Pirates attack me without asking for cargo

As the title says, they just pop in and start shooting. This has happened the last two times I have encountered a pirate. Before that they asked for cargo.
The first time I tried to steer for the escape vector, but failed, the pirate appeared and started shooting. The second time, I hit the X key and cut speed to zero; the pirate appeared and started shooting.

Is this a known issue? Am I doing something? I would really appreciate some help here.
 
As the title says, they just pop in and start shooting. This has happened the last two times I have encountered a pirate. Before that they asked for cargo.
The first time I tried to steer for the escape vector, but failed, the pirate appeared and started shooting. The second time, I hit the X key and cut speed to zero; the pirate appeared and started shooting.

Is this a known issue? Am I doing something? I would really appreciate some help here.
Since I got to combat elite sometimes they just say they will kill me and sort it out afterwards. Have you passed elite in combat maybe?
 
Depends. Is it a mission hunter? Those will often just go you. And as mentioned there is the occasional psycho that will attack for no reason.
 
why would you assume they are pirates? perhaps they are just normal murder hobos. On avg, it's likely not worth any combat ship's time or even wing that maybe could hold cargo to steal someone else's cargo. It's likely just more fun to cause chaos and kill space truckers.
 
Since I got to combat elite sometimes they just say they will kill me and sort it out afterwards. Have you passed elite in combat maybe?
I don't really know what that means, but the only thing I have ever killed were the target drones in the tutorial, so I am guessing the answer is no...
 
Fight or flight.

I always win the interdiction minigame against NPCs. After you win a couple of times, the game gives you a break from them.

However, I'd look at it as an opportunity to learn some basic game mechanics.

Flight
Submit to interdiction by zeroing your speed, and as soon as you drop from supercruise, go max thrust and start boosting continuously away from your attacker.
The Cobra is pretty quick anyway, but with Class A thrusters you can just fly "a bit" evasively whilst boosting away. An upgraded power plant and distributor will give you more energy and faster boost recharge.
NPCs equip to your combat/trading level, and won't be using the kind of gear to keep up. Once you've put 5km between you and them, you can just engage frameshift and away again.

Fight
The Cobra MK3 is a good multirole ship, and does have decent weapon slots. Upgrade your power plant, distributor and shield class. Add a hull reinforcement if you have a spare slot. Add two medium multicannons and two small beam lasers - start with gimballed for autotracking. In fire control, assign beams to your secondary fire, and multicannons to primary.

When interdicted, target their ship, and decide if the fight is worth it. If the NPC is rocking a medium gunship like a Python or Fer-De-Lance then running is the better option :)
If they are in an Eagle, Viper, Diamondback or similar, then definitely game on. Keep your ship speed "in the blue" for maximum manuverability. Follow them round and round, strip their shields with the beams, then finish off the hull with multicannons.

That's about as easy as we can make it for you :)
Happy flying, commander o7
 
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Back before I could be bothered with engineering, I found a shield in a class 4 slot and HRPs in the smaller slots (leaving 32t for cargo) did the job pretty well in a Cobra mk3- that was before we got the extra class one slots as well.

As for the pirates being trigger happy I do remember one quote from an NPC though

"I'm not one for scanning. I'll just blow you up and scoop through what's left."

So shoot first ask questions later is intended behaviour.
 
As the title says, they just pop in and start shooting. This has happened the last two times I have encountered a pirate. Before that they asked for cargo.
The first time I tried to steer for the escape vector, but failed, the pirate appeared and started shooting. The second time, I hit the X key and cut speed to zero; the pirate appeared and started shooting.

Is this a known issue? Am I doing something? I would really appreciate some help here.
It's not an issue, it's how the game works. Some pirates just attack. Same for opposing powers, they just attack and you have to deal with it.

If you keep getting killed, beef up your shields and thrusters so you can get away easier. Or if you're like me, get better weapons and make pirates regret they ever laid eyes on your cargo...
 
I have noticed some odd NPC behaviour since TB update 1 or 2 dropped.
I am tagged by the NPC on the way to the Colonisation Ship/Construction Site, but no attempt is made to interdict.
However, on the way back to my FC or station the same NPC tags me again, and tries to interdict.
If I submit the NPC tells me to drop my cargo (difficult, as I am not carrying any) and then starts shooting.
This happens consistently every time I am tagged on the way to deliver. It's as if there is some "carrying cargo" flag which is still active after I have made the delivery. This did not happen before, even during a trade CG, and I have been playing for a number of years.
 
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