Please finally address Cross Platform. We need it.

Hey, I know this most likely will go unnoticed or discarded for it's commonality as a request. My and most likely a lot of players majority of which console: We want cross platform. The game is very lonely we should theoretically see at least one person per inhabited system (500k daily players) but we don't see anyone. I want to be able to play with my friends and PC players.

I personally play on xbox. This would get lost in suggestions, as it is probably a common request. Going to the Coalsack nebula was no risk from players, imagine all of us there PC, PS4 and Xbox we'd be fighting thargoids as well as gankers. PC and consoles are mostly alike, updates and all that jazz just not player base, nor large groups on consoles and lastly hud colours (not that important)

I hope this gets noticed, but I just wanted to say. We want to be able to play with our friends on other platforms.

xbox has roughly 1% of all active players, that's upsetting. I want more risk, let me have to hold my credits more tightly to my chest. There is no risk at the moment.

Keep some things exclusive to platforms, maybe like squadrons and that jazz but let us interact mostly in like conflict zones, mining, exploring and everything core to gameplay.
 
I think it's crazy that you can't friend someone on a different platform. One side effect is that the friend's list is useless on FC's since the list is platform specific (and so are squadrons btw).

Agreed but if squadrons have any conflict there would have to be a compromise but I completely agree!
 
It won't happen. PC players have a huge advantage with aftermarket editions that console players will never have. Take a very expensive HOTAS a PC player has access to while a console player in Xbox or PS4 only has a HOTAS from Thrustmaster just moving all the buttons to a HOTAS.

Frontier has always been concerned about balance so if the consoles cannot compete with the PC version this will never happen. Good for them playing ED on my PS4. That is a balance playing with other PS4 players.
 
The makers of the latest entry in COD, COD-BO-CW, have already expressed misgivings about cross platform, well it's also crashing the PS5 and Xbox's but apart from that;

Cross platform play has created challenges according to the developer Treyarch’s co-studio head Mark Gordon.

“You want to make it so the next-gen is an improvement, but you want to make it so it’s not essential to the experience,” Mr Gordon told the Washington Post.

Some of the areas where there is an improvement on the next-gen console include higher frame rates for smoother gameplay and better sound capabilities (useful in a game like Call of Duty where hearing an enemy coming for you before they see you can be the difference between life and death).

They are worried that performance on next gen consoles will give players on those consoles an advantage over players on older consoles, the same applies to PC's, where a player on a really powerful PC could have an advantage over players on previous gen console hardware. Of course we are used to this in the PC world with such a range of hardware being used and PC players make adjustments if they have less powerful hardware, but Xbox and PS players are used to everyone having the same hardware so suddenly being pitted against players with much superior hardware may lead to a poorer gaming experience for them.

 
I don't buy into the balance arguments based off of performance or input devices at all.
There already can be huge differences in performance, and input devices used one PC to another. Some PC's will even be out performed by the consoles. My regular PC has a 2080 in it using some weird collection of varying joysticks from VKB and a streamdeckXL, and my backup a 1080 with a X56, both arguably near as good or much better than current consoles. However, my mobile is running an Xbox controller and an integrated Iris+940, which I doubt stands on an even footing with PS4/XBone, forget the PS5/XboxX performance wise.
PC does have more options for control inputs, but standard console controllers do work fine and there are Hotas for the consoles, and even KB/M options via a Xim or other similar device.
That the poor players on this platform or that will be too disadvantaged to play just does not ring true. Especially considering just how avoidable PvP is in this game. I doubt my platform or control choice makes me a superior cargo runner, miner, mission runner, passenger hauler, or haz res bounty hunter, than someone on a console or lesser PC. Does a high end PC make me a better player? At best it can get rid of problems associated with low framerate, and offers me more control options than the consoles. It's not an I win button.

That said, I do get that it can be hard to get all three platforms to play nice with one another, and that there are costs associated with accomplishing that. There may also be platform politics between MS and Sony going on that we don't know about. I think it's too late for ED to get cross platform added. If they make another Elite game maybe.
 
Microsoft and Sony have both given the green light for crossplay. It's up to developers to make crossplay available in their games now. I'm sure next gen more and more franchises will be going crossplay.

Which is why fdev needs to get on it and position ED ahead of the curve when it comes to space games. Before Star Citizen beats them to it.

EDIT: I just realized I'm not sure if Star Citizen is on consoles. Still, it might be soon considering the new consoles are a big step up from current gen.
 
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I think they are scared that the console players will dominate the PC dogs

runs and hides

This. People on PC are outright frightened by the prospect of having console overlords whip their afts.

No, seriously. There's a dozen reasons both camps will come up to say no to mixing PC master race and console plebs. Just do it like pretty much every cross platform game: consoles mingle freely, PC stays alone and aloof in their obvious superiority. At least in Open. PG could use a setting - the owner simply allows or disallows cross platform, allowing could and should probably be the default, since AFAIK most PGs are PvE/coop?

Of course, in Open instancing/matchmaking could possibly simply consider whether a player enabled/disabled cross play? But this might be more trouble than it's worth.

But in general: CROSS PLAY, YES PLEASE!!!
 
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