Orrery!

I knew people would have this in their mind. That concept art is so out of scale, it’s just the current abstract system map rotated.
The orrery they sowed was a true scale and really shows how massive a system is. Each planet with bodies needs its own orrary, which they showed as you zoom in and out.

I thing that showing shipping lanes would be good at a system level withing the bubble.

I like the orrery they showed.
I've been bitten by concept art not appearing in-game before. So this time I took a step back, and waited. I was excited for orrery; but I wasn't expecting the concept art.

Agree on the shipping lanes; or perhaps a scaled down version of the galmap commodity trade info (those coloured lines)?
 
I like the orrery they showed.
I've been bitten by concept art not appearing in-game before. So this time I took a step back, and waited. I was excited for orrery; but I wasn't expecting the concept art.

Agree on the shipping lanes; or perhaps a scaled down version of the galmap commodity trade info (those coloured lines)?

Yea all that info at system level would be nice. I’m wondering if it ties to the scenarios and new USS
 

Deleted member 110222

D
I did.. that's kinda how I got that screenshot.. lol.
This is the concept art I'm referring to though:

Performance.

Not everyone is running an ultra-powerful system.

The point of the orrery is to show science, not art.
 
True, but for most CMDRs it would probably be little/no purpose/use surely? ie: If you could send probes around a system using it, then maybe... But as just a means of looking around? Rare usage?

People like Ziggy who constantly search for interesting constellations will probably use it a lot.
 
I did not play E: D for around two years now.

As dumb as it may sound, if there were an Orrery added to the game, I will have to play some hours again :D[up]
 
True, but for most CMDRs it would probably be little/no purpose/use surely? ie: If you could send probes around a system using it, then maybe... But as just a means of looking around? Rare usage?

If you're for instance, hopping bodies to map them, the orrery will let you select a better course to navigate through all the bodies, as you're finally be able to see where they are in relation to each other, instead of just distance to main star..
 

Viajero

Volunteer Moderator
I did.. that's kinda how I got that screenshot.. lol.
This is the concept art I'm referring to though:

That one FDEV presented today was at 1:1 scale though, which is even more impressive. Cant wait to view some of those 100+ bodies systems :p
 
The orrery is going to be useful for plotting the best route around a system to map planets. This is a Good Thing™.
 
One less thing on The List, eh Michael?

I'm very glad to see the orrery too. I expect it will be useful in discovering new spatially-based ways to play the game.
 
Love the orrery. Often when this subject has been raised I've said that I wasn't expecting anything like the concept art, more like an updated version of the maps in Frontier. And that is pretty much what this is. When they first zoomed in on a gas giant and its moons I let out an excited Ned Flanders scream that startled both the cat and my wife, so points all round for that.

As for what this will be used for, as a frequent screenshotter and occasional canyon runner this will be a godsend to me when it comes to quickly finding closely co-orbiting moons, moons close to ring systems or bodies with unusual inclinations giving interesting perspectives. Yes, you can get most of that information from the raw numbers on the old system map, and the new scanning mechanic reveals something of the system's topology as each body is zoomed in on. But for those of us who can't translate the numbers on the fly the orrery will definitely be a useful overview for systems we've newly discovered and, perhaps more importantly, for those whose data we obtain through the new community mapping thing. If I haven't personally eyeballed each of the bodies using the scanner, the orrery in conjunction with the old system map should quickly tell me which of them are worth a visit.

Very much looking forward to the whole of this update. Yes, even with practice the new discovery system is probably going to be a bit slower than the old honk-and-glance at finding ELWs etc. when sprinting. But averaged across all facets of exploration -- honk-and-go, cherry picking and completionism -- it will be much faster overall and should yield a higher cr/h return if that's your bag. If nothing else it'll mean an end to flying 300,000 ls to scan the secondary star and its planets, unless there's something at which you want to lob probes.

And it's certainly embracing the rule of cool. Everything looks amazing.
 
Did anyone get a screenshot of the real orrery from the livestream? I couldn't watch most of it, only caught the end where they showed the scanning and the probing, mm-haiai.
 
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