People are asking for rollbacks on the RNGineers exploiters, shouldn't be the same to credit exploiters too?

Still 1b without exploiting the game takes MUCH MORE TIME than playing the game fairly.

Precisely why grey market money schemes are so popular. You realize people did the same for that other major time gate of ranks, right?

Perhaps it's more a statement on design issues with the game than anything else. And the fact remains that it takes far less time today to get to 1BCR than it did in the systems available at launch. So, those of us who have been around at since the original betas know all about the slow acquisition of money. It's better today, and if CMDRs are finding ways to move that needle faster--I'll go figure out how they did it and move my needle a bit farther along. Sure, some would like it to take decades to afford a top tier ship--bah, humbug. I don't agree there.

I do like, however, that the flight model absolutely requires a lot of practice. Just because you can afford a top tier ship doesn't mean you can fly it. That is a beautiful thing.
 
Oh c'mon not that thread already. Mods, this is at least the 5th thread on this, what about your policies on double topics?

OP, do you Need a justification for having used the engineers exploit or are you just jealous about others having more Money?

However, the main difference between those two aledged "exploits" resides in the fact Money exploits are commonly knows whereas the engineers one was hoarded and used only by a small Group, and is thus considered bugusing. Know the difference.
 
Credits don't buy you a direct advantage in combat. Engineering does.

/thread.

Yeah they do. Credits buy ships and modules and rebuys. Some ships are better than others. Some modules are better than others. The fact that engineering skews the inequality *even further,* does not take away from this irrefutable fact.
 
Making use of an obvious bug to engineer your ship is somewhat different to exploiting game mechanics that are working 'as intended' but not as 'desired' - an assessment made after the fact and in light of discovered edge cases.
At least that's my feeling and, it would largely seem, FDs feeling too.
 
I mean, I didn't did sothis/ceo etc exploits and because of that have many less credits than ppl who exploited these things, and bought the best ship/weapon etc.


Exactly the same as the exploit of RNGineers.

You learned nothing reading the forums in the past 2 weeks ?
1. RNGineers was classed as an exploit by FD, Quince wasn't (and Sothis wasn't either, you guessing?)
2. RNGineers was kept quiet among the few for their own personal gains to gank other CMDRs(because they are p poor PvPing 1 on 1) , where as Quince was available to all.

p.s. I am in no way advocating the Quince "exploit"
 
Not really, if someone has 30bil in game credits it does not affect my direct pvp interaction with him (it ight even stop him from combat logging because of 100x rebuys he can afford). But OP modded ship does indeed mess with my expiriance.
 
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I mean, I didn't did sothis/ceo etc exploits and because of that have many less credits than ppl who exploited these things, and bought the best ship/weapon etc.


Exactly the same as the exploit of RNGineers.

They aren't even remotely the same category of thing. Sothis/Ceos, etc, were all reliant on using in-game mechanics and basically playing the game exactly as Frontier intended it. The only thing wrong with it was that the payouts were imbalanced with respect to other areas of the game. This is entirely a game-balance issue and the responsibility is all on Frontier's end. Calling it a cheat or an exploit is disingenuous. You can argue that farming the heck out of these locations is contrary to the spirit of the game, and I'd be with you on that, but you can't really call it a cheat and expect to be taken seriously.

The God-Roll cheat involved doing weird things with the menu screen in order to deliberately glitch the game into giving you something that you would not otherwise be able to get. It is completely and unambiguously outside of the game's intended functionality and in fact subverts it. Anyone who does it *knows* full well that they are "tricking" the game into doing something it is not supposed to do.
 
Yeah they do. Credits buy ships and modules and rebuys. Some ships are better than others. Some modules are better than others. The fact that engineering skews the inequality *even further,* does not take away from this irrefutable fact.


It doesnt. If your opponent buys the same ship and modules then there is no advantage. The mere fact that you can do that is the reason why the so called credit exploits are a non issue. If you are saying that some one can purchase a better ship than you, then you are correct. However that has nothing to do with using an actual exploit and bug to further your gain above all others. So much of an advantage so that you give it a name and keep it a secret.

There is a difference between something being lucrative in the game and cheating. They were cheating and they will be treated as such. The so called credit exploits are only exploits because a very small but vocal multibillionare minority wont shut up about them. The very same people that are multibillionares because of said exploits. They dont like to share the mountain top so they act "benevolent" and endlessly campaign for extending the grind in every aspect.

Ceos/Sothis, quince, and Robigo where not exploits. The skimmers have been the only true exploit to date as far as credits were concerned because it relied on a code mislabeling/identification of skimmers as ships.
 
...

Ceos/Sothis, quince, and Robigo where not exploits. ...

