Deleted member 192138
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From bed, as much as possible. Always have sleep on the mind.Paint Jobs.
Do you even play bro?
From bed, as much as possible. Always have sleep on the mind.Paint Jobs.
Do you even play bro?
That's the best time to test. There are some edge cases which only happen then. They need to be fixed if you don't want them coming back later on and potentially borking someones hard work.Don't play on patch day
Maybe.TBH what that suggests to me is that FDEV should have a wider range of PC builds on which to test on. From very low end to the middle ground, as well as the top-end machines they obviously already have. This should include a range of CPUs from Intel and AMD, as well as combinations of say Intel CPU and AMD GPU, and AMD CPU and nVidia GPU. With varying degrees of RAM, and GPUs with varying degrees of VRAM.
They do have a mountain of data from the hardware surveys built into the launcher, which I presume a lot of players do send back to the FDEV mothership. From that data they do have a lot of knowledge on the very wide range of PC and laptop hardware on which players run the game.
If they had a wider range of PC hardware, some of the problems encountered might have surfaced before Odyssey went live.
I do not believe they have people capable of testing it in a meaningful way, and I knew it would change very little from the Alpha, and I was right. The last time they did a 'fake' beta, again nothing changed between beta and release, it's just constant lip service.So you don't believe they're telling the truth when they say they tested it, and it worked? But rolling it out to 70,000+ simultaneous users on a near-infinite variety of rigs had a different result?
The most creative aspects of Odyssey were the suit skins and gun paintjobs, I have previously purchased a fair amount of ARX but I have also decided against purchasing anymore until the content in Odyssey actually shows some passion, fun and creativity.I'm the same even though I always thought I'd be quite realistic about Frontier's promises vs what they ended up delivering (1/3 chance of thinking it's "fine", being disappointed or indeed extremely happy about the result).
I was initially non-plussed about FCs, what a rollercoaster of emotions that was - I never felt I needed them and thought they should focus on something else, then when FDev showcased the initial design I was pumped, when we got what we got in the Beta I was disappointed, and eventually I ended up enjoying them quite a lot, despite the missed potential and opportunities. Bought a ton of cosmetics for mine in the end (many of them broken beyond recognition) and wouldn't want to play without it now.
But I no longer have that sense of hope that things will get better, or potential something has, the makeup has been removed now, EDO's content shows the cold hard truth in daylight that this is what they can come up with after years of content drought, so based on that I will only judge the product now based on the as-is of today, not what may or may not be in half a year or two.
I also no longer have the patience to wait indefinitely for things to turn better, and I feel that if this carry-on bumbling about from patch to patch continues for much longer, I will just nip this in the bud and move on eventually.
I'm not there yet - but I've already promised myself I will never buy any Arx again for what they did with the PJs, where there's zero guarantee that they will sort those out in the future. That's a big step for someone who was quite liberal with his credit card, but I've really had it this time. There's still some tiny hope left they can salvage things, but it's not a lot.
Some of the arx skins for guns are simply incredible, in my opinion. I am notoriously against cosmetics in other games, but Elite has a few good ones. I just wish the rest of the game worked so I could justify buying and enjoying them...The most creative aspects of Odyssey were the suit skins and gun paintjobs, I have previously purchased a fair amount of ARX but I have also decided against purchasing anymore until the content in Odyssey actually shows some passion, fun and creativity.
Yes, it's a classic case of being stingy turning out to be costly...If they had got this release right they would have seen an enormous uptake in Arx sales.. and continued sustained numbers, instead they have a crisis on their hands, reducing player base including long time players not just fringe cases and very real anger causing a refusal to buy Arx, make no mistake this is NOT good.
I mean, we could see with our own eyes even in the CM demo how janky it was. The response was "not to worry pre-Alpha yadda yadda". And I believed them.I don't believe for a second the FPS problems in Odyssey weren't detected due to too narrow hardware specs on Dev rigs.
Cosmetics.Pyjamas?
Meanwhile I'm lusting like a sweaty teenager over these for RGOCosmetics.
You know... maybe I'm born with it. That kinda stuff.
Maybe, probably - though for me, I (literally) laughed when I saw those prices. Just shy of 7,000 Arx for a single weapon skin? That's what, around 5 Euros? For one skin? I always thought that Elite was on the lower end of value-for-money when it comes to cosmetics, but they surely pushed the boat out - and this just after us shelling out 40+ Euros for a DLC. There are full-fat non-discounted AAA games that didn't cost me much more than that.If they had got this release right they would have seen an enormous uptake in Arx sales.. and continued sustained numbers, instead they have a crisis on their hands, reducing player base including long time players not just fringe cases and very real anger causing a refusal to buy Arx, make no mistake this is NOT good.
It's no conspiracy THEORY,It's clear what the focus was on, it wasn't the gameplay imo. To me, it seems MTX drove that, rather than the other way around. But that's a little conspiracy theory I don't mind if I'm the only one thinking it
Yes, but I also wonder whether us gettingIt's no conspiracy THEORY,
it's obvious which FD department had allocated enough (human) resources to do their job properly on time,
and which did not,
judging from PRACTICAL results of their work.
BUILDING SCHEMATICSI'd almost eat my hat (if I had one) if the next DLC won't be base building - (...)
Hmm, so I suppose my hopes of fighting the Kilrathi based on cat media in the game are relatively likely to be dashed?And vehicle, and ship schematics. Don't get too excited that they all mean something, because if they do then that means more ship engineering grind.