"Players in uproar over Elite Dangerous: Odyssey's bugs and poor performance" - PC Gamer article

So much negativity instead of seeing that they are human, mistakes happen and they are going to fix whats wrong.. give them time they are just doing what they are told and the jobs they are told to do.. You cannot get mad at them for listening to there boss and wanting to keep there jobs. I am sure FDev is aware of the launch and how its not well recieved... I for on am liking it but then again i got a top end system.. so if you are going to just be negative more and more then guess what they LESS you will enjoy it for what it is for.... a game that has bugs but will get worked out.. if you do not like that then you by all means can go back to horizons or... a diff game. either way they are trying there best...
Yeah ... we can call out the company without it being personal. There's no room for personal attacks and if anyone is doing that, it needs to stop! But it doesn't change what the result is. Game wasn't ready. They deserve to be called out for it as a company.
 

Deleted member 121570

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So much negativity instead of seeing that they are human, mistakes happen and they are going to fix whats wrong.. give them time they are just doing what they are told and the jobs they are told to do.. You cannot get mad at them for listening to there boss and wanting to keep there jobs. I am sure FDev is aware of the launch and how its not well recieved... I for on am liking it but then again i got a top end system.. so if you are going to just be negative more and more then guess what they LESS you will enjoy it for what it is for.... a game that has bugs but will get worked out.. if you do not like that then you by all means can go back to horizons or... a diff game. either way they are trying there best...

Criticising the company isn't the same as personal attacks on individuals. People paid for this garbage. FDev sold them it. They're accountable for the poor quality and problems experienced by people who, by paying for it, are entitled to expect it to work. If it doesn't, then it ain't fit for purpose, and FDev are responsible.

Waiting around whilst they sort their crap out isn't what we paid for. We paid for a game we could play and enjoy. Many can't, many more have woefully substandard experiences, and they've every right to be pretty. freaking. negative. about it.

Don't urinate down our backs and tell us it's raining, eh?
 
So much negativity instead of seeing that they are human, mistakes happen and they are going to fix whats wrong.. give them time they are just doing what they are told and the jobs they are told to do.. You cannot get mad at them for listening to there boss and wanting to keep there jobs. I am sure FDev is aware of the launch and how its not well recieved... I for on am liking it but then again i got a top end system.. so if you are going to just be negative more and more then guess what they LESS you will enjoy it for what it is for.... a game that has bugs but will get worked out.. if you do not like that then you by all means can go back to horizons or... a diff game. either way they are trying there best...

But no one is attacking people here!

The entire concept of consumerism is based on the business existing with the sole purpose of making revenue and cutting costs. They're not supposed to care about you and you're not supposed to humanise them. If they can @#£& you over for a slightly larger profit they will, because they're legally and economically obliged to do so.

The fact that people do is a huge part of what caused this mess in the first place.

Make purchases based on quality, don't humanise corporate entities and don't endlessly defend and reward them simply because you like a product they sold you at one point or another. Don't preorder things. Let market forces do their thing.

Corporations are NOT people.
 
in the end it's always someone's (or more than one's) fault when things are as poorly delivered as this release (and even as past releases have been). It's not like some magical business fairy comes in and messes up everyone's excellent hard work.

this is a game, nobody held a gun at their head and made them deliver something broken and not ready. Those people are who should be singled out (if we could identify them). Since we can't we can only blame the whole company.
 
Actually a very apt description of a corporate legal entity.

except a corporate legal entity wouldn't be responsible for keeping the studio from creating the issue, much less from fixing it with the time they've had since these issues have existed. They're not going into git and reverting patches or adding their own code or dictating who can work on what.
 
except a corporate legal entity wouldn't be responsible for keeping the studio from creating the issue, much less from fixing it with the time they've had since these issues have existed. They're not going into git and reverting patches or adding their own code or dictating who can work on what.

But in a sense that's exactly what they're created for. They're magical business fairies that represent, but also take responsibility and liability for, large groups of people working together.

EDIT: I mean I see what you're getting at. One could probably find a few people in the corporate hierarchy that deserve most of the blame. But beside the fact that those people usually get away scot-free, it should be sufficient for us to address our complaints to Frontier.
 
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But in a sense that's exactly what they're created for. They're magical business fairies that represent, but also take responsibility and liability for, large groups of people working together.

