Piracy - interaction & the player base

I'm pretty sure you wont get a pirate more friendly than me, even when i watch your stream i usually think you are far more nasty than me..just saying ;)
Fair enough. I'm usually only nasty killy after the potential interaction part has gone though!
 
I think the old python worked for piracy, it was fast enough to catch everything that wasn't a clipper/cobra or at least keep up and it could handle pairs of hunters as tradeoff for its huge costs, the post nerf one however is too slow to catch engine upgraded T6's and asps, thats two of the heaviest traffic ships off limits, it also can't handle pairs anymore and is If i'm figuring this correctly, the only non lakon ship that is both mass locked and too slow compared to anything that would pick it out.

Yup totally agree. So i suppose its now the Asp and you cant stream or you'll die to stream snipers...great. ;)
 
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I honestly think it was a mistake to make the best cargo ships in the game (Clipper, Python, Anaconda) also almost unpirateable.

Pirates should have as many targets as possible, so the individual player doesn't get pirated too often. Right now, bringing a type 7 to yembo means you can easily get pirated twice on one trip, while my Clipper is now at 24 runs, being pirated only once - and escaping easily.


Maybe wings will improve the whole thing, when you can jump an Anaconda with 4 cobras it doesn't matter if you don't masslock it. You'll still get through the shields and cause massive damage.
+1.

To be fair, you can pirate Pythons in Pythons, or even in Clippers/Asps, though if you're in a Clipper/Asp and they fight back it can be unideal.

I think wings + fixed submission mechanics may make things more interesting. A pack of Corbas could do nasty things to a lone Python/Conda if they couldn't just submit->jump. Clippers are still safe probably... I guess the only way of fixing that is to tweak speeds so that the Cobra/Viper are faster, or the Clipper is slower.

I actually think the whole game would be better if every ship was 20% slower than it is right now, compress the fights a little bit and make faster ships less good at running.

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Yup totally agree. So i suppose its now the Asp and you cant stream or you'll die to stream snipers...great. ;)
I don't think a stream-sniper has ever killed me in my Asp. I may be wrong, but I don't think so.
 
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+1.

To be fair, you can pirate Pythons in Pythons, or even in Clippers/Asps, though if you're in a Clipper/Asp and they fight back it can be unideal.

I think wings + fixed submission mechanics may make things more interesting. A pack of Corbas could do nasty things to a lone Python/Conda if they couldn't just submit->jump.

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I don't think a stream-sniper has ever killed me in my Asp. I may be wrong, but I don't think so.

I think the issue for me is wings is going to buff small ships basically, I mean i'm sure you'll see groups of large ships but they stand much less to gain and risk much more in comparison, whereas if you ignore mass lock a moment i'd favour almost any ship pair vs any other ship atm
 
@subynk

maybe think about a ship downgrade and give it another whirl. i downgraded from python to cobra again. python is stored away should i feel the urge to trade again (doubt it) or for trade in once new ships arrive.

saying this because after 1.1 cobra is the preferred ship for pirates and maybe even BHs (not sure on that), you see a lot of them around and thus are "fair game" in one. i see why you used the pyhton, but consider you A. spook ppl with it and B. just draw too much ppl in that just want to pewpew that big target. maybe a low profile approach would help your cause.
 
I don't think a stream-sniper has ever killed me in my Asp. I may be wrong, but I don't think so.

I have had 2 pythons that stream snipe me most times i try to stream of late they work together also an anaconda.

The worst are the 3-4 pack of players all working toward sniping you. Its easy to avoid 1-2 but some wait in cruise while others fight and then they get you when you jump back into cruise or other systems.

Makes streaming almost impossible and ive had to not stream much for last 2-3 weeks because of it. Also be aware they use other popular streamers chats to organise to kill you;)
 
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I think the issue for me is wings is going to buff small ships basically, I mean i'm sure you'll see groups of large ships but they stand much less to gain and risk much more in comparison, whereas if you ignore mass lock a moment i'd favour almost any ship pair vs any other ship atm
Yes - I think 2xany combat ship bigger than an Adder (ie. Viper+) should beat 1xanything else right now, assuming nobody runs. This is the result of changed shield cells IMO. You can't tank damage at all any more, so if one goes evasive while the other goes full DPS, you'll be taking hits pretty quick. Even in bigger ships the best defense right now is not to be hit.
 
no idea, they aren't that common but i also can't see why you wouldn't upgrade thrusters as soon as you could, it makes the whole thing faster = more $$ lol

Docking computer doesn't care how good your thrusters are :)

Yes - I think 2xany combat ship bigger than an Adder (ie. Viper+) should beat 1xanything else right now, assuming nobody runs. This is the result of changed shield cells IMO. You can't tank damage at all any more, so if one goes evasive while the other goes full DPS, you'll be taking hits pretty quick. Even in bigger ships the best defense right now is not to be hit.


Looking at the Traffic report for Yemba, it feels like a buff to smaller ships is in order. Clippers are more common than Cobras, Pythons are more common than haulers adders vipers and Eagles combined.

Unless the design philosophy of this game is to leave smaller ships behind once you've got 10 million credits?


Would you pull over a hauler in your Python?
 
