Hello -
A) having a great time.
B) i could be missing a easier way to do this...
Biggest challenge/drag i'm running into is building these great habitats that look smooth and traverse-able - only to find my intended animal cant reach anywhere once it gets in.
Also trying to dial in the navigable land, water, brush type etc for a species when designing a detailed habitat seems to basically require putting that animal in the unfinished habitat and then finishing it around the animal.
Could you add a 'dummy animal' option where you can pick any combo of SpeciesXSize specimens to place in a habitat under construction so that we can make sure everything in the habitat will work as intended? They would just need to be static outlines that you can click on to see all the things in the normal animal welfare panel + radar:
Traverseable Area, Shelter, Terrain Type Suitability, Plant Coverage, Space, etc.
That would be awesome!
Thanks,
Derp.
A) having a great time.
B) i could be missing a easier way to do this...
Biggest challenge/drag i'm running into is building these great habitats that look smooth and traverse-able - only to find my intended animal cant reach anywhere once it gets in.
Also trying to dial in the navigable land, water, brush type etc for a species when designing a detailed habitat seems to basically require putting that animal in the unfinished habitat and then finishing it around the animal.
Could you add a 'dummy animal' option where you can pick any combo of SpeciesXSize specimens to place in a habitat under construction so that we can make sure everything in the habitat will work as intended? They would just need to be static outlines that you can click on to see all the things in the normal animal welfare panel + radar:
Traverseable Area, Shelter, Terrain Type Suitability, Plant Coverage, Space, etc.
That would be awesome!
Thanks,
Derp.