Option to turn off path collision with water/barriers

Title pretty much says it all: can we PLEASE get an option to turn this off? The path system is already annoying at best and down right impossible to work with at worst and constantly having to delete water and/or fences just so we can place more paths is an inconvenience that could easily be avoided if we had that option...

9nNXsmZ.jpg


It would also be great if paths could snap together at any point we want them to connect and overlap, since that is another huge pain while building guest areas but I guess that's a whole other thing all together. Unless there could be an option to turn off path collision with other paths...kinda like the track collision thing that was in PC iirc.
 
Because this came up yet again while building earlier and I already had it typed up I thought I'd copy-paste it here, too, since well, it didn't really get any better at all and this pretty much summs up all the problems I have with the path tool...

While you can do some good stuff with it, it still takes ages to finally get it to do what you actually want and I've dealt with it since Planet Coaster Alpha and have spent around 600h in these games.

The paths can't cross each other or merge wherever you want them to, which lots of times leads to weird snapping positions or "malformed paths" that can't be altered no matter what you do.

Also don't even get me started on the whole "obstructed" issue...maybe you can lay down the first path just fine but as soon as you build some stuff around it like habitats or anything to do with water it becomes a nightmare to edit and add on to. The tool is like: "Oh you wanna edit this side of the path here that's on the opposite side of the habitat? Nah don't think so, go delete half your zoo first, maybe then I'll allow it."

That also happens if all you wanna do is change the path type of an existing path, like the path is literally already there and it won't let you change the color because it's "obstructed".

And if it isn't the habitat fence, already existing path, building or water, it's the already perfectly flat terrain that somehow doesn't want a path on it even though there's nothing there and all path options are set correctly.

Btw, ever tried to add the path work to a slightly more complex blueprint?(Yeah, they still can't save paths) It's down right impossible most of the time and if you somehow manage it after who knows how long you probably ended up deleting several parts of the original print and it looks nothing like it should have.

Another problem is the way the paths somehow merge into large section when you add something to them (like a shop) and once you delete that part suddenly half your carfully layed out pathing is gone and you can't rebuild it the way it was because the game won't let you, no matter how hard or how many times you try.

Elevated paths are still a pain as well, granted the added section length option made it a little easier to deal with but still not great.

So yeah, I love the game I really do, but the paths are driving me crazy at best and make me rage quit at worst, and I really hope for a bigger path tool update in the future.
 
Having to constantly remove water/paths to get it just right is so annoying, I almost gave up on making an underwater viewing section for my polar bears. Even when I managed it, the water was somehow reaching outside of the enclosure according to the game (even though it wasn't, obviously), so I couldn't put the path near the glass because of a water obstruction. Like wat
 
Yes, pathing is a hard one, especially if you haven't played PlanCo before. It nearly drove me crazy and I nearly rage-quitted playing PZ at first. And what makes it worse, is that there is nowhere in the game a turorial which teaches you pathing. (Maybe it is because you can't be teached pathing other than by watching YouTube - but then I would expect to have at least some links to teaching videos!)
 
This nearly made me quit right now. Like all I want is a nice curved path with several textures WITHOUT any holes in it and the game is like "nope, sorry no can do!"

Just let me place my paths all over the place and overlap and whatnot, even the decades old ZT2 was able to make this work (as is JWE btw) and it's so frustrating to constantly have to work around these pathing issues in a game that's not even a year old, especially since all this has been an issue since PC alpha, yet nothing changed.

Zwischenablage01.jpg
 
Last edited:
I would love a Tool to close a Hole in the Path automatically if you select a Path and click inside of it. Of course you can use Plants and similar Stuff to let it look better, but sometimes you just want a normal Path without any Holes. The Tool is great that allows you to place Paths on a Grid and I use it all the time but sadly it doesn't work with curved Paths.

Also I do sometimes have Problems to connect 2 Paths that are near each other and it would ruin the Design if I would try to do it differently, so currently the Bonobo House does have 2 Entrances but only one is usable because I can't close the gap that is something like 1cm big
 
When you go back to the game after months and this is one of the first things that happens...

Zwischenablage01.jpg


Yeah, not gonna happen. I'm so tired of having to demolish half my habitats (or more) just so I can continue building my zoo because the damn tools won't allow anything else with all their restrictions and needless limits. This stuff keeps me from playing and I know I'm not the only one, so please look into it! For now I'm out again, still hoping (probably in vain) for an update on the path, water/terrain and barrier tools so I can finally build freely, without restrictions and demolishing my zoo in the process...
 
Ugh... yes! And while we're at it, can we get an option to manipulate terrain through paths like we have for objects and fencing? The only way to get perfect slopes or stairs is by making a raised path, but that always leaves a huge gap between the path and the ground... it's so annoying that we can't close the gap.

