That is one form of waiting I'm talking about, yes. Limpets are fine while mining, because you need to both mine and collect simultaneously, and that's gameplay. Surprisingly good gameplay, even, given the control you have over how your chunks of asteroid go flying. You can even send out prospectors at the end while you wait. But collecting wreckage is different; you just sit there and wait. That's bad.Sorry I thought when you said waiting was bad you were talking about waiting for limpets to collect stuff.
But it isn’t logging off or even AFK. It’s just a brief break while shields recharge repairs or synthesis can happen and your SLF softens up the next target for you assuming that more targets have arrived yet.That is one form of waiting I'm talking about, yes. Limpets are fine while mining, because you need to both mine and collect simultaneously, and that's gameplay. Surprisingly good gameplay, even, given the control you have over how your chunks of asteroid go flying. You can even send out prospectors at the end while you wait. But collecting wreckage is different; you just sit there and wait. That's bad.
Collectors were just never designed with engineering materials in mind. They were added because mining was tedious in the extreme at first, and it's very clear mining is what they were designed for. They added mats much later, and the two do not synergize well at all.
But it's never too late to fix that.
But it isn’t logging off or even AFK. It’s just a brief break while shields recharge repairs or synthesis can happen and your SLF softens up the next target for you assuming that more targets have arrived yet.
Perhaps things are different if missions are involved I would really know.
The cargo scoop? Well there's at least two of us. CBR III is a dream for this.Am I the only person that manually collects mats?Some strange weirdo that enjoys flying my ship? That's boring you say? Well, so is driving circles but some seem to find that entertaining and they're not even in a spaceship.
Yes, I do this too, but in whatever ship I'm in.The cargo scoop? Well there's at least two of us. CBR III is a dream for this.
Hmmm... In context to my comment: If Frontier were going to change engineering (specifically) - demands for such being raised since before I was a member here - they might have implemented them already, if this was their intention.That's simply not true; they've progressively made better and better content as time has passed, and they've made progressive tweaks to various aspects of the game.
Simply put, I don't consider I know everything about the game - although I know enough to be able to answer most questions asked in the squadron about the game - and there is the minor point that I walk th epath of lawlessness in preference, so my experiences are not ones that appeal to the majority.Why? You objectively know more about this game than the vast majority of players, and even many devs, so your knowledge and experience is valuable.
I use collectors in CZs, but prefer to use the cargo hatch otherwise - In a CZ the brief respite while 5 limpets are doing their thing permits my shields to recover, if needed, and me to rest, briefly, before jumping back into the mayhem.Am I the only person that manually collects mats?
I wonder what the actual timings are:It really doesn't matter how many limpet controllers you use; the issue is how fast limpets move, and how long it takes for them to deploy, and the fact you need to be stationary for them to return.
If you try to do that your limpets are liable to expire from getting out of range - I often find myself in situations where there's multiple (thargoid) wrecks in close proximity and trying to move between would cause limpets to split between multiple different wrecks which means I'd have to wait at near-max range for the limpets to return at their slow-speed which is just worse.I can eliminate one for you now: you don't have to be stationary, you can help the limpets or line up on the next target. In other words, the time you're dismissing as "waiting" is actually gameplay.
You don't need to invent new data materials for that - data about the exact location of material in space could be as good as the material itself if you transmit the coordinates for someone to pick up later using cheap long range limpets with ion engines or just efficient orbital trajectories. Picking up a material could just mean tagging it for someone else to pick up later offscreen.- all materials become data materials
When i do HGE's and there's more than 3 materials I usually try to pick up 1-2 manually before my limpets can grab the rest and whenever I kill mission stalkers I pick up some mats to 100% fill up bins I can't via mat traders due to fractions while waiting for the 2min cooldown for the next one from the same mission give faction to be able to to spawn in supercruise.Am I the only person that manually collects mats?Some strange weirdo that enjoys flying my ship? That's boring you say? Well, so is driving circles but some seem to find that entertaining and they're not even in a spaceship.
Well...I ...
Is there a rebuttal to my statement that picking up G1 mats is like picking up every 1 gold junk item in a bethseda RPG .. .
A great observation - although enjoying playing this game, despite it not being perfect, often appears to be frowned upon by some of this game's wonderful 'community'.The fact that I enjoy a game activity doesn't mean I think it's perfect.
No rebuttal - you are expressing an opinion, which, as it is your own, is 100% yours....Is there a rebuttal to my statement that picking up G1 mats is like picking up every 1 gold junk item in a bethseda RPG
I think many Commanders enjoy the game and are either more or less forgiving of it's foibles? But that doesn't mean they dislike the game ?A great observation - although enjoying playing this game, despite it not being perfect, often appears to be frowned upon by some of this game's wonderful 'community'.
Perhaps I am the one wrong here, but if any game doesn't entertain me, I won't waste my time playing it and being discontented doing so.
I believe I did say earlier about time and game situation allowing. While there are enemies near enough to be bothering you is not such a situation when the CZ has been won or even nearly so is such a situation, remember I am on the take your time side of things there is no need to collect every mat at once.If people want to take a break, that's one thing, but compelling a break is something different entirely. If materials could be collected instantly, you could still take a break; if you play well enough to not NEED a break, but you still want to collect materials, you must take that break, even though you shouldn't have to.
That's especially relevant for missions, yes, and also Conflict Zones, where taking time to collect mats can mean losing the fight, especially if other players are involved.
Occasionally if the target was tempting enough, the Alliance Chieftain is one of the best for it, the Saud Krugers are the worst.The cargo scoop? Well there's at least two of us. CBR III is a dream for this.
Am I the only person that manually collects mats?Some strange weirdo that enjoys flying my ship? That's boring you say? Well, so is driving circles but some seem to find that entertaining and they're not even in a spaceship.
That is one form of waiting I'm talking about, yes. Limpets are fine while mining, because you need to both mine and collect simultaneously, and that's gameplay. Surprisingly good gameplay, even, given the control you have over how your chunks of asteroid go flying. You can even send out prospectors at the end while you wait. But collecting wreckage is different; you just sit there and wait. That's bad.
It's a death by a thousand cuts situation here and the fixes have to start somewhere instead of neglecting everything (due to a lack of resources).Complaining about collectors collection speed? That's rich.
Have you run out of thigs that annoy you and want them changed?
It's a death by a thousand cuts situation here and the fixes have to start somewhere instead of neglecting everything (due to a lack of resources).
Which, if I may add to this, is not really an early game concern, is it?I think it is because CZs are supposed to be important for BGS or politics or something like that.
Yeah it goes deeper than engineering, stuff like piracy and mining are affected by it and it's not just collector limpets, but prospectors and others too that get delayed due to having to wait for some cargo scoop stuff.Nah, collectors are not an issue for engineering.
I actually wrote my own tool for that ages ago that not only searched for the right state but filtered out binary systems where potential HGEs could spawn at the secondary star instead.I personally have absolutely NO issues to top up all my material Bins.
But i do know how to use Inara to spot the Systems that have factions in the right BGS states (and NO Other States) to get the materials i need.