Planet Zoo - 1.0.2 Update Notes

Still not fixed and broken since launch but worked perfect in beta is the ambience speaker, still no sound coming from it no matter what you select, is it that hard to fix this ?

We still didnt get many requested options for sandbox mode as listed here https://forums.frontier.co.uk/threads/sandbox-options-request.527960/
Many of which were available in planet coaster and which were expected in this game to make sandbox more enjoyable for us that like to make our dream zoo's. But i see its being worked on so i have high hopes.

Thanks frontier.
 
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Chante Goodman

Community Manager
Frontier
Still not fixed and broken since launch but worked perfect in beta is the ambience speaker, still no sound coming from it no matter what you select, is it that hard to fix this ?

We still didnt get many requested options for sandbox mode as listed here https://forums.frontier.co.uk/threads/sandbox-options-request.527960/
Many of which were available in planet coaster and which were expected in this game to make sandbox more enjoyable for us that like to make our dream zoo's.

Hi FunGaming, as we said at the bottom of the post, we are working on introducing some Sandbox Mode additions and hope to include them in the next update. Thanks!
 
First minutes playing with latest patch feels much more fluent like before (6k visitors). Looks like a good job.
However, since approx 1 hour the Franchise animal market seems very dry, not even any bot listings for animals like peacock or buffalo (having applied many kind of filter combinations for over 30 minutes). Streamers on Twitch have the same issue.
 
Hi FunGaming, as we said at the bottom of the post, we are working on introducing some Sandbox Mode additions and hope to include them in the next update. Thanks!


Yeah i saw that too late, updated my post. Thank youso much Chante and team. Looking forward to those options.
Any update on when the ambience speaker will be fixed though, it kinda ruins the purpose to even have it as it doesnt work
 
This is a nice list, but I would have thought the poo bug would have been a top priority. Poo getting stuck under water, under shelters and some trees is really annoying when you have to move those things out of the way every few minutes. And draining a river so it can be cleaned is also a huge pain since often you can't even refill it to it's prior level.
 
Thank you for the update! One issue I've been having:

I have a 4k monitor at 75hz, and in Franchise Mode the Habitat animal trading menu loads really smoothly and cleanly - but the Exhibit animal trading menu does not. It's low resolution, slow, and painful to use.

Other users have reported this issue, and apparently a temporary fix is changing the refresh rate of your monitor to 60hz. Seems it's been around since beta. Could you look into it?

Thanks!
 
Fixed case where pressing X would stop toggling between rotate and movement in advanced movement mode.

The other broken building hotkeys (like F, V and SPACE) are still on the list right? Really crimping my style not having those as they were KEY to the way I build my rock formations :(
 
Thank you for the update and that many fixes, but sadly I am still getting the connection issues with the franchise sever while playing. :(
 
Thank you for putting out another patch (pretty beefy) relatively quickly :) I appreciate that you are working to improve the game so it can be the game we all know it's capable of being. Great to see that herding should hopefully improve and that wolf pack sizes were balanced better. Can we confirm that other animal socializations (like grooming, play, and babies staying near mom) will also be worked on in a future patch? If it's going to take some time I completely understand, just want to know that it is still something coming down the pipeline.


Appreciate the work from the devs, I know it's probably hard to see all of the complaints but it's only because we know what Frontier can do and want this game to live up to it's potential!
 
Hayo zookeepers!

Thank you for all of your wonderfully useful feedback regarding Planet Zoo so far! Thanks to all the reports our community have made, we've been able to implement a wide variety of fixes. We hope that Update 1.0.2 improves your Planet Zoo experience, but please continue to talk to us on the forums and file reports in the Issue Tracker if you feel you're experiencing an issue that has not been addressed.

Here's the Update Notes:

