Planetary Tech, the best part!

Lookin' at your signature there @sgurr and wondering what you make of the new 'handcrafted' Pom now?
It's actually a lot of fun for flyving with the SRV, although it worries me that it had to be handcrafted to be like that.

I'll miss the ridges a LOT though, (did you know I'd driven round Pomeche? I've got a bit of a thing for the place) and so far I've not seen a screenshot with anything remotely like that in Odyssey, not even anywhere nearly as appealing as handcrafted Pomeche.

Gutted for you losing the badlands type terrain, I've yet to see anything remotely close to what you've lost o7
 

Deleted member 121570

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It's actually a lot of fun for flyving with the SRV, although it worries me that it had to be handcrafted to be like that.

I'll miss the ridges a LOT though, (did you know I'd driven round Pomeche? I've got a bit of a thing for the place) and so far I've not seen a screenshot with anything remotely like that in Odyssey, not even anywhere nearly as appealing as handcrafted Pomeche.

Gutted for you losing the badlands type terrain, I've yet to see anything remotely close to what you've lost o7
I knew you were doing the circumnavigation - followed your thread a few times and thought you were a nutcase :D
Glad it's still good for SRVs though! Was kinda wondering whether you'd still be able to make the cross-gap jumps with it all being quite a bit wider now.

Thanks too - ahh well. It is what it is. Had fun whilst it lasted!
 
Yes - like the top one with slight indents. Dr Kay's Explanation - Horizon's Tech starts with squares and bends them into a cube. It appears the new tech no longer needs or has that limitation.

They aren't the same because of the radius as I explained earlier. In Horizons as planets got smaller below around 500klm in radius they start to get smoother and rounder instead of less spherical. Bodies with a radius of 137klm are almost perfectly spherical in Horizons, in Horizons you only get potato planets from around 400-500klm radius up to around 1000klm radius. Look at my top example of a body with 177klm radius, almost perfectly round, they are all like that in Horizons.
I'm gonna admit that I TLDR'd your post (I've been doing that a lot lately). I see what you're getting at now. Mea culpa.
 
Glad it's still good for SRVs though! Was kinda wondering whether you'd still be able to make the cross-gap jumps with it all being quite a bit wider now.

It is fun but also the terrain just isn't challenging enough to force you down specific routes so cross-gap jumps aren't needed. Without the ridges and steep cliffs I can go any direction I want knowing I'll be able to deal with whatever's in the way.
I'm worried that there won't be any terrain in Odyssey that provides that same challenge type so thinking about another Horizons world to get my fix before it's gone.

I think we'd both be a lot happier if they left airless worlds as Horizons.

Edit: although @varonica does make a good point about the smaller potato worlds, they do look better in Odyssey
 
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Deleted member 121570

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It is fun but also the terrain just isn't challenging enough to force you down specific routes so cross-gap jumps aren't needed. Without the ridges and steep cliffs I can go any direction I want knowing I'll be able to deal with whatever's in the way.
I'm worried that there won't be any terrain in Odyssey that provides that same challenge type so thinking about another Horizons world to get my fix before it's gone.

I think we'd both be a lot happier if they left airless worlds as Horizons.
100% agreement there.
 
Minor planets have up till now been badly represented in Elite Dangerous, physics tells us that very small minor planets can't form spherical shapes, there would have to be very unusual circumstances, quite rare circumstances, for that to happen. Once you get much under around 500klms radius the gravitational field isn't strong enough to force rock into a sphere. You can see this clearly in the following picture, Ceres at just under 500klm radius, spherical, the others not so much.
Correct, although I’ll add that it depends on what the body is made from — ice deforms under gravity better than rock or metal. For example, Mimas is quite close to spherical despite being smaller than Hygiea.

Will be interesting to see if the new planetary tech reflects that. So far I have not encountered a really small ice world up close.

The surface detail could certainly do with improving across the board, however I blame a lot of that on players demanding smoother surfaces for SRV driving, in my opinion surfaces were much better in the Alpha before FDEV smoothed them due to player demand for the final release.
Another factor might have been LOD/distance problems (that still persist). In the alpha one of the most annoying experiences was making an SRV jump toward what looked like smooth terrain, only to have a dense field of scattered rocks materialise there when I got close.
 

rootsrat

Volunteer Moderator
Wow. I say wow, FDEV you have done well. A quick explanation and an image.

