please don't confuse PvPers with griefers

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The fact that most of you simply dont understand how this game works really baffles me sometimes... Tell me, how braindead must someone be, getting killed in his Hauler/Sidewinder etc. just leaving the Station and volleyed by 14 year old xXI3@tN00b$4DiNN3RXx in his Anaconda and then comming back without changing instance ? The % to end up again with this is zero to none and if you really fear Frontier matchmaking gonna troll you just block that tard. On top of that, why should Haulers be "off limit" or "unfair" ? It could be xXI3@tN00b$4DiNN3RXx grinding for his next Conda upgrades to gank some n00bs with ?
14 year olds are not interested in ELITE. Are you serious? It's not their game. The only people complaining are the 40+ crowd who are beyond their prime and can't keep up with anyone younger than them. But they want ELITE to be just like the way it was 9000 years ago. At the same time, they absolutely refuse to just play solo.

Couldn't make the cut in EVE, X3 is too lonely, which leaves them with Elite: D as their only option. Nobody wants to play Earth & Beyond and Freelancer has been played to hell. No other choices. But they refuse to just play solo or in private groups.
 
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The fact that most of you simply dont understand how this game works really baffles me sometimes... Tell me, how braindead must someone be, getting killed in his Hauler/Sidewinder etc. just leaving the Station and volleyed by 14 year old xXI3@tN00b$4DiNN3RXx in his Anaconda and then comming back without changing instance ? The % to end up again with this is zero to none and if you really fear Frontier matchmaking gonna troll you just block that tard. On top of that, why should Haulers be "off limit" or "unfair" ? It could be xXI3@tN00b$4DiNN3RXx grinding for his next Conda upgrades to gank some n00bs with ?

I don't PvP in elite and I'm new to the game itself, but wouldn't you be able to scan the pilot of the hauler and see if they are a clean pilot? If they are clean and have no bounty then why attack? I'm asking the question because I honestly don't know if that would be a justifiable reason to attack a hauler.

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14 year olds are not interested in ELITE. Are you serious? It's not their game. The only people complaining are the 40+ crowd who are beyond their prime and can't keep up with anyone younger than them. But they want ELITE to be just like the way it was 9000 years ago. At the same time, they absolutely refuse to just play solo.

Couldn't make the cut in EVE, X3 is too lonely, which leaves them with Elite: D as their only option. Nobody wants to play Earth & Beyond and Freelancer has been played to hell. No other choices. But they refuse to just play solo or in private groups.

So this has now become an issue of age discrimination? interesting...

I don't think age has anything to do with this debate. Maturity and acting so is not age dependent.
 
This is true - I've been griefed in WoW and it is indeed not fun, so I avoid PvP in all online games as a result. Makes me an archetypal carebear, but so what?

How can you be griefed in WoW, the first decision you make is, PVP, PVE or RP server.... Just saying!

# I have been griefed in Day Z.... a zombie ate me...
 
Again, the point is missed.

So, we've established that people can act unpleasantly and that the game allows them to act out unpleasantly on others. The solution you propose is really an appeal to conscience and, as far as I understand it, appeals to conscience are a poor way of stopping an undesirable activity in a system.

Since the players have no way of ostracising people from the collective or embarrassing them in the context of the game, do you think there's a workable solution other than asking them to be nice?
 
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With regards to OP, I fully understand where you are coming from and agree. I have played several games that were exclusively PvP and thoroughly enjoyed them.

There is one thing to consider though, the worry of many new players, many of whom I am sure would relish the chance at enjoying the challenge of PvP are concerned about and perhaps how it has become synonymous with "griefers" is where is the challenge of an experienced alpha/beta tester going against a release player. Even if they are both in identical ships there is little chance that the newer player will have had a chance to develope the skills needed to even think about hoping that they might have a chance.

Such is the curse of a steep learning curve, it gives with a challenge but it takes with another
 
I don't PvP in elite and I'm new to the game itself, but wouldn't you be able to scan the pilot of the hauler and see if they are a clean pilot? If they are clean and have no bounty then why attack? I'm asking the question because I honestly don't know if that would be a justifiable reason to attack a hauler.

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So this has now become an issue of age discrimination? interesting...

I don't think age has anything to do with this debate. Maturity and acting so is not age dependent.
Seriously, just look at how you handle yourself. You make it sound like this is CSPAN or something. Get over yourself.
 
This thread has outlived its usefulness, except in one way: It gives me a great list of people i am sure i never want to talk to or read from again and can put on my ignore list. Now if only people had to write here with their commanders name, that way i could transfer the same usefulness into the game.
 
This thread has outlived its usefulness, except in one way: It gives me a great list of people i am sure i never want to talk to or read from again and can put on my ignore list. Now if only people had to write here with their commanders name, that way i could transfer the same usefulness into the game.

Commander Tannakaobi, if you are anti PVP feel free to add me. ;) Although you will miss out on my expertise in every other aspect.
 
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This thread has outlived its usefulness, except in one way: It gives me a great list of people i am sure i never want to talk to or read from again and can put on my ignore list. Now if only people had to write here with their commanders name, that way i could transfer the same usefulness into the game.
Whats your commander name? I have a KoS list in excel and I want to add you to it.

Also, is there an API or something we can use to set up a killboard? I'd like to track kills out of game and be able to upload them to a site. Having to track it manually kind of stinks :(
 
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I cant see the problem with that.
oh wait, yes I can.
It means less easy targets roaming about.

