oh is it . I didn't notice that...
althought zoo tycoon 1 and zoo tycoon 2 both zoo game I have .
does zt1 got any downloads items /stuffs and etc?
Can't recall, haven't played it for ages.
oh is it . I didn't notice that...
althought zoo tycoon 1 and zoo tycoon 2 both zoo game I have .
does zt1 got any downloads items /stuffs and etc?
why you didn't enjoy Zt 2 as much as zt 1???
any reason ?
I haven't played it, but I saw some on youtube. The AI guests look a 100 times better. I only care for the animals though. PZ's animals look so very lifelike, it's almost uncanny.Zoo Tycoon 1 was a management game while Zoo Tycoon 2 felt like a kids game. The animals looked very cartoony and where happy with almost everything. The graphics were terrible for it's time in my opinion and every two minutes I get a message that said, a keeper can not reach a pile of poo, just because the silly tiger decided to poo into the water again. It was frustrating.
The whole "clean and feed your animals yourself" thing made it feel even more liike a kids game and as an adult or almost an adult back then, it was just too much picture book harmony for me. Funny enough: I played REAL kids games on the highest dificult setting and they even were more challenging.
There was by the way a looooot user made content forZT 1 and the animals where that good, that you could not see a difference between them and the ones that came with the game.
Zoo Tycoon 1 was a management game while Zoo Tycoon 2 felt like a kids game. The animals looked very cartoony and where happy with almost everything. The graphics were terrible for it's time in my opinion and every two minutes I get a message that said, a keeper can not reach a pile of poo, just because the silly tiger decided to poo into the water again. It was frustrating.
The whole "clean and feed your animals yourself" thing made it feel even more liike a kids game and as an adult or almost an adult back then, it was just too much picture book harmony for me. Funny enough: I played REAL kids games on the highest dificult setting and they even were more challenging.
There was by the way a looooot user made content forZT 1 and the animals where that good, that you could not see a difference between them and the ones that came with the game.
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Honestly, look at it.
Do you remember the sounds that sometimes came along (I know Planet Zoo has some weird sounds as well), but Zoo Tycoon had weird sounds in it.
I think it’s important to note that hardly anyone’s ZT2 looked anything like that in recent years. We had so much user created content including terrain reskins, incredible building sets and amazing animals including remakes. So it really became a different game entirely.
Which one? ZT2? I don't remember. But Ioved the sounds from ZT1.
With the custom once I really was lucky. All I had in my game had the correct sounds, fortunately.
I think it’s important to note that hardly anyone’s ZT2 looked anything like that in recent years. We had so much user created content including terrain reskins, incredible building sets and amazing animals including remakes. So it really became a different game entirely.
I recall ZT2 had some stranger oohs and aahs compared to Planet Zoo. Might be wrong though, it's a long time ago.
I think we can only compare vanilla game with vanilla game. If it comes to user content,it sure can change a game.
While editing terrain you can select the cube, rotate it 45* and you can make a slope of 45*.
The terrain presets (cube, triangle) can also be changed on all axis with the use of "X" which makes slopes and other constructions with terrain easier.
Mine is graphics.
ZT2 was a mess. ZT1 at least had some nice things.
I agree with Swjos. ZT1 was better than ZT2. (Like I said to the OP, I don't get it that people call ZT2 "great")
I think it’s important to note that hardly anyone’s ZT2 looked anything like that in recent years. We had so much user created content including terrain reskins, incredible building sets and amazing animals including remakes. So it really became a different game entirely.
I spent years playing ZT1 and ZT2 as well and was a part of the ZT2 community for a long time, though, not so much anymore (if anyone remembers my username was Unicorn back then) and while I loved building Zoos in ZT2 I still can't see myself going back anytime soon.
Sure the simple click and drag placement of paths and fences is amazing and I wish it was that easy in PZ, but even that's something you can get used to and practice. Same for the sometimes admittedly frustrating water placement and terrain issues, though I gotta say I had plenty of those in ZT2 as well...placing elevated paths near cliffs or water, anyone?
Other than that PZ is simply amazing with all the creative freedom it gives us, especially with the new sandbox options now added. There's just so much that I could never even dream of to build in ZT2 that's now possible in PZ. So yeah, all in all I'm very happy with PZ...the only thing I'm really missing ATM are aquatic creatures/themes but I got my fingers crossed for a dlc along those lines some day, the game's still kind of a baby panda after all with lots of potential to grow and I can't wait to see what else they got in store for us!![]()
While of course Planet Zoo and Zoo Tycoon 2 are separete games, that doesn't mean Planet Zoo couldn't or shouldn't get some benchmarking from Zoo Tycoon 2.
I tried going back recently and it just... Didn't happen, haha. I found myself getting frustrated by the limitations when it came to designing. And the foliage in ZT2 was always pretty weak. It always took me a while to find foliage that felt right. And I'm in love with vritually every plant Ive placed in Planet Zoo thus far. They are gorgeous!
And as you said too, while Planet Zoo is a little tricky with placement of pathing and fencing? You are allowed so much more freedom, and it's easier to do a lot of the terraforming for individual habitats.
Losing the "simple click and drag" placement for paths and fencing is a worthy trade-off for the epic amounts of creative freedom that you get elsewhere in the game!
Bro . I agree with you . there are many modder in zoo tycoon 2 games . and radical remake totally change the past zoo tycoon 2 vanilla experience with it new UI and interface,Anyone going back to try out ZT2, really needs to install Radical Remake - it fixes the ugly ui, adds a bunch of amazing model edits/retextures and fixed a lot of issue with the game in general. You'd probably also want a hack to allow you to place scenery items off the grid, so the placement limitations don't drive you insane. I wouldn't dream of touching vanilla ZT2, as it's just way past its sell by date at this stage. I would imagine when most people think back fondly of ZT2 they're thinking of RR - I've played it recently and it still holds up incredibly well for such an old game. Sadly, it's reached the limits of how much you can mod such an old game engine before it just breaks, which is why a lot of people moved on.
On the topic of PZ plants? I hate the entire system with a passion. Firstly, the continent matching system is dumb and unrealistic - just limits enclosure design for no good reason. ZT2 foliage was amazing. You know why? Because they let people mod and the community produced an amazing variety of plants to fill in the gaps. Almost anything you could want was available, and if it wasn't you could add them yourself, or request for someone to make them for you. Sure, the plants in PZ look great but there's just so little choice; I'm not sure they'll ever add enough plants in DLC to satisfy me (especially if they don't remove the daft continental restrictions).
Yes there were a lot of terrible mods but there were (and still are a few) amazing modders out there - look at the Aurora team with Radical Remake for example. PZ will never have the same community or variety that ZT2 had because they won't allow player to mod in animals/plants (presumably because it would hurt their DLC sales). It's a real shame because the modding community does so much good for games: ZT2, Skyrim, Ark, etc. I was so disappointed (though not at all surprised) to see it would be missing from PZ. I assume we're going to be nickle and dimed for every new addition, and they'll probably be very few and far between - sadly that's just how Frontier works looking at Planet Coaster or JW:E.
...And all PZ had to do to keep me happy with their terrible paths/barrier system was to allow me to clip fences to the side of a path, and yet somehow they failed. I'm not sure how something so incredibly simple and basic is missing. Their pathing system would still be the worst I've ever seen, but at least it would cut down on a tiny amount of frustration.
TLDR: PZ is a good game, but I don't know if it will ever be a great game without the help of the modding community.