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@subynk

maybe think about a ship downgrade and give it another whirl. i downgraded from python to cobra again. python is stored away should i feel the urge to trade again (doubt it) or for trade in once new ships arrive.

saying this because after 1.1 cobra is the preferred ship for pirates and maybe even BHs (not sure on that), you see a lot of them around and thus are "fair game" in one. i see why you used the pyhton, but consider you A. spook ppl with it and B. just draw too much ppl in that just want to pewpew that big target. maybe a low profile approach would help your cause.

Yea if i was going to stick at pirating then i would defo downgrade but like i said, i only did it for some multi player interaction and to be honest i think i got more of that as a bounty hunter lol

Think ill take bit of a break in general and when i return hopefully players will have started using the coms system and the game may have come alive a bit, no point in me trying to force interaction/multiplayer aspects into a player base/game that doesn't seem to want it :)

Think iam spoiled by other games where people are mostly playing for interactive fun and multiplayer experiences rather than credits etc.
 
positive interaction with another python for the first time ever... thankyou kind sir at least there has been one, and yes Quineloe i think if they wanted people to stay in a ship that fit them they didn't, as everyone migrates to larger ships I jumped in yenbo yesterday and had 5 anacondas 4 pythons on scanner.

Part of the reason that is the money printer that is trading though :/
 
If I could be bothered to join open I wouldn't even know how to chat to another player tbh.

ED isn't an MMO it isn't built that way there is little point to communicating what is the outcome. When I jump to another system we could be in a different instance. We have no need to co-operate. Hence why I've never bothered with open. Will probably start when wings hit because then I can play the game with my mates.
 
Looking at the Traffic report for Yemba, it feels like a buff to smaller ships is in order. Clippers are more common than Cobras, Pythons are more common than haulers adders vipers and Eagles combined.

Unless the design philosophy of this game is to leave smaller ships behind once you've got 10 million credits?

Would you pull over a hauler in your Python?
In that case if they fix submisison + add wings, things are going to get interesting for the big ships if they don't have buddies. Don't misunderstand me, I like smaller ships, and I think they should have their place even if you can afford something bigger, I'm just not sure that numbers aren't a bit too important right now. A lone ship, even the most awesomist one, is at a massive disadvantage against much smaller ships at the moment if the smaller ships have a clue.
 
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I don't want a safe trader environment but I've never met a pirate while playing as a trader. Every interdiction has resulted in a player killer trying to destroy my ship without warning, or a player firing off a pre-programmed threat then destroying me as I try to respond. So I agree that the players haven't been much more interactive than the NPCs.

There are, however, many reasons a player won't respond which apply to traders, pirates and bounty hunters. Some could be solved by having a cool-down period after interdiction when both ships are recovering and the only thing players can do is chat. For others there are valid reasons for not chatting.

In game reasons:
PvPrs who think RP is lame and insist open is just a killing field.
In a rush to finish a mission (or whose cockpit has been smashed) who just have to escape ASAP, running out of time.
Traders/pirates reluctant to reach for the keyboard as they've been repeatedly destroyed regardless of how they react. Heart thumping panic doesn't inspire typing texts.

Technical reasons;
Didn't receive/notice your message.
You didn't get their reply.

Out of game reasons.
Are children told not to talk to strangers.
Wearing Oculus Rift (can't read the blurry text, can't touch type, etc.)
Speak a different language.
Dyslexic.

It might help to have flags you could set for language, RP, comms ability, etc and instancing like players together although there are groups for that already. There's no easy cure for the others though. If you want a better RP experience then group play is your best bet.

Personally, sometimes I just don't want to talk to anyone. That's why I'm out in the sticks trading and planning for a grand tour of uninhabited space.
 
If I could be bothered to join open I wouldn't even know how to chat to another player tbh.

ED isn't an MMO it isn't built that way there is little point to communicating what is the outcome. When I jump to another system we could be in a different instance. We have no need to co-operate. Hence why I've never bothered with open. Will probably start when wings hit because then I can play the game with my mates.

Indeed, i think i got a little confused by the "Epc multiplayer" tag line and actually thought when release came round that we did have a vertical slice of the game during Alpha/beta rather than this being it..a one player experience with a few commanders floating about ;)

Anyone will know by my post history i'm a total Elite fan boy/knight whatever you wanna call me and its a shame that i now am feeling this way :(
 
Indeed, i think i got a little confused by the "Epc multiplayer" tag line and actually thought when release came round that we did have a vertical slice of the game during Alpha/beta rather than this being it..a one player experience with a few commanders floating about ;)

Anyone will know by my post history i'm a total Elite fan boy/knight whatever you wanna call me and its a shame that i now am feeling this way :(

I'm much the same way, especially as yet another python just chose to fight then logged off when he was getting trashed :/ i mean what's the point.
 
I'm much the same way, especially as yet another python just chose to fight then logged off when he was getting trashed :/ i mean what's the point.

Only managed to kill one player python in game without them combat logging in the last 2 months, so many python/anacondas combat log now its getting silly...Maybe i'm unlucky but i think not.

But then they are the same stream snipers in pythons i fight every time i log so i shouldn't expect any sort of decency from them anyway i suppose.
 
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I'm trading in a Python these days. I don't get interdicted much, just the occasional NPC that I dispatch quickly. I got interdicted by some guy in a Viper the other day. I didn't have any cargo at the moment and we had a bit of a chat before I went on my way. That was the exception though. If people knew I'm not that good at combat, I'd probably get interdicted more often.
 
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