Petition To Allow CMDRs To Join Multiple Squadrons

...How?

Are we being given a facility or plugin to relay squadron comms to specific non-members?

Or are you assuming that all squadrons will have a designated "Commuications Officer" to relay comms manually?

I was replying to a post by someone saying with the introduction of squadrons he would miss the current conversations he has in discord, which as I've pointed out he can still have.

Anything else only exists in your head.
 
Signed.


Multiple guild membership with corresponding representation toggle has been around for nearly a decade in other games.


Almost wish some FDEV employee would set up an OFFICIAL ELITE DANGEROUS DISCORD and then set up channels for each pmf, gameplay style, mode, etc.

Oh well.
 
Agreed.

The whole concept of "loyalty" is meaningless if it's an automatically default enforced thing by the game. If some Squadrons want to demand exclusivity then let them do that by refusing to admit any members who are also involved with other squadrons. If other squadrons want to have allegiances or just act as more open-ended organizations they should have the freedom to do so. It's dumb to think you shouldn't be a member of the Fuel Rats and Canonn at the same time, for example. I can be a member of the Carpenter's Union and simultaneously a member of the Audobon Society and the Catholic church.

This "enforced monogamy" with squadrons is clearly nothing to do with good design and everything to do with what is easiest to program and keep track of. We're for sure NOT getting multiple squadron membership anytime soon, because it would require a bunch of new UI solutions and probably changing a lot of how data works behind the scenes. And that's a shame. It should have been built properly from the beginning, but I think the best we can hope for are half-measures and quick-fixes to make the problem more manageable. Either that or Squadrons go right in the toilet from day 1.

No its about being able to identify friend and foe on sight.
 
I was replying to a post by someone saying with the introduction of squadrons he would miss the current conversations he has in discord, which as I've pointed out he can still have.

Anything else only exists in your head.

And that is the biggest problem with squadrons. FDev is competing with discord here, so they need to deliver something where people look at what they've been doing for the past three years and say, yeah this is better than discord. If squadrons has any problems where the solution is to use discord, they've lost. If I have to use discord for this one (not very rare) case, why not just use it for everything.
 
/Signed

I thought the idea for squadrons as a ways and means for people to work towards common goals and communicate effectively

I thought there might have been CG squadrons where people could join,
Share tips and locations as well as find Cmdrs to wing up on an Ad Hoc basis, just as there being Squadron for events and expeditions to build on that sense of community

As well as a Cmdr belonging to a Faction/Power squdron and or a Service squadron like the Fuel Rats and the like.

Joining communities and keeping in the information loop
 
As well as a Cmdr belonging to a Faction/Power squdron and or a Service squadron like the Fuel Rats and the like.

You bring up an interesting point here... someone a few hours ago was asking to be able to see a given player's entire allegiance history. What happens if someone is both a fuel rat and a member of a BGS group, and they get assigned to refuel someone from a competing BGS group? Would the one asking for fuel demand to be assigned a different rat?
 
You bring up an interesting point here... someone a few hours ago was asking to be able to see a given player's entire allegiance history. What happens if someone is both a fuel rat and a member of a BGS group, and they get assigned to refuel someone from a competing BGS group? Would the one asking for fuel demand to be assigned a different rat?

If they called the fuel rats they won’t be in much position to negotiate.
 
If they called the fuel rats they won’t be in much position to negotiate.

It all depends on how serious they are about allegiances. Death before dishonor and all that. I mean, in real life people have refused medical help because it came from the wrong kind of human being. So in a game where it's all made up, I'd expect this to be more prevalent.
 
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No thanks.

If wars, alliances and such are a thing, it'll mess it up if you can somehow be on both sides. Plus you'll have to display multiple squadron tags...

However, you can have multiple jobs and belong to multiple organisations and clubs. The question is, is the purpose of squadrons only to fulfill combat scenarios or is it meant to be used in a wider perspective to group together players with other goals? Deep space miners, explorers, traders, etc. Perhaps there's a trading company and another mining company, and one player would like to belong to both depending on what they're playing at the moment. Now, the problem is rather that having two or three jobs is possible, you can't have conflict of interest where you work for two competing companies. And that perhaps could be solved with some "category" selection, like "Combat", "Trading", "Exploration", ... and you can't belong to two of the type.
 
I am not a fan of people being "members" of multiple groups. It gives the impression that player groups are mere communities, not people working together as a unit.