Minor planets have up till now been badly represented in Elite Dangerous, physics tells us that very small minor planets can't form spherical shapes, there would have to be very unusual circumstances, quite rare circumstances, for that to happen. Once you get much under around 500klms radius the gravitational field isn't strong enough to force rock into a sphere. You can see this clearly in the following picture, Ceres at just under 500klm radius, spherical, the others not so much.

DIXwUkW.jpg


So what's changed with the new planetary tech? Here's an example from Horizons, this is Sadr Region Sector GW-W c1-25 A 1 at 177klm radius, the system map, you can just see a slight distortion, it's not quite spherical but nearly so. This is I have always assumed is a problem with the old tech planetary tech mesh and curvature, it's limited in the curvature radius it supports, so planets around this size down to the smallest radius get more spherical, not less;

yeXw7gh.jpg


The new planetary tech has made an astounding difference to these small planets, here is the same planet in the system map in Odyssey;

g1bk6kx.jpg


The lighting isn't good in the system map so it's hard to see, here's a before and after comparison from 30klms up, first Horizons then Odyssey, this shows the difference far better, and yes the exact same position, the exact same angle so no trickery, just swapped directly between Horizons and Odyssey without moving the ship;

L2Gb7TW.jpg


exnazeA.jpg


This is a stunning change, it does make them harder to land on I will add, but it no longer feels like you are just driving around a very large beach ball, well done! It's very white because it's right next to the star, was quite a chase to catch it and surface temp well over 1,000k so I couldn't walk around, I might try the night side.

Have fun all!
Great find and observation!
 
Correct, although I’ll add that it depends on what the body is made from — ice deforms under gravity better than rock or metal. For example, Mimas is quite close to spherical despite being smaller than Hygiea.

Will be interesting to see if the new planetary tech reflects that. So far I have not encountered a really small ice world up close.


Another factor might have been LOD/distance problems (that still persist). In the alpha one of the most annoying experiences was making an SRV jump toward what looked like smooth terrain, only to have a dense field of scattered rocks materialise there when I got close.

That's true, also if a minor planet is involved in a collision and the entire planet turns molten and resolidifies that is likely to result in a spherical body if it doesn't solidify immediately, this is more common for bodies composed of water ice and other low temperature solids than it is for metal and rock bodies. Mimas has been subject to some serious collisions in the past and melting and resurfacing may be partly responsible for the very close to spherical shape.
 
Wow. I say wow, FDEV you have done well. A quick explanation and an image.

Minor planets have up till now been badly represented in Elite Dangerous, physics tells us that very small minor planets can't form spherical shapes, there would have to be very unusual circumstances, quite rare circumstances, for that to happen. Once you get much under around 500klms radius the gravitational field isn't strong enough to force rock into a sphere. You can see this clearly in the following picture, Ceres at just under 500klm radius, spherical, the others not so much.

DIXwUkW.jpg


So what's changed with the new planetary tech? Here's an example from Horizons, this is Sadr Region Sector GW-W c1-25 A 1 at 177klm radius, the system map, you can just see a slight distortion, it's not quite spherical but nearly so. This is I have always assumed is a problem with the old tech planetary tech mesh and curvature, it's limited in the curvature radius it supports, so planets around this size down to the smallest radius get more spherical, not less;

yeXw7gh.jpg


The new planetary tech has made an astounding difference to these small planets, here is the same planet in the system map in Odyssey;

g1bk6kx.jpg


The lighting isn't good in the system map so it's hard to see, here's a before and after comparison from 30klms up, first Horizons then Odyssey, this shows the difference far better, and yes the exact same position, the exact same angle so no trickery, just swapped directly between Horizons and Odyssey without moving the ship;

L2Gb7TW.jpg


exnazeA.jpg


This is a stunning change, it does make them harder to land on I will add, but it no longer feels like you are just driving around a very large beach ball, well done! It's very white because it's right next to the star, was quite a chase to catch it and surface temp well over 1,000k so I couldn't walk around, I might try the night side.

