Yea thats interesting, probably will get better with the final build or maybe it has to be that way... could have to do with your PC maybe?
same here, i think the graphics memory got full and started to use lower resolutions. hope that they will improve on that. So that objects close to the camera always have best resolution.
(BTW same specs, except for 980TI (bought the 980 when there was no TI, yet [haha]).
Raise it as a bug. Looks like it hasn't streamed in the higher quality textures for some reason.
Yes, it's a feature, in that the game will use low-resolution textures when zoomed out. But it's a bug in that it should use high-resolution ones when zoomed in. It doesn't matter how big the park is; if you're zoomed in to that level it shouldn't be maintaining resources for graphical elements in other parts of the park, and if it is and that's causing the game to be unable to stream in the higher-resolution textures it again points to this being a bug. It may well be a known issue with larger parks and it'll get fixed in future updates, but then again it might not be something they've seen before and a bug report will make them aware of it.I honestly don't think it's a bug but rather a feature. Am already watching my FPS slowly drop over time, Can only get worse![]()
Yes, it's a feature, in that the game will use low-resolution textures when zoomed out. But it's a bug in that it should use high-resolution ones when zoomed in. It doesn't matter how big the park is; if you're zoomed in to that level it shouldn't be maintaining resources for graphical elements in other parts of the park, and if it is and that's causing the game to be unable to stream in the higher-resolution textures it again points to this being a bug. It may well be a known issue with larger parks and it'll get fixed in future updates, but then again it might not be something they've seen before and a bug report will make them aware of it.
Just posted my DXDIAG as requested on my alpha thread, Hopefully helps anyway, Thank you Andy :>
I also noticed the CPU capping at 100%, Being a 4790k overclocked at 4.7ghz and watercooled to sit at a temp of about 50c... That might be the cause
http://i472.photobucket.com/albums/rr81/darestwolf/test5.png
The game is designed to utilise the entire CPU's capacity. This has been discussed elsewhere.