If the PvP crowd wanted true competitive Pvp they would like the idea.

As the kind of player who would prefer to be a gun for hire, convoy escort and bounty hunter. I can see huge fundamental issues with this. What the post is proposing is essentially is split between the community (a community that is likely never to reach the heights that will make every star system fully loaded with players) purely because a certain group of players have had an unpleasant experience in the first week.

If the playerbase gets split in such a way that the most vocal complainants on the PVE side want, there will be no real reason for people to team up on PvE side, aside frorm having someone to admire the view with or occasionally team up to take on an AI anaconda. All of this is entirely plausible in group mode. Meanwhile on the PvP side there will be few people in real need of protection, and thus little social interaction if we're just going to populate it with predators and the few people who can be bothered to hang around to bounty hunt.

It's not nice being shot down. That I understand, and I would be just as aggravated at being shot down by a player as by an AI, but granted a player is more intelligent and harder to beat. So if I'm doing a run that involves a lot of credits and might financially break me if I get destoyed, I seriously consider going private group or solo in the short term. But generally I would *much* prefer and fully intend to get social to find people willing to play escort like myself, and when I'm trading don't get caught alone in a dangerous system with my pants down. The multiplayer aspect of the game should be a boon for everyone and just throwing your dummy out of the pram because you were targeted doesn't bring anything positive to the game. It's one week in, there's plenty of time to motivate and form in game practical solutions to piracy and their more unpleasant brethren - the space murders. In time wings will come into the game, and real multiplayer coordination should be plausible. When that time comes, you need someone to protect your ship, look me or someone like me up. I'll be happy to arrange a fee in cargo if you're anywhere reasonably close. As players we have a choice when faced with adversity - to either slink off and make a smaller sandbox, or stand up and enlist the help of the larger community to bring balance to the situation. We have a game here with enough scope to make that possible and it would be a crying shame if a bunch of players let a handful of negative experiences take their contribution away from that.

In short - Wolves need sheep to feed on, sheep need sheperds to protect them, shepherds need sheep to make a living. Take one of those away and the community won't flourish but will instead stagnate.
 
I don't PvP in elite and I'm new to the game itself, but wouldn't you be able to scan the pilot of the hauler and see if they are a clean pilot? If they are clean and have no bounty then why attack? I'm asking the question because I honestly don't know if that would be a justifiable reason to attack a hauler.

Well, one reason could be that he is running a trade route that was only run by me before, another could be that I´m roleplaying for a different faction he is with ? Do you "space is so immersive crowd" really believe that in a far far future everything is happylalaland in the outskirts of space, no you dont, but "please leave me out of this" I´m only here to play SpaceTrucker 2014.

edit: To be honest, I think the biggest misstake Frontier made was skipping the crybaby offline mode and creating a Solo mode. With a clear cut between offline and Online mode we wouldnt had to argue with people who have prolly never seen another CMDR but talk as if they getting stalked by the Bogeyman 24/7.
 
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Whats your commander name? I have a KoS list in excel and I want to add you to it.

Also, is there an API or something we can use to set up a killboard? I'd like to track kills out of game and be able to upload them to a site. Having to track it manually kind of stinks :(

My commanders Name? Cidcaldensfeygotnobrain.

And welcome to the list.
 
Seriously, just look at how you handle yourself. You make it sound like this is CSPAN or something. Get over yourself.

I can't get over myself, i'm awesome.

[video=youtube_share;KgxT5a0Vmeo]http://youtu.be/KgxT5a0Vmeo[/video]

This thread has outlived its usefulness, except in one way: It gives me a great list of people i am sure i never want to talk to or read from again and can put on my ignore list. Now if only people had to write here with their commanders name, that way i could transfer the same usefulness into the game.

Not sure what list I fall into, but my commnader name is Zeke Starstrider.
 
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I can't get over myself, i'm awesome.

[video=youtube_share;OYws8biwOYc]http://youtu.be/OYws8biwOYc[/video]



Not sure what list I fall into, but my commnader name is Zeke Starstrider.

You are doing just fine, dont worry. If i ever meet you in Mobius, my Anaconda will be your wing.
 
thats not the reason , i as hauler want bad guys in my game. trading with only other traders ingame , beeh


so for you it would be open (PvP).

Another happy customer, it can be that easy...

As long as there are no engagement rules (officially ones and not ones to justify your own playing style) or rules everyone agrees on this thread will just be one of the first with many other to follow about the same "problem".

Pryrates
 
Well, one reason could be that he is running a trade route that was only run by me before, another could be that I´m roleplaying for a different faction he is with ? Do you "space is so immersive crowd" really believe that in a far far future everything is happylalaland in the outskirts of space, no you dont, but "please leave me out of this" I´m only here to play SpaceTrucker 2014.

Sure those could be legit reasons, but you didn't answer my question about how scanning a pilot works. I'm just trying to understand if you can scan someone to determine their pilot status regardless of the ship they are in. There's a spacetrucker 2014! sick! is it on steam!
 
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Whats your commander name? I have a KoS list in excel and I want to add you to it.

Also, is there an API or something we can use to set up a killboard? I'd like to track kills out of game and be able to upload them to a site. Having to track it manually kind of stinks :(

Don't tell him Pike!
 
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