Corrected post to avoid confusion about my opinion
FD have plans on stopping the AI from targeting sub modules.
And they are making the AI spawn more based on rank rather than the BGS simulation
Please FD , I am fine with stoping the low ranks from not targeting sub modules, but the high ranks should target the sub modules all the time !
The rule of AI should be : If the player does it , so can the AI.
A while back I remeber being told that elite ranked NPCs would use FA/OFF but I guess such improvement and game feature is going to be removed?
The low ranks can be as dumb as you want , but the high ranks need to be hard... the elites need to be borderline impossible... (they are the elite afterall)
You can nerf the low ranks , thats fine... but buff the high ranks , or at least just the elites...
I beg you FD
FD have plans on stopping the AI from targeting sub modules.
And they are making the AI spawn more based on rank rather than the BGS simulation
Please FD , I am fine with stoping the low ranks from not targeting sub modules, but the high ranks should target the sub modules all the time !
The rule of AI should be : If the player does it , so can the AI.
A while back I remeber being told that elite ranked NPCs would use FA/OFF but I guess such improvement and game feature is going to be removed?
The low ranks can be as dumb as you want , but the high ranks need to be hard... the elites need to be borderline impossible... (they are the elite afterall)
You can nerf the low ranks , thats fine... but buff the high ranks , or at least just the elites...
I beg you FD
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