration habits.

I'm all in for taking it even further towards the 100, but I'm afraid that's going in the polar opposite direction of what you want to go back to. So I accept the current state as the happy medium that I can barely accept with clenched teeth, whereas what you have in mind is like mixing up hot and cold water. Doesn't work for me, totally unacceptable. For you it would perfectly work of course as you would lose nothing, while all those who never liked the ADS just had to suffer over the last 5 years. Something I'm pretty sure you never cared about. :rolleyes: Hope this answers your question?

Please keep in mind that's only one reason why both can't co-exist. It's my very personal reason that matters the most to me. I've already seen less subjective reasons that are also constantly ignored as well, so what the heck...

How does another player having both old & new to choose from affect the way you play?

And how did you discover systems before 3.3?
 
My comment was based on the fact that the main star wasn't discovered. As you said, the new system will discover the nearby bodies and there were a few nearby that were automatically discovered by my scanner which showed as undiscovered on the map.

Either way, the cherry picked finds is like buying a pack of baseball cards someone already rifled through for the best rookies.

Some have explored like that for ages. Stars never paid much, so if you are in a rush there was never any reason to sit around waiting for the scan to resolve.

:D S
 
Thanks for not reading my post but quoting it anyhow.
Filling the local map is part of the fun for me, as it 'feels' rewarding. It could be so much more, but this aspect already is so much more than the cheap give away of the ADS. Getting any ADS functionality back into the system would seriously spoil this effect for me.

But you just wouldn't fit one. And everyone would have the same game or better than they have now. Where's the downside?
 
What would you think if we'd get the option to beam from one system to another, without any time consuming. Don't you think that your' playing a bit light hearted with the game's integrity?

I'd think it was a natural progression in the steady dumbing-down of the game that FDev have been following over the last couple of years. Then I'd ignore the feature and carry on playing the slow way and not worry about how anyone else was getting their jollies.
 
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