Fer-De-Lance
http://coriolis.io/outfit/fer_de_la...30i0n4a5e032o69.AwRj4yrI.CwBjEZJAmXbBIoGZlA==
5D thrusters (385.9 tons, Flight Assist On)
Turn speed (optimal, 0 pips): ~120 m/s
Turn speed (optimal, 4 pips): ~145 m/s
Turning time (optimal, 0 pips): 13.6s
Turning time (optimal, 4 pips): 11.3s
Turning time (0 m/s, 0 pips): 32.5s
Turning time (0 m/s, 4 pips): 26.4s
Turning time (top speed, 0 pips): 43.4s
Turning time (top speed, 4 pips): 19.3s, drifts
Top speed (0 pips): 229 m/s
Top speed (4 pips): 271 m/s
Boost (0 pips, 1 boost): 365 m/s
Boost (4 pips, 1 boost): 365 m/s
Boost (4 pips, 2 boosts): 365 m/s
0 -> 229 (0 pips): 9.5s
229 -> 0 (0 pips): 10s
0 -> 271 (4 pips): 11.8s
271 -> 0 (4 pips): 11.8s
5A thrusters (397.9 tons, Flight Assist On)
Turn speed (optimal, 0 pips): ~130 m/s
Turn speed (optimal, 4 pips): ~152 m/s, drifts
Turning time (optimal, 0 pips): 12.3s
Turning time (optimal, 4 pips): 10.7s
Turning time (0 m/s, 0 pips): 30.2s
Turning time (0 m/s, 4 pips): 34.4s
Turning time (top speed, 0 pips): 39.8s
Turning time (top speed, 4 pips): 18.0s, drifts
Top speed (0 pips): 254 m/s
Top speed (4 pips): 300 m/s
Boost (0 pips, 1 boost): 404 m/s
Boost (4 pips, 1 boost): 405 m/s
Boost (4 pips, 2 boosts): 405 m/s
0 -> 254 (0 pips): 9.4s
254 -> 0 (0 pips): 10.1s
0 -> 300 (4 pips): 11.0s
300 -> 0 (4 pips): 11.7s
To-do:
Yaw, assisted turns, Flight Assist Off
optimal = exact center of the blue zone
drifts = ship loses "traction"/control while turning and starts sliding/spinning out, severely slowing down the turning (because the thrust bar goes outside of optimal)