Have fun all!

I am pretty sure I have seen very irregular shaped potatoes in Horizons as well.
 
Wow. I say wow, FDEV you have done well. A quick explanation and an image.

Minor planets have up till now been badly represented in Elite Dangerous, physics tells us that very small minor planets can't form spherical shapes, there would have to be very unusual circumstances, quite rare circumstances, for that to happen. Once you get much under around 500klms radius the gravitational field isn't strong enough to force rock into a sphere. You can see this clearly in the following picture, Ceres at just under 500klm radius, spherical, the others not so much.

DIXwUkW.jpg


So what's changed with the new planetary tech? Here's an example from Horizons, this is Sadr Region Sector GW-W c1-25 A 1 at 177klm radius, the system map, you can just see a slight distortion, it's not quite spherical but nearly so. This is I have always assumed is a problem with the old tech planetary tech mesh and curvature, it's limited in the curvature radius it supports, so planets around this size down to the smallest radius get more spherical, not less;

yeXw7gh.jpg


The new planetary tech has made an astounding difference to these small planets, here is the same planet in the system map in Odyssey;

g1bk6kx.jpg


The lighting isn't good in the system map so it's hard to see, here's a before and after comparison from 30klms up, first Horizons then Odyssey, this shows the difference far better, and yes the exact same position, the exact same angle so no trickery, just swapped directly between Horizons and Odyssey without moving the ship;

L2Gb7TW.jpg


exnazeA.jpg


This is a stunning change, it does make them harder to land on I will add, but it no longer feels like you are just driving around a very large beach ball, well done! It's very white because it's right next to the star, was quite a chase to catch it and surface temp well over 1,000k so I couldn't walk around, I might try the night side.

Have fun all!
As this illustrates, there is plenty to be very happy and enthusiastic about. The changes made from Horizons to Odyssey are undeniable. This is one of the reasons £40 was money well spent.
 
The more new-tech planets I see, and I've seen a lot by now, the more I like it.
One thing that's very different from Horizons is the fact that planets have different kinds of terrain. While there were different textures and features in Horizons as well, Odysseys planets have ravines full of scatter rocks, empty plains and mountain ridges around the corner. There are areas with volcanic features you can see from orbit, and if you land you'll find fumeroles and the like.

It's very easy to dislike it if you land at a random spot on a planet and it's empty and bland. It really matters now where on the planet you are.
That said, as in Horizons, there are also boring planets in Odyssey. Haven't seen many though.
 

Deleted member 121570

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The more new-tech planets I see, and I've seen a lot by now, the more I like it.
One thing that's very different from Horizons is the fact that planets have different kinds of terrain. While there were different textures and features in Horizons as well, Odysseys planets have ravines full of scatter rocks, empty plains and mountain ridges around the corner. There are areas with volcanic features you can see from orbit, and if you land you'll find fumeroles and the like.

It's very easy to dislike it if you land at a random spot on a planet and it's empty and bland. It really matters now where on the planet you are.
That said, as in Horizons, there are also boring planets in Odyssey. Haven't seen many though.
I have, sadly. Every single one I've seen, and every single spot I've been to on em. The more I see, the more of a disappointment it becomes. I'm just glad that irregular small bodies are better, because otherwise there'd be literally nothing at all positive in the entire thing.

Different criteria though. Everyone's got em :)
 
I have, sadly. Every single one I've seen, and every single spot I've been to on em. The more I see, the more of a disappointment it becomes. I'm just glad that irregular small bodies are better, because otherwise there'd be literally nothing at all positive in the entire thing.

Different criteria though. Everyone's got em :)
I haven't seen many boring ones. I have seen lots and lots of Odyssey planets.
And yes, your criteria are space sports, not realistic, believable landscapes. So much I know already.
 

Deleted member 121570

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I haven't seen many boring ones. I have seen lots and lots of Odyssey planets.
And yes, your criteria are space sports, not realistic, believable landscapes. So much I know already.
Well, I'd say my criteria are realistic believable landscapes that are also exciting to fly in, but yeah - I guess we all must fly our flags in the forum to ensure balanced views :)
 
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