You do appear to be missing the fact that the issues listed (again) by yourself are associated with planetary tech (allegedly being addressed at some point in the future) and with lighting - allegedly undergoing investigation (and a poor 'fix' in the last patch) and is in the pipeline to also be addressed.
Yes, it is buggy, yes it has issues, no, you can't play it on your hardware until 'proper' optimisation happens - if it happens.
I know they are aware that planetary tech is bugged, but the whole point of this specific thread is about how they also said they won't do planetary regen. Despite the fact there are core issue that can't be solved without it.
So far, we don't have a list of what is acknowledged and whatnot. You'll note I didn't post the "obvious bugs" like lod problem, invisible rocks, buggy rock scattering and so on. Those are the one I expect to be fixed, sooner and later. They don't need planet generation either.
Planets - shame you stopped exploring after 2 hours - but never mind, they will still be there, and maybe fixed, when Odyssey has been kicked into shape.
Well, doesn't help that everytime I go to a planet for a CG or something, it's full of repeating pattern and issues. It sure doesn't help.
And that's the point. I don't deny there are good planet somewhere. I actually saw one, and it was cool, blue sky and s***. The problem is how much poorly made planet I had to go through for that one. Not Horizon "generic dustball", but "I can't see the mirror in the magic trick" issue.