Planet Zoo: Twilight Pack arriving 18 Oct 🦇

Hayo Zookeepers,

We told you the sun had set on summer, and what does the sunset lead to? That's right, Twilight! Introducing the Planet Zoo: Twilight Pack which will be making its way to you on 18 October alongside Free Update 1.11.


What goes bump in the night? It's five new crepuscular species for your Zoo's to enjoy!

Give a warm welcome to everyone's favourite bandit, the mischievous Raccoon. Gasp at the cuteness of one of the most beloved Australian marsupials, the Common Wombat. Sneak through the Twilight with the ever-clever Red Fox, but be careful of the Striped Skunk! And last, but certainly not least, take flight with the Egyptian Fruit Bat as we bring you an all-new exclusive feature, Walkthrough Exhibits.

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Walkthrough Exhibits are a new special feature coming in the Twilight Pack, featuring an exhibit with a bigger footprint (20m L x 12m W x 8m H) that will allow you to house the new Egyptian Fruit Bats. While these will be exclusive to the Egyptian Fruit Bat in the Twilight Pack, the exhibit itself will be available to all players as part of Free Update 1.11 to allow all builders to have fun with the exhibit itself if they so wish.

Builders will also be able to enjoy 200+ new scenery items, some of which really make the most of the spooky season!

Set the ambience with a whole new set of gothic inspired building pieces including a range of Romanian architecture, a portcullis, and even zoo-thematic gargoyles! If you really want to capture the spirit of Hallowe'en and create an area your guests are sure to never forget, you'll love our new jack-o'-lanterns, glowing mushrooms, spider webs, and even a cauldron!

Nature isn't being forgotten though. As well as the carved pumpkins, we're also adding a range of thrilling plants! Hide in the shade of the twisted Bristlecone Pine, or decorate a pumpkin patch with new plants including Ghost Fungus, Foxglove, and piles of scattered fall leaves.

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We have one more special surprise still in store... introducing a brand new Career Scenario!

Give Them Pumpkin to Talk About as we head to a Transylvania-based zoo that's been left abandoned by our old "friend", Dominic Myers. Joined by Nancy, you'll arrive and learn you have a new famous Bear to look after! Having been kept by an in-world celebrity and not looked after properly, this Himalayan Bear has made quite a name for itself in the news, and now guests are flocking to come and see it themselves. Work together to give the Bear the best life possible, and to create a spooktacular experience your guests are sure to love! 🎃

This will be the first Career Scenario since the Arctic Pack, so we're sure you're just as excited as us to get your hands on it! This Scenario will feature a new letter system to pass you all the information you need to complete the task at hand - and it'll even feature some cute selfies from Nancy!

The Planet Zoo: Twilight Pack will be available for purchase for £7.99 ($9.99, 9.99€) on Steam from 18 October. If you want to be notified when the game is available, then head on over to Steam and wishlist it now! Please remember that you'll only be able to enjoy the Planet Zoo: Twilight Pack if you already own the base game of Planet Zoo.

Join us on social media as we enjoy some Planet ZoOoOoOo spooktacular fun in the run-up to the Twilight Pack, and really get into the spirit of the season! You can find us on Twitter, Instagram, and Facebook.

We hope you enjoyed this announcement, and we look forward to seeing you over on our social channels! Let us know what your favourite bit was below. Stay spooky, Zookeepers! 🦇
It is very exciting to finally get our first Exhibit Mammal. I wish this opens up new possibilities for more Exhibit Mammals to come! Flying or not.
 
Wow what an unexpected pack. I wanted to comment earlier but was away so left it till now after thinking about it.

To start I have to admit that whilst I enjoy the magic of the supernatural and horror movies I loathe Halloween for the commercialised tripe that it is. So I am not sure how much use I am going to get from the scenery pieces - it would be interesting to see what some of the more inventive creators come up with. The plants (i think I saw foxgloves) and the gigantic mushrooms will be used.

As for the animals. This is a selection of animals where at least four of them fit the motto of one man's pest is another one's treasure. And seems to have created a 'fox in the hen house' kind of reaction. Literally. For someone who plays franchise mode mostly. Having three animals which I presume are easier to keep and inexpensive make good starter animals for new zoos. I've never seen a racoon, red fox or striped skunk, except on television so for me their additions bring the same excitement as the lynx, jaguar and the kangaroo.

The animal I am most excited for is the wombat one of my favourite animals. Gimme it now.

