From the last hour I played I'm not blown away.
No guest interaction, I was amazed I could just ask 20-25$ for a 4$ dish and profit would just keep going up. As if the guests have no qualms being extorted out of their money. In JPOG I usually just upped the price by 2-4 from what it cost me. Otherwise I'd have complaint after complaint.
I didn't even feel any connection to my guests. In JPOG when there's a guest with a complaint I'm actually annoyed but here's just...Meh. Who cares if Mr. and Ms. Namelss get eaten by a dinosaur. But Craig the Dinogeek with his balloon? Dam...
Camera is rubbish as well, buttons seems to stick for some weird reason. You just tap A and it just sticks. Same with wanting to put buildings down, it just runs around in circles till you hit the button again. Other times it's just...not responding to mouse input.
Tutorial is annoying, anytime someone is talking you can't interact with buildings and in obvious gaming, they start talking right when you want to interact with something.
Research and fossil hunt are just...hardly noticeable when finished. Atleast in JPOG you were reminded that fossil teams were standing idly by or that you haven't put in a new thing for research.
Placing buildings down is just...atrocious, hardly any room for it even when you flatten the ground. Seems also there's a limit to the space you can actually use aside from what is shown.
Not being able to skip all the hatchings and having to manually hatch them feels a bit...over the top and forced. I rather just queue them up and have them walk out when they're ready then to forget about it, only to realise my dinosaur still hasn't shown up and manually releasing it.
It's slow, with no way of speeding it up which would make the game feel more....alive. You get messages from those division heads and such but they're just pointless messages. I did get a few financial messages which was ok but there's hardly any data being given to you. You really have to dig for it.
Buttons are just....hardly responsive at times.
Jeep driving is just okay I suppose.
Dino's look nice though hardly any interaction between them.
Money is something you do have to be carefull with. If you start plonking buildings down you're gonna run out really quick.
Dino viability seems neatly balanced, atleast until you dump 3x30% viability increase on top of it. I've gone for 7 Struthiomimus and 3 of 'm died in the incubation period. Also lost 1 out of 4 Triceratops.
Research tree looks decent enough. Though I really had to struggle to find all the guest related tech.