Any (effective) ftl travel would allow logical paradoxes, so you still need a mechanism to deal with these – parallel universes, hawkins chronological protection conjecture, special frame of reference, etc.
The game is based on arbitrary magic. Both in ignoring known physics and breaking the known universe.
(BTW I thought star trek used the special frame of reference (aka sub-space) 'mechanism'.).
The game is based on arbitrary magic. Both in ignoring known physics and breaking the known universe.
(BTW I thought star trek used the special frame of reference (aka sub-space) 'mechanism'.).
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