Oyssey support missions difficulty

Hi,
Okay, this might sound like whining... but these Odyssey support missions, where you get a power regulator and need to power on the settlement seem to be way too hard. These were fun in the beginning of Odyssey, I got lvl 3 suits and plasma weapons, and could do these missions with fun amount of challenge. The whole mission pays like 120K, and 60K for eliminating scavs. so it should not be that hard, paper ships yield that amount in bounty vouchers.

Then I missed a year, and came back to this, my face is being teabagged by those scavs who arrive on paper ships yet have like full lvl5 gear on foot. I arrive to the site, land on the pad and as soon as i get my feet out of the ship, got raided by like 10 scavs armed to the teeth, throwing grenades and killing me in 20 seconds, and i wake up on one of those pen ships, need to pay 100K... for what? Because scavengers attacked me and killed 3-4 of them? I even got bounty from their bodies... If they are already there, they should have been scattered all around the place, most of them inside. Or they should arrive later so I can a least seek cover.

Why is this so hard? Who can kill 10 of these when all attack at once and cannot even get off the ship? Okay I am not an FPS guru but this game is supposed to be fun and not scaled for those guys who play CS 24/7. I enjoyed playing the on foot conflicts there the attention of the foe is shared, but this is nonsense they all attack me and I do not have any NPC help.

Okay whenever I hit a wall in a game, I obviously think about that I am not doing it the way it is supposed to be done. (This often happens with Odyssey, where even the first engineer unlock needs 10 of opinion polls, where I spent hours seeking in hotels and spas but found nothing else than guards bullets in my bottom, whenever they caught me sneaking into rooms) But what is supposed to be done in a settlement power up mission? (or in any onfoot where the thugs cannot be hit using the SRV) The layout of the settlement has been done in a way that the SRV is not overpowered as it stucks everywhere... I cannot get NPC help. Need human helpers for ever mission? These are not group missions. Maybe I need to use the ships weapons? But those used to be not affecting on foot targets, yet would be fun to see those scavs eating my class 4 bullets size of a beer can. Or maybe I need to land far away and sneak in, trying to kill them one by one? (which is not possible without the suppressor).

I have the feeling that these NPC opponents are way overpowered. Feels like you go into a medium sec resource site with a medium engineered FDL or Python and instantly 10 elite anaconda jumps in to beat you. I think this is supposed to be fun... so some challenge but not like a wall.
 
Don't land on the pad, you're basically announcing your arrival to the scavs. Land a couple hundred meters from the settlement and either drive there or go on foot.

Accept that you are outnumbered and don't try to fight them all at once. Know when to run and exploit their AI which is more or less on par with Skyrim NPCs. They'll give up & resume their patrol after losing sight of you for a while.
 
If there are scavs near the pad, you should get a warning that your ship is under attack as it lands. Go back up, deploy missiles, and blast the area. There won't be many survivors, and they probably won't be near the pad.

Alternatively, deploy in an SRV (preferably a Scorpion with full pips to SYS), dismiss your ship, and drive out of the settlement. They won't follow you very far, and you can then get out on foot and approach cautiously, picking them off one at a time. The SRV is your resupply point.

Or deploy on foot, put your shield up, and run. Don't stay and fight, get away, then come back.
 
Or just nuke them from your ship. If you must fight them on foot, use audiomasked weapons otherwise your weapon will draw all of them. Remember their weapons also make noise. If you want to try tanking them, find a building with no stair access and has plenty of cover (this is usually the power building).

You get imprisoned because you failed the mission with their power regulator; they consider that theft.
 
Or just nuke them from your ship.

This. Fit a pair of dumbfire missiles and obliterate any scavengers from the air. You'll also spot any reinforcements arriving much more easily - though don't attack the ship, only the people it drops.

Then land next to the power building, cut your way in and fire it up. I've never seen scavengers arrive once the power's back on, and you can then loot to your heart's content.
 
A scarab SRV is better than a Scorpion for taking out scavs as it is much more accurate. As has been said, land 500m away, drive in and start blasting the scavs using the SRV. Generally they will all run towards the sound of the guns, just to get shot. Saves hunting them down. If you are lucky a second wave of scavs will appear whilst taking on the first, which makes life simpler. Unless I am confident that there will be no more scavs, I park a little way away from the settlement in low ground or behind a rock. Close enough so the runs to unload a full backpack are not too onerous and far enough away that the scavs do not notice.

If taking out an occupied (anarchy) settlement, the guards and some of the workers will seek to engage you. The SRV trick works fine with these. Once the external NPCs have been dealt with, time to clear buildings. A noise suppressed weapon is ideal, but I often prefer a noisy one, as it attracts the attention of other NPCs in the building. Easier than hunting them down.

Avoid the bases patrolled by Goliath Drones (the ones with the 4 fans). They are tough. Usually completed in stealth mode.

It may be possible to buy the engineer unlock materials from Carrier Bartenders. Once a CMDR has unlocked the engineer, these mats are useless apart from passing on to others.

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PM me.

Steve
 
Same I nuke them from the air to at least lower their numbers then park ship a kilometer away come up in your scorpion and deal with the remaining one or 2. After that the base is yours.
 
Thank you All for the tactical tips. I think the sneaky attack could have been the original intended playstyle... maybe this is why these scavs are so pumped up since everyone is blasting them with ship launched rockets so Devs adjusted their shields for that.

However I feel using SRV hit-n-run (thats how I do the scav missions... I tried to fight them off but no chance) and ship based rockets for on-foot missions are all signs of that these NPC-s are way too strong. On the other hand, well, they can access the same technology like me, so how could be I so overpowered to kill 10 of them? This is not the Witcher. NPC on-foot crew would have been better way to solve this on the cost of server resources. Well these are probably things that Devs tried to solve as they could.
 
