Fair enough, and good point. But a game can't be all things to all people. I don't go onto Farmville and WoW trying to make it more hardcore, after all![]()
The good thing about Star Citizen and No Man's Sky coming out will be the odds that one of them fit more in line with player's expectations of consequences, and time will sort out the rest.
I have sort of a passing interest in MMO history and development so that's why I'm so active in threads like these. The interesting thing to me is that this game has so many people vocally pushing from a strictly PVE perspective. In any typical multiplayer game, I'd expect that. But this one sort of pushes you to have special consumer accessories to play well. I imagine the number of players that have a HOTAS, head tracking, etc. is very high. That would sort of imply that they're on the upper end of the spectrum re: hardcore vs. casual. But it seems it didn't turn out that way, or at least not to the extent that I personally expected.