Panther Clipper Mk II Update | Available Now

Thank you! Already got me a few of Stellars for my main and alt accounts :)

But, can we please fix the Powerplay packages retrieval menu? It hangs just by opening if you have ranked up high, possibly >200. Maybe combine the rewards onto 20 or 30 packages so they're always available for cashing out. There are many reports for this in the trackers but here's one that's fully voted, and acknowledged by you: https://issues.frontierstore.net/issue-detail/73928
 
Servalan is pleased:

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The ship suffers from the same cosmetic design error as some previous ships: While pitching turns the thrusters in the correct direction (something that I think a previous ship didn't), rolling turns them in the incorrect direction.

Of course this is a purely cosmetic thing that you'll notice only if you are looking at the ship with the external camera while flying it, but still...
 
The ship suffers from the same cosmetic design error as some previous ships: While pitching turns the thrusters in the correct direction (something that I think a previous ship didn't), rolling turns them in the incorrect direction.

Of course this is a purely cosmetic thing that you'll notice only if you are looking at the ship with the external camera while flying it, but still...
They fixed it on the Corsair in this update, so put it onto the issue tracker. Might get fixed with Vanguards.
 
PC2 looks better than T9, flies better than T9, carries more than T9, jumps further than T9, is better armed than T9, has better shields than T9.... It's just BETTER

T9 is completely obsolete now this ship is available: better in every way and no rank grind like the Cutter.

Cutter is still faster and looks even better, has better armour and shields, but that capacity is the selling point. There's just no argument.
 
Cheers from Holidays at the Baltics and please test it thoroughly y'all.
For example, this is fuel consumption after 6 (SIX!!) jumps of 39-40 LY (empty, Titan FSD, no Guardian boost, thrusters and distro max size)

7mLLrAX.png


...and the SCO is by far the best ever in the game, stabile and cool and frugal.

It's much more agile and pleasant to fly than I've expected.

A crazy ship, this one.
 
PC2 looks better than T9, flies better than T9, carries more than T9, jumps further than T9, is better armed than T9, has better shields than T9.... It's just BETTER

T9 is completely obsolete now this ship is available: better in every way and no rank grind like the Cutter.

Cutter is still faster and looks even better, has better armour and shields, but that capacity is the selling point. There's just no argument.

Agreed. I'm surprised how well the PC2 handles, and the 7C fuel tank gives it a huge range. I haven't had chance to fully plan out the modules, but I'm currently getting just over 30ly jump with 1152 cargo, and 43ly unladen, which is fine for me. Might be able to squeeze some more out of it when I get chance to refit it slightly.

I can see that I'll be spending a fair few hours in the cockpit of this beast!
 
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With everything but the kitchen sink stripped out, underclassed, and engineered (not quite finished yet) and the pre-engineered SCO drive put in, I'm now at just under 24ly fully loaded with 1232T cargo or almost 43.5ly empty.

That'll do, pig. That'll do...
 
mine is sat in my fc playing chess with my cutter at the moment,i think they are both good ships,will engineer my panther later,i got the steller so just a trip to shin ra to swap some modules about.cheers elite team.
 
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