I've done one of these, quite enjoyed it really as I could raid the base too. I killed all the scavs from my ship with dumbfire missiles, then hung in the air long to be sure reinforcements weren't coming. I was free to pootle around at my leisure after that 🙂
 
sounds like you only had one srv onboard, always have 2.

that aside
the scavs can be there when you get there and or show up more anytime.
so when on foot always be watching your scanner, always!!!

otherwise, use the scarab the srv, if they are already there when you arrive or if you can, get into the srv and kill them all.
make sure no more vultures are dropping more before exiting onto foot again.

and yes, park away. I park 1km away then I use the scarab to go mow them all down.

then I turn on the power and do whatever else I want.

do not use e-breech or overload any doors.

the scarab kills better than the scorpion
goes faster and can fly
weapons have greater range and hit the target. you don't have to superheat it to make it accurate.
used properly its like having a jetpack with a double shield and weapons at a settlement.


the scorpions only value is the rockets for killing goliaths which a scarab can do without missiles....
and it drives like a very heavy tractor.
I carry a scorpion as my spare, but I don't like it much. not having a useful radar makes me wonder why we even have it.
an L-6 is more than a replacement for the scorpions rockets.

if you want to get good on foot, that's a different story. but there are easier ways to do that.

one thing I have seen dozens of times is pirates and various soldiers being invisible, or being underground, or inside a wall.
for that reason, I use the srv until they are all dead
if I can't kill the tricky ones, I try to just stay away from them to finish the mission.

I have been killed by things exploding and were nowhere near me
died from dropping mats
dies from being sent into space and landing hard from an exploding electrode
died in ways I could not dream of
instancing sometimes causes things to shift, putting a awning type frame in front of my L-6 the instant I pressed fire, killing me and my srv
 
There are occasions when it is either hard to find a target or it is under some cover and a near miss will not do the trick. Thee are also some downsides from ship bombardments. Getting fined is just one of them.

Steve
 
Hi,
Okay, this might sound like whining... but these Odyssey support missions, where you get a power regulator and need to power on the settlement seem to be way too hard. These were fun in the beginning of Odyssey, I got lvl 3 suits and plasma weapons, and could do these missions with fun amount of challenge. The whole mission pays like 120K, and 60K for eliminating scavs. so it should not be that hard, paper ships yield that amount in bounty vouchers.

Then I missed a year, and came back to this, my face is being teabagged by those scavs who arrive on paper ships yet have like full lvl5 gear on foot. I arrive to the site, land on the pad and as soon as i get my feet out of the ship, got raided by like 10 scavs armed to the teeth, throwing grenades and killing me in 20 seconds, and i wake up on one of those pen ships, need to pay 100K... for what? Because scavengers attacked me and killed 3-4 of them? I even got bounty from their bodies... If they are already there, they should have been scattered all around the place, most of them inside. Or they should arrive later so I can a least seek cover.

Why is this so hard? Who can kill 10 of these when all attack at once and cannot even get off the ship? Okay I am not an FPS guru but this game is supposed to be fun and not scaled for those guys who play CS 24/7. I enjoyed playing the on foot conflicts there the attention of the foe is shared, but this is nonsense they all attack me and I do not have any NPC help.

Okay whenever I hit a wall in a game, I obviously think about that I am not doing it the way it is supposed to be done. (This often happens with Odyssey, where even the first engineer unlock needs 10 of opinion polls, where I spent hours seeking in hotels and spas but found nothing else than guards bullets in my bottom, whenever they caught me sneaking into rooms) But what is supposed to be done in a settlement power up mission? (or in any onfoot where the thugs cannot be hit using the SRV) The layout of the settlement has been done in a way that the SRV is not overpowered as it stucks everywhere... I cannot get NPC help. Need human helpers for ever mission? These are not group missions. Maybe I need to use the ships weapons? But those used to be not affecting on foot targets, yet would be fun to see those scavs eating my class 4 bullets size of a beer can. Or maybe I need to land far away and sneak in, trying to kill them one by one? (which is not possible without the suppressor).

I have the feeling that these NPC opponents are way overpowered. Feels like you go into a medium sec resource site with a medium engineered FDL or Python and instantly 10 elite anaconda jumps in to beat you. I think this is supposed to be fun... so some challenge but not like a wall.
Yeah, this changed a while ago (around this time last year? Can't recall now).

Now you have to take a slightly longer route in: land your ship between 2 - 5Km away, then SRV the rest. Disembark about 500-600m away, then bunny-hop in so it doesn't take you too long.

The more terrain there is and the more obscured the settlement, the closer you can get. Same with the SRV; I've found that I cannot get closer than about 300m in the SRV without triggering at least a few of them to go hostile.

I actually quite like the new mechanic because it feels more like an actual stealth mission - and I don't mind taking that extra bit longer since it's more immersive.

Don't know your actual ability/skill level but check out Ydiss' stealth guides (if you haven't already) - here's the Combat Stealth Training YT video. All the other videos are also worth a look if you've not seen his other stuff before. More information and help can be found in this forum thread The Ultimate Stealth Guide. I strongly suggest subscribing to his channel and ask if he'll do a video specifically about the mechanic involved in getting in to the settlement in the first place using stealth.

Hope that you get used to the changes - don't give up as the scavenger missions are well worth the effort.

If it makes any difference: I am terrible at FPS but using stealth I seem to be able to make up for it. Took out over 22 scavengers the other week from a mission when they just kept dropping.
 
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