I am missing a part of shooting sub-systems.
You can easily go without limpets by shooting the cargo hatch.. this will make cargo drop as well!
Great post,
I wanted to start as a pirate but didn't know how, now i have all the basics and i strongly agree with you to keep the marks alive unless they have a bounty.
Thanks
What is your view of piracy in PVP?
I figured I would answer this question as it is sure to come up in one way or another. It is a touchy subject with many points of view, many of which are valid even if I don't agree with all of them. So many people view PVP piracy with different definitions and opinions. I have performed very little piracy on other players as it really is not profitable for me. Anything I say here is my own view on it and is open for discussion however I would much like to avoid being flamed for it.
First thing is that player killing is not piracy. I really dislike when someone is attacked without any reason other than to be destroyed and they refer it to being "pirated". I think the term itself is too widely thrown around to describe any pvp that happens against traders. I also think that the person doing the killing has no right to call themselves a "pirate" as that alone misrepresents us real pirates in this game and gives us an even worse rep then we deserve.
Second I believe that communication between the victim and the pirate is essential. A message typed up in supercruse and sent right before an interdiction can help this quite a lot. When dropping out of supercruse it can become hectic and the time to properly pirate someone is severely limited, especially if they submitted and intend to run, then writing something up is not really practical for the pirate.
If a message was sent and the target still refuses to comply after dropping out of supercruse, such as hitting boost and taking evasive actions, then I believe the pirate has the right to perform a "mugging". Basically they have the right to disable the traders shields and stick a limpet to their ship. I do not believe this gives the pirate the right to extensively damage or destroy the vessel, and that defeats the purpose of the whole piracy in the first place. Also performing a cargo scan while this is happening is also advised so the pirate can see if the target is really worth it or not.
I also believe that limpets should always be used against other players. The reason for this when trying to blow open a cargo hatch the trader cannot really tell if that is what you are doing or if you are trying to kill them. Taking down shields, attaching a limpet, and holding fire while staying close is a clearer sign of the pirates intensions.
Lastly I believe that if a trader should die during an attempted piracy, then fault does not lie with the trader no matter what actions they took, but with the pirate and the pirate alone. I know there are many will may disagree with me here, but a dead trader is a clear sign that a pirate really does not know what he is doing or why he is doing it.
"But he tried to run!" There are tools to deal with that. "He turned to fight me!" There are ways of dealing with that as well. Killing a trader for trying to run puts the image in my mind of a kid who didn't get his way so now he is going to stop his feet and give you angry face. Of course many of them are not going to listen to you, and you can't really expect them too. If you do then you are nothing more than a fool. Likewise, a trader who turns to fight what should be a superior combat craft, should be disabled rather than destroyed, or damaged to the point of fleeing. At any time a clean trader dies to a "pirate" it is a display of a pure lack of skill.
Ok, i tried piracy.
I managed to destroy my targets hatch, but no cargo is dropped...what did i do wrong??
He had several containers Palladium on board, my scanner told me..
If you destroy the hatch it ceases to function and won't drop cargo. You need to take the hatch down 10-20% at a time and see if it starts dropping. Once it starts dropping stop shooting until it finishes dropping you can then continue shooting until it drops again or breaks.
It's a bit random so if you're shooting a smaller ship make sure you're targeting accurately or you could destroy the ship by mistake.
I have read several guides on piracy and they all start saying you should go to an Anarchy system because there you won't get a bounty when attacking people, but I tried this today (1st day of piracy in my recently acquired Clipper) and got a bounty anyway, and very soon my map was full of red triangles (security forces!). Are all those guides that I read too old? Has this changed? Is there any place where you can practice "safe piracy"?
I'm mainly looking to pirate NPCs, since in my time zone there are not many players online anyway...