I should probably mention how terrain near paths become impossible to edit... which can result in weird, uneven bits that can't be changed without deleting the path... and how (hopefully) this option would solve that problem as well.
 
Last edited:
We can place paths above ground, please let us place path on water, as we want, I just wanted to build a port

It would be nice if we have an option to ignore the path collision and the water collision (between path and water or betwen path and terrain and betweenwater and terrain). It happens to me all the time : I place a lake, I place plants on this lake and other stuffs (rocks, building items...), I can place all these elements
, but I won't be able to replace the lake next. I want to extend my lake, so i remove water, dig more and want to replace the water, the game says there is a collision, but I have this problem even before digging !
(the capture says "obstructed by water" in french)

1.png
2.png
 
When you go back to the game after months and this is one of the first things that happens...

View attachment 182657

Yeah, not gonna happen. I'm so tired of having to demolish half my habitats (or more) just so I can continue building my zoo because the damn tools won't allow anything else with all their restrictions and needless limits. This stuff keeps me from playing and I know I'm not the only one, so please look into it! For now I'm out again, still hoping (probably in vain) for an update on the path, water/terrain and barrier tools so I can finally build freely, without restrictions and demolishing my zoo in the process...

All else aside, that is a charmingly beautiful little viewing setup there, I really like that. Nice work.
 
This is so annoying. I just wanted to build a nice fountain, well I guess that ain't happening. Is it really too much to ask for a path-water-barrier system that allows me to build freely in a game like this? I just want to create a path that goes right by the water's edge or barrier and be able to edit it later on as well, without demolishing everything I worked hours on building...so much for limitless creativity and creating the zoo of your dreams, sadly this game puts way too much restrictions on the core aspects of building for that to ever be possible.

Zwischenablage01.jpg
 
This is so annoying. I just wanted to build a nice fountain, well I guess that ain't happening. Is it really too much to ask for a path-water-barrier system that allows me to build freely in a game like this? I just want to create a path that goes right by the water's edge or barrier and be able to edit it later on as well, without demolishing everything I worked hours on building...so much for limitless creativity and creating the zoo of your dreams, sadly this game puts way too much restrictions on the core aspects of building for that to ever be possible.

View attachment 186111
It's annoying if you want to create a Pit in a specific Form and it doesn't work. I really hope they can change it somehow. It's also annoying if it's almost like you want but there are little Cliffs on the Edge and whatever you do, you can't get rid of them
 
It's annoying if you want to create a Pit in a specific Form and it doesn't work. I really hope they can change it somehow. It's also annoying if it's almost like you want but there are little Cliffs on the Edge and whatever you do, you can't get rid of them

Yeah, and also when you can't even fill the completed barrier with water, for that it has to be like 2-3m away from the path if you don't want to delete and rebuild everything, and even then you'd probably never be able to rebuild it the way it was because OBSTRUCTED or any of the other error messages we got.

Had to do a completely different design from what I first invisioned now, and while I am quite happy with it as well, it is definitely not what I actually wanted it to be :/
 
Yeah, and also when you can't even fill the completed barrier with water, for that it has to be like 2-3m away from the path if you don't want to delete and rebuild everything, and even then you'd probably never be able to rebuild it the way it was because OBSTRUCTED or any of the other error messages we got.

Had to do a completely different design from what I first invisioned now, and while I am quite happy with it as well, it is definitely not what I actually wanted it to be :/
Now I do really wonder how I was able to build the big Fountain at the Entrance of my Main-Zoo
 
Probably depends on what design you chose, some stuff works and some doesn't work at all even though it really should.
Don't remember correctly how I did it with the Path but I think I've placed it first. Then I've dug a rectangular Hole and put blue Brick Floor into it because we don't have a Tile Building Set (it could be really useful. I hope we will get one. Of course recolorable). Then I've put the Concrete Fountain Pieces at the Edge of it and moved them so far that they covered the Space between the Path and the Fountain. Then I've filled it with Water and added Details. I don't know if I was able to cover the Space between the Fountain and the Path completely because I've only played in my Australian Zoo since the DLC got released. I can post a Screenshot if you want
 
Don't remember correctly how I did it with the Path but I think I've placed it first. Then I've dug a rectangular Hole and put blue Brick Floor into it because we don't have a Tile Building Set (it could be really useful. I hope we will get one. Of course recolorable). Then I've put the Concrete Fountain Pieces at the Edge of it and moved them so far that they covered the Space between the Path and the Fountain. Then I've filled it with Water and added Details. I don't know if I was able to cover the Space between the Fountain and the Path completely because I've only played in my Australian Zoo since the DLC got released. I can post a Screenshot if you want

Sure, always love to see what others build! :D

And it sounds pretty much like what I had to do now as well, cover the gap you always get whenever you wanna build paths near water or vice versa.
 
Back
Top Bottom