They are if they're unintended ways of playing and advancing in the game. Whether or not they're "bad" and "actionable" by Frontier is subjective though.

I'm not a meta gamer though, so to me they seem ridiculous either way. I'm here to have fun playing as a galactic ranger and explorer in the Pilots Federation in the 34th century, not worry about meta gaming augmentation of that goal. If something doesn't make sense within the context of the game world, I avoid doing it. But that's neither here nor there really beyond giving me somewhat of a unique outlook, it seems.
 
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I mean, I didn't did sothis/ceo etc exploits and because of that have many less credits than ppl who exploited these things, and bought the best ship/weapon etc.


Exactly the same as the exploit of RNGineers.

Thargoids coming, wiping out the whole bubble.
Everyone will loose everything and start over in the new colonies founded by INRA in a stock sidewinder.

Continues.....
 
It doesnt. If your opponent buys the same ship and modules then there is no advantage. The mere fact that you can do that is the reason why the so called credit exploits are a non issue. If you are saying that some one can purchase a better ship than you, then you are correct. However that has nothing to do with using an actual exploit and bug to further your gain above all others. So much of an advantage so that you give it a name and keep it a secret.


Of course it gives you advantage in pvp having billions of credits by exploiting the game flaws. If I sit on 20 billions credits I don't care about rebuy and will pvp everyone without caring, if I have 100M left I can't be so careless or I risk losing all the money I made WITHOUT exploiting.

Having infinite rebuys is a huge advantage.
 
Thargoids coming, wiping out the whole bubble.
Everyone will loose everything and start over in the new colonies founded by INRA in a stock sidewinder.

Continues.....

You are joking but having an economy reset with much lesser stations working and exploits fixed, would improve this game a lot imo.
 
I'll make a trade, the 50 to 60 million I made in the Sothis/Ceos run (which was boring and the only CR "exploit" I used), for an explanation on the mega-exploit.

Including how it got there, who knew about it, why wasn't it fixed earlier, the number of players that used it, that it has been closed and taken away form those that have it, and what punishment they received.

Deal?
 
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Yeah they do. Credits buy ships and modules and rebuys. Some ships are better than others. Some modules are better than others. The fact that engineering skews the inequality *even further,* does not take away from this irrefutable fact.

tenor.gif


Nope, it still doesn't give me an advantage.

Example.

I win the euro-millions lottery.

Buy an F1 car.

Attempt to qualify in an F1 race. Utterly fail.

Even if I did fluke a 21st place start would it make me competitive? Absolutely not.

Even if I started the race, I'd probably be lapped several times even if I did finish.

Why? Because money doesn't buy you skill. Doesn't buy you experience. Doesn't buy you proficiency.

Doesn't matter if you're an ED trillionaire, you go against any of the guys that specialise in PvP and you're going to be bird food (even if you can afford to buy that cutter another 10,000 times).

gallery-1446087157-trump2.gif
 
They are if they're unintended ways of playing and advancing in the game. Whether or not they're "bad" and "actionable" by Frontier is subjective though.

I'm not a meta gamer though, so to me they seem ridiculous either way. I'm here to have fun playing as a galactic ranger and explorer in the Pilots Federation in the 34th century, not worry about meta gaming augmentation of that goal. If something doesn't make sense within the context of the game world, I avoid doing it. But that's neither here nor there really beyond giving me somewhat of a unique outlook, it seems.


I am not either and I havent really taken part in those supposed exploits. However I have seen the extreme impact it has had on normal missions payouts in the bubble itself. It is almost worthless to take trading/kill missions in the bubble now. At least much less than it used to be. So i dont like it when people ruin the game by calling something they dont like an exploit. It has consequences that extend beyond the perceived slight.
 
https://media.tenor.com/images/ec6c9e0dfc0e5b8332372a42b0b2dcff/tenor.gif

Nope, it still doesn't give me an advantage.

Example.

I win the euro-millions lottery.

Buy an F1 car.

Attempt to qualify in an F1 race. Utterly fail.

Even if I did fluke a 21st place start would it make me competitive? Absolutely not.

Even if I started the race, I'd probably be lapped several times even if I did finish.

Why? Because money doesn't buy you skill. Doesn't buy you experience. Doesn't buy you proficiency.

Doesn't matter if you're an ED trillionaire, you go against any of the guys that specialise in PvP and you're going to be bird food (even if you can afford to buy that cutter another 10,000 times).

http://esq.h-cdn.co/assets/15/44/480x268/gallery-1446087157-trump2.gif



man, if you can train more pvp dieing a lot but dont minding with rebuys you will git gud much faster, than if you have few rebuys and risk losing your ship. Is really obvious.
 
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