Is there only a green Aurora borealis/Aurora australis in the Game or are there other Colors too?
So you are against captive breeding polar bears although you acknowledge that their wild population has a very high risk of dissapear in a few decades? I don't want to sound rude, but isn't that almost like supporting their extinction?
I am both sad and surprised that anti-zoo animalism has reached even a forum for the target market of a zoo game focused on conservation. A couple of animals in a slightly improvable zoo are worth more than their entire species?
Yours is a valid reason, but the ones I was referring to is just about the polar bears. I just don't see that as a valid reason to refund.I understand those asking for refunds, maybe if more people did this when they bought buggy games there would be more incentive to properly finish a game before releasing it. I pre-ordered so I have no one to blame but myself but I've learned my lesson - never buy a new game until at least 3 months after its release date.
If what you complained about is that the list showing you the names of buildings and habitats in the work zone were greyed out and not displayed, that is what was fixed.
If it's something else...dunno, as the above is the only UI bug for work zones in 1.1.0 that I am aware of.
It's not a bug. It's a for some strange reason, planned feature. doesn't make sense, and I wish they'd change it but it's a feature you just have to work around.New bug?
Keepers only adding food to enrichment feeders and not the normal feeders, animals were starving...
It's not a bug. It's a for some strange reason, planned feature. doesn't make sense, and I wish they'd change it but it's a feature you just have to work around.
Apparently. It doesn't make sense to me.So we are suppose to only use enrichment feeders to feed our animals?
Right? Enrichment feeders are toys that happen to have food in it. Why is that the main source of food for a 600 pound grizzly bear, when there's a food trough that can give them pounds of food. With the toys being the main source of food, what's even the point of having the large food bowls? It's stupid.Yeah, I don't understand making people have enrichment feeders in the game, but then the keepers only fill those and not their regular food bowls. It doesn't look good for their food bowls to be empty 90% of the time, and then you have to keep checking the animals over and over and over to make sure they're not starving.
Right? Enrichment feeders are toys that happen to have food in it. Why is that the main source of food for a 600 pound grizzly bear, when there's a food trough that can give them pounds of food. With the toys being the main source of food, what's even the point of having the large food bowls? It's stupid.
Apparently. It doesn't make sense to me.
What people have said works is putting a keeper hut right outside every gate, and putting the food and water bowls right next to that gate on flat ground. But, it doesn't work for me so I don't play the game anymore. But give it a shot, it may for work for you. The whole thing is a terrible design choice by Frontier but it is what it is.
Of course it looks good if food bowls are empty all the time - most animals irl don't have filled food bowls all day long?Yeah, I don't understand making people have enrichment feeders in the game, but then the keepers only fill those and not their regular food bowls. It doesn't look good for their food bowls to be empty 90% of the time, and then you have to keep checking the animals over and over and over to make sure they're not starving.
Unfortunately, in this game the result is that animals are starving all the time while their food bowls stay empty, because the enrichment items empty out every five seconds and the keepers don't bother to fill their food bowls most of the time.Because in real zoos nearly all food comes from enrichment feeding. Of course, in real zoos even a raised feeding platform counts as enrichment. Technically speaking, any source of food that forces the animal to act naturally counts as enrichment (and this includes the tall feeder for the giraffes and such) in real life.
Exactly, i hope they change it so both get filled no matter how much is needed at the time of filling they should just fill what you have placed that way we can decide how much food gets placed.Unfortunately, in this game the result is that animals are starving all the time while their food bowls stay empty, because the enrichment items empty out every five seconds and the keepers don't bother to fill their food bowls most of the time.
Exactly, i hope they change it so both get filled no matter how much is needed at the time of filling they should just fill what you have placed that way we can decide how much food gets placed.
Maybe then make it an option in sandbox mode to fill all or notPeople are already complaining about food costs.. If you send the keeper to the habitat - they fill up all the bowls and don't eat everything - it will spoil and the trays needs to be cleaned. That's basically wasting money & time. I understand your point but wouldn't this cause even more problems with finances?
I really hope they don't change it, to fill up the bowls everytime I send a zookeeper to an exhibit. Most times I just want them to clean and ignore the food trays and only fill them up when an animal actually needs it. With the current system that works really good.
People call it working around this feature but a lot of people simply don't have any problems with feeding.
Even on the steam forums, recent topics about feeding problems are very few. More people understand the game/game-mechanics.
Most times the problems are understaffed zoo, untrained staff, no workzones, unreachable food trays, too few/occupied zoo keeper huts.