EDIT: I mean I see what you're getting at. One could probably find a few people in the corporate hierarchy that deserve most of the blame. But beside the fact that those people usually get away scot-free, it should be sufficient for us to address our complaints to Frontier.

definitely, but i also think we can't exclude the developers doing the work either. Since we dont know who's bad at their job vs not. Yea, the buck stops at some manager, but managers dont write code. This has failure written all up and down the food chain.

edit(also, i was thinking you were talking about the legal dept in a corp at first)
 
You lot are sounding a lot like my managers when the line goes down and they're losing 1000's per hour until us engineers get it going again.
"FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! FIX IT! "
And the other one comes along with
"IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? IS IT FIXED YET? "

And then its both together followed by the engineers downing tools and yelling a rude phrase involving male-female relations and travel

Bill

And then some idiot loses his key to his power cut out padlock.... arrrggghhh.... angle grinder time
 
definitely, but i also think we can't exclude the developers doing the work either. Since we dont know who's bad at their job vs not. Yea, the buck stops at some manager, but managers dont write code. This has failure written all up and down the food chain.

edit(also, i was thinking you were talking about the legal dept in a corp at first)

Just letting you know I'm stealing the magical business fairy btw. Love it.
 
Most network issues seems to be fixable by setting the MTU to 1450. The performance issue can be fixed if they do culling so we dont have to draw and render hidden objects.

First one if a hotfix for something fdevs can to solve. Second one we have to wait till they solve. I think 80% of all problems would be gone just by these 2 things.
 
Most network issues seems to be fixable by setting the MTU to 1450. The performance issue can be fixed if they do culling so we dont have to draw and render hidden objects.

First one if a hotfix for something fdevs can to solve. Second one we have to wait till they solve. I think 80% of all problems would be gone just by these 2 things.
Why in the world do they tell people to lower the MTU? The only time you should ever need to do that is if you have some kind of encapsulation overhead.

I might have to actually look at a packet trace...... unless you are seeing IP fragmentation you should be fine with the standard MTU. I'm not really curious what in the world they are doing that would lead them to recommending someone change their MTU..

I'm sure I'm missing some history here....,...
 
How do you that by the way? The field seems to be just a statistic in the network configuration menu and it is greyed out no?
You can change it with the netsh command in windows.

ex:



That being said - you really, really should not need to unless you use some kind of encapsulation on your internet connection (like DSL with PPPoE)).

It's quite frankly a bizarre recommendation.
 
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Bloody heck.

You guys really can't let them have one weekend off can you? (And even then we got a hotfix earlier today on a flipping Sunday...)

It's a game. Seriously, calm down.
I don't know if this is just a European thing but working through the weekend for a product release or shipment is pretty standard where I come from. Especially when there are issues with the product. This isnt some manual labor job sweating up a hot sun or working at 12 hour shift in a hot kitchen. It's a desk job, granted long hours at a desk sucks but welcome to the adult working world.
I enjoy my weekends too but needs must when the devil drives.
 
You can change it with the netsh command in windows.

ex:



That being said - you really, really should not need to unless you use some kind of encapsulation on your internet connection (like DSL with PPPoE)).

It's quite frankly a bizarre recommendation.
MTU is for both sides. It´s clearly an issue Frontier got that we as clients have to adapt to.
 
I don't know if this is just a European thing but working through the weekend for a product release or shipment is pretty standard where I come from. Especially when there are issues with the product. This isnt some manual labor job sweating up a hot sun or working at 12 hour shift in a hot kitchen. It's a desk job, granted long hours at a desk sucks but welcome to the adult working world.
I enjoy my weekends too but needs must when the devil drives.

Am based in Europe and drafted a lot of local and international SLAs and AFAIK it's pretty much the norm everywhere.

EDIT: to clarify, 40+ work hours are unusual here, except for some specific professions like doctors and lawyers. But tech support doesn't stop over the weekends here lol, they just hire more people
 
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MTU is for both sides. It´s clearly an issue Frontier got that we as clients have to adapt to.
Oh yeah I know - I've been doing network analysis professionally (among other things) for like 20 years. I've analyzed 100s of enterprise applications for customers/prospects and I've never seen a case where we had to lower the client MTU. I'm honestly curious what the heck they are doing.
 
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