Hello! I am here with a potential bug issue with Pack Hound Missiles not Firing
So a week or more ago I got 2 Pack Hound Missile Racks. They worked perfectly and I love using them.
I have since engineered them for High Capacity. That is the ONLY change I made.
At the moment, 1 rack can have 19 Missiles/ Clip
The other can have 21 Missiles/ Clip
Since I have engineered them, upon entering combat, I:
Please let me know if you can help!
Thank you!
So a week or more ago I got 2 Pack Hound Missile Racks. They worked perfectly and I love using them.
I have since engineered them for High Capacity. That is the ONLY change I made.
At the moment, 1 rack can have 19 Missiles/ Clip
The other can have 21 Missiles/ Clip
Since I have engineered them, upon entering combat, I:
- Full power into weapons
- Lock Onto a target and missile racks lock on as normal
- Fire both pack hounds at the same time (emptying both clips)
- Upon reloading both racks (19 and 21), ONLY the 19 will fire. The 21 rack will not fire at all; regardless of power in SYS/WEP/ENG; I have changed targets, retracted hardpoints and re-engaged them, changed fire groups. The 21 clip will only fire again once I go to a station and unequip them and re-equip them. But the same issue happens. Fires 1 clip of 21, reloads, then refuses to fire again.
Please let me know if you can help!
Thank you!