So, my suggestion would be two-fold:
1. Allow the creation of Communities in addition to Squadrons. Canonn, DWx, Fuel Rats, FUC, etc are all examples of entities that perhaps aren't really squadrons, but consists of players from different groups coming together to do things outside of their core group activities. Cmdrs could "pledge" to Communities, just like they can for Minor Factions. Not really sure if there should be a limit to how many communities players can join, but that's probably more of a coding issue than anything else.

2. Allow Squadrons to ally with other Squadrons, not just Minor Factions. This would preferably come with a designated colour code on the scanner for cmdrs in an allied Squadron.
Alternatively a "support" function could be implemented, where you can be a member of one Squadron (which also determines your tags), but can "officially" support one or more other squadrons. Not sure where that would be displayed for other cmdrs though, but a new tab somewhere in the lefthand panel among all the other scan related info would be appropriate.

^yes, sounds like some people are conflating squadron membership with activity of the day. It could be useful, however, to have an 'allied/affiliated' option to allow people to temporarily (at guild leader/officer discretion) join a squadron chat/comm during a session without being a full member - so you may have a dozen X squadron members working towards something, with some allied individuals from Q, Z and R squadron all pitching in, temporarily (session) part of chats, comm, etc. but still showing their own squadron tags.
 
And that is the biggest problem with squadrons. FDev is competing with discord here, so they need to deliver something where people look at what they've been doing for the past three years and say, yeah this is better than discord. If squadrons has any problems where the solution is to use discord, they've lost. If I have to use discord for this one (not very rare) case, why not just use it for everything.
Discord is obviously a lot better since you can belong to multiple groups in there, which you can't in squadrons, so squadrons will never be able to compete.
 
It all depends on how serious they are about allegiances. Death before dishonor and all that. I mean, in real life people have refused medical help because it came from the wrong kind of human being. So in a game where it's all made up, I'd expect this to be more prevalent.

Then that’s on them. Fuel Rats are an NPO of sorts. They go out of their way to help others. If that help is refused, then they can well call in a friend of their own or face a Rebuy. I doubt it’s any skin off their backs. On a side note, when Fuel Rat System was under assault a massive number of players from all over the place joined together and helped save their minor faction from losing control. Discord was a part of helping to spread the word and organize people throughout. In the future, if squadrons are allowed to interact officially with one another, they could help with things like this in game.
 
Discord is obviously a lot better since you can belong to multiple groups in there, which you can't in squadrons, so squadrons will never be able to compete.

I can be done, or at least attempted. An extreme example is what star citizen did for their built-in voice chat, which (in typical over the top star citizen style) is to hook it up to a webcam and have it figure out your facial expression, so the game can map it on your avatar: if you smile in real life your avatar will smile as well, if you frown it will frown and so on. It's not new (other games have had that for a few years now) and I have no idea if anyone other than youtubers are going to be using it six months from now, but it's a good example of something that Discord doesn't even try to do.
 
A big 'meh' from me, which is to say I don't care.

BUT, I wouldn't be surprised if the idea is impractical in the short term from a UI or other perspective, e.g. the squadron tag/s appearing against the CMDRs name, or organising the ranks/hierarchies or even the messages tab.
 
And that is the biggest problem with squadrons. FDev is competing with discord here, so they need to deliver something where people look at what they've been doing for the past three years and say, yeah this is better than discord. If squadrons has any problems where the solution is to use discord, they've lost. If I have to use discord for this one (not very rare) case, why not just use it for everything.

It'll operate as part of the game discord can't really compete with that and doesn't really need to. It'll carry on as a supplemental thing for those who want it much as it is now.

Inara will be the same as its a notice board for current PMF objectives and discussion, in game or out. It's also a handy info resource.

Extra's not replacements.
 
It'll operate as part of the game discord can't really compete with that and doesn't really need to. It'll carry on as a supplemental thing for those who want it much as it is now.

Inara will be the same as its a notice board for current PMF objectives and discussion, in game or out. It's also a handy info resource.

Extra's not replacements.

All I know is that a few years ago when my IRL friends still played ED, I'd try to get them to use the builtin voice chat because IMHO it sounds amazing, but they always went back to discord because it sounded clearer and was also more reliable.
 
All I know is that a few years ago when my IRL friends still played ED, I'd try to get them to use the builtin voice chat because IMHO it sounds amazing, but they always went back to discord because it sounded clearer and was also more reliable.

It doesn't really matter, if discord is better or they prefer it for voice chat people will stick with it and use squadrons as well anyway. Choice is good.
 
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