The inclusion of the fruit bat is ground breaking in terms of the opportunities being brought to the game. Walk through exhibits and FLYING animals. Yes it's within a contained exhibit, but honestly what else could you do realistically with flying species. They are meant to be contained. At least in a zoo environment. But still. Interesting to see what happens to the birds that don't work in walkthrough exhibits or if multi species exhibits like these are possible like the skittish and birds of prey. Butterfly houses, sloths, monkey houses (tamarins and marmosets), tortoise pens, duck ponds, petting zoos, ant farm, small mammals and bat tunnels? I imagine that this will be a gradual introduction but the door to possibilities is now open.

With these first steps I feel that this extends the game as long as there is not one and done aviary pack. I would rather the birds and bats take some of the animal slots in mixed packs, and not take place of the full exhibit animals either.

So continuing with the seasonal thematic trend thus winter I am hoping for example a pack of the top of my head including a Snowy Owl and / or Golden Eagle and /or Snow Goose alongside a Wolverine, Musk ox and Walrus, and maybe the Humboldt Penguin.
 
Well Transilvania should be in the temperate map, but knowing Frontier and their distribution of biomes who knows.
The trees are covering alot, but by the little patches of grass visible, it seems to be the grass texture from Temperate, but with Mountains backround like in Taiga.


Is it? The grass in Taiga is really bright green, almost like a lime, this doesnt look like it, but could be because the trees are covering alot.
I really want an Alpine map with temperate grass so fingers crossed 🤞🏻
 
Well Transilvania should be in the temperate map, but knowing Frontier and their distribution of biomes who knows.
I think the region is Taiga on the game's globe. Game treats all Coniferous Forests as Taiga. Animal and Plant tags are consistent with this too.
 
I understand that from a building standpoint decorating boxes is not fun
Apparantly a hot take, but things that arnt fun to build with, unnessecarly limit creative freedom and do not add anything meaningfull to the gameplay should not be in a building game.
Its like a gun that cannot shoot in a shooter, a block in minecraft that you cant break or build with or a pokemon that learns no move and has ty stats.
It can have very niche value to have around, but it doesnt add anything meaningfull to the game.
Exhibits are like the sharpend vulcano fragment. Both look pretty, both seem fun in the eyes of an unexperienced player, but both are contradictory and worthless, going against what the player wants and should do.
The sharpend vulcano fragment for those who dont know is a tf2 weapon for the pyro, the flamethrower guy, that ignites people when hit with a melee attack.
Let me repeat.
Ignites on melee, on the flamethrower guy.
Same goes for the exhibits.
They are bad, uncustomisable (no changing 5 predetermend props doesnt count), gigantic building pieces that you plop down and cover up instead of building an actual habitat, aka whats actually fun about the game.
You cant watch the animals while doing other stuff and even if you do say that you want to just watch them its not like they do anything, you cant do much with the way to large box and for management they are broken cheese.
And now we get EVEN BIGGER boxes for much more anticipated and potentially fun animals that we propaply cant customise besides covering them up and building inside their predetirmend look.

I hate to be the party pooper about the bat, but when people agree that the exhibits arnt fun to use, then why would we want flying animals restricted to them?
I know yay cool bat but do people actually not care about the fact that it looks like flying animals are dead weight regarding gameplay?
I still got a lot to read but the whole bat discussion is just so confusing to me.
Ik that most people tollerate the exhibits just fine, some even like them but i just cant wrap my head around the fact that some people are glad that they are in the exhibits.
Sorry swo this isnt a call out to you in particular, but i just saw the statement that you agree that they arnt fun to use and i just started rambling
 
Not entirely. They were below number 30 on the meta-wishlist - they were just talked about a lot by a select few community members which gave it the illusion of mass popularity.
Hi, thats me. Im a select few community members.
And it worked.
Big hooray for the trash panda rebellion
images.jpeg-31.jpg
 
Tell me the name and we will start the next rebellion together
They had me fooled I guess. It wasn't very high on my list because I don't view it as a zoo animal. There were a bunch of people who were extremely vocal about their inclusion, and I'm happy for them. I hope they'll be happy for me if some of my obscure picks get added. I'm told they are active and entertaining. I'll hope for the best.
 
Really hoping we get to learn a bit more about this new exhibit type soon. How customizable it's going to be, whether the bats will be on a loop similar to other exhibit animals, etc.
 
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