Animals
  • Fixed a number of cases where animals might ignore food placed in their habitat.
  • Fix for animal shake behaviour which could lead to them temporarily getting stuck.
  • Fixed issue where going from water to climbing frames could get animals stuck in a loop.
  • Fix for boxed animals reporting that they are escaped incorrectly.
  • Fix for animals walking on water when using climbing frames in water.
  • Fix for animals jumping incorrectly, which could lead to them becoming stuck on shelter roofs.
  • Animals group together more often to encourage herding.
  • Improvements to animals boxing unexpectedly.
  • Increased population and sex limits of Timber Wolf and African Wild Dog allowing for larger, relatively peaceful packs that still Alpha fight infrequently.
  • Fix for some animals being pushed through the floor when being tranquilised.
  • Fixed discrepancy in how Exhibit Animal welfare was being reported.
Staff
  • Fix for Staff getting stuck when navigating.
  • Fix for Vet getting stuck when Vet and Caretaker were both sent to do the same job.
  • Fix for Mechanics navigating to vandalised objects they shouldn't be able to reach.
  • Fix for Mechanic sliding whilst repairing objects.
  • Vendors will now leave newly placed shops if they are unpowered.
Guests
  • Fix for guests getting stuck when navigating.
  • Guest thoughts about ticket prices should now update more quickly.
  • Reduced loss of guest happiness from bad education sources.
  • Fix for guest thoughts reporting animal visibility incorrectly; guests will report good views!
Sandbox Mode
  • Added option to limit guest numbers; you can find this setting under Settings - Game - Current Save Settings (as a tick box).
Stability
  • Multiple crash and stability fixes.
Franchise Mode
  • Better notifications for failed connections.
  • Fix for guest avatars showing no name.
  • Seriously injured animals can't now be traded.
  • Locked the entrance gates so they can't accidentally be deleted.
  • Fixed issue with friend list sometimes populating incorrectly.
  • Added an icon to the Animal Exchange which will mark animals with albinism/leucism.
  • Optimisations on server load.
Career Mode
  • Stars should now show correctly on Career Mode saves.
  • Fixed an issue causing the 'raise barrier height' objective in Scenario 1 to not complete when multi-selecting barriers.
  • Added hint for Scenario 3 to locate workshop objective.
  • Fixed Scenario 3 objective logic to include Giant Pandas that have already been sent to Quarantine.
  • Stopped Scenario 3 Giant Pandas being able to be released to the wild.
  • Changed Scenario 5 bronze education objective to use star rating.
  • Updated time of day in Scenario 8.
  • Fixed issue with tutorial hint tips disappearing.
Building and Editing
  • Fixed case where pressing X would stop toggling between rotate and movement in advanced movement mode.
  • Fix for placement options not showing for duplicated objects
  • Enable setting flexicolour for multiple items in group edit mode.
  • Copy and pasting education objects now retains the assigned education topic.
  • Fixed issue where deleting and undoing deletion of facilities and power sources could cause the facilities to be incorrectly unpowered.
UI
  • The Trade Centre should now report animals' correct 'source' information.
  • Fixed some errors in the Zoopedia regarding age of maturity.
  • Y axis on finance graph now reports figures above £100,000 correctly.
  • Fix for sorting Exhibit Animals by species.
  • Fixed issue when saving a blueprint with quotation marks in the name would cause them not to show up in game.
  • Added bar to transport ride UI to show wear and tear.
  • Fixed unresponsive UI elements when clicking off Zoopedia.
  • When locating an animal in the animal management menu it will now open the animal's information panel.
  • Animal information panel enrichment bar now shows correct value.
  • Switched the position of Staff thoughts and Staff needs in their info panel.
  • Notifications for Staff not being able to find Staff Centre or Keeper Huts are now red and pop out.
  • Fix for animal information panel not updating to dead animal information panel.
  • Added alerts for inaccessible Power and Water Treatment Facilities.
  • Fixed discrepancy in loan repayments being reported incorrectly.
Barriers
  • Animals can now escape via climbable chain link fences.
  • Fix for animals pouncing through walls.
Feeders
  • Increased the capacity of the Forage Pool Enrichment Feeder to help with feeding issues.
Scenery & Foliage
  • We solved the case of the mysterious missing D alphabet letter!
  • Adjusted which branches can be climbed on the large pines.
Achievements
  • The 'Welcome to Planet Zoo' achievement should now unlock correctly for people who played the Beta.
Audio
  • Fix for audio occasionally briefly cutting out.
Localisation
  • Various localisation bug fixes.
We are now working on Sandbox Mode additions, and have more fixes in progress for issues which you’ve raised which we hope to release in the next Planet Zoo update. Thank you again for all of your kind support!
Chanté 🥳🦁
Thanks for the update and cool fixes! Can't wait to see what sandbox mode editions we get :D !
 
Still Have the same connecting problems like before the patch and before the Server Works and I think its got even worse
151059


I have set already a Post and can't breed my Animals right because of the Communication Issues where i dont know a reason why its happens. I sed already the Issue tracker for this 3 days before so it would be cool to see a fix soon
 

Chante Goodman

Community Manager
Frontier
This is a nice list, but I would have thought the poo bug would have been a top priority. Poo getting stuck under water, under shelters and some trees is really annoying when you have to move those things out of the way every few minutes. And draining a river so it can be cleaned is also a huge pain since often you can't even refill it to it's prior level.

It isn't that it's not a top priority, the team are working on it!
 
Still Have the same connecting problems like before the patch and before the Server Works and I think its got even worse
Somehow I get to think this has something to do with the localisation of the game. I have the exact same problem with the disconnecting franchise server and on the issue tracker I have read of a lot of people who have the same problem, one thing we seem to have all in common: living in germany or at least having the german localisation.
Is this a clue or just a coincidence?:unsure:
 

Chante Goodman

Community Manager
Frontier
Yeah i saw that too late, updated my post. Thank youso much Chante and team. Looking forward to those options.
Any update on when the ambience speaker will be fixed though, it kinda ruins the purpose to even have it as it doesnt work

I've passed the Ambience Speaker along to the team again, but we have no update on when this will be fixed. When we know, we'll let you know ASAP!
 
thank you 😸

question, could this update cause a problem with bengal tigers fighting due to overpopulation? I moved the grown ups to the trade center ( like I always did) and the parents still fight. I removed the parents and put in a new couple and they also fighting . I never had this problem untill today, it started about 15-20 minutes ago.
I used the heatmap, only 2 tigers in the enclosure and I breed them since the tiger challenge :oops:

I had a similar problem with rhinos in the beta. When looking in the social tab, it appeared as if I had never taken any of the animals out. It kept increasing with every animal I put in but didn't increase when I took them out.
I "fixed" it by deleting the habitat door and then putting it in again. I say "fixed" because I had to do it every time I added or removed animals from the habitat.
 
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