Ian Phillips
Volunteer Moderator
Lunchtime - and it's raining. I will start from 4:00 and see how far I get.
Watch this post for the transcription.
That was easy! From 3:57 to the end.
So much easier and quicker when there are already timed subtitles to correct!
Watch this post for the transcription.
3:57 we have got in mind all of the things all of the gameplay the really rich
4:00 gameplay that that entails and
4:04 its, to go back to what I've a been saying right from the start of this kickstarter
4:08 what is the game I want to play
4:09 this is the game I want to play because actually in many ways it doesn't feel
4:13 like a game it feels like a world that I am being brought into and
4:17 with each of these subsequent updates
4:20 we expect that world will get richer and richer
4:23 and more and more of the things that we are excited about
4:26 will be there.
4:27 You know, you will be able to walk around the spaceport you will be able to see
4:31 gold being loaded into someone else's ship
4:33 you will be able to sneak in and hide in amongst the cargo
4:37 all of those things are phenominal gameplay opportunities
4:40 uh... where that ship might actually be a ship of another player
4:44 so just think where that all ends
4:46 You know all of these things I think we need to do right it would be very easy to do
4:50 them very poorly
4:52 and that would be my fear
4:53 so these things will not be there from day one what will be there at day
4:56 one
4:57 is a great game that we have already described where
5:00 all of those things those fantastic things we were doing in Elite in Frontier
5:04 that we love
5:05 will be there it's just the things that we want to extend on we want to extend on
5:09 really well we want them to be compelling
5:12 Now I think that will be compelling
5:14 and that's what all the design discussion forums that we've already
5:16 talked about there at the
5:19 different pledge levels are there for, to do to workout
5:23 which we do first of these things
5:25 if you like each of these are stretch goals and one of the things that we
5:29 looking at doing he's actually saying that
5:31 they won't happen on day one even if we hit the stretch goals
5:35 but they will happen with time
5:37 sometime after release
5:39 and these are other things that will be in the mix including support for other
5:43 platforms. We have already said that we very much like to go on
5:46 uh... other platforms like macintosh in their others too
5:49 um... that are very exciting going forward
5:52 but I think the important thing for me is that we do each section of the game
5:55 right
5:55 uh... we do it in a way
5:57 that doesn't cause problems for the players. We do it in a way that builds
6:01 on what we spent what we've had before
6:03 and to me that's what
6:04 really matters in the game
6:06 uh... thay it is the game that we all want
6:09 uh... and I think this is the way that we achieve that
6:13 uh... this is what makes me really excited it means that
6:19 what can happen with all of these things is they can create unnecessary delays as
6:23 well. We think Oh we can't go on that because that such-and-such a planet
6:26 isn't right yet
6:27 what we can do and I think is perfectly acceptable to do is close off areas
6:31 until we are happy that that's correct. So there is another part of this plan
6:35 these we are planning to reserve
6:38 a percentage, tiny,
6:40 areas of the galaxy
6:41 for future expansion
6:43 we don't even know yet what we're going to put there but it allows us to put a
6:46 whole new exciting things to be discovered
6:49 uh... at a later date.
6:52 If you get there as an exploring player what will happen is just it will say
6:56 oh, you can go here and I'm sure there'll be a lot of people that map these
6:59 regions with time and produce maps of where there is a cut out
7:04 reserved for something exciting in the future
7:08 but ironically that's all part of the excitement
7:10 you know we have that,
7:13 we're planning for that now
7:15 and what we'll do with time as this game builds as it becomes something
7:20 that people want to spend a lot of time in, they will say well it must be
7:23 another race and whats going to be there?
7:25 and of course will be a lot of gameplay that flows from that
7:29 these are the things these are the reasons that I want us to make this game
7:32 these of the reasons that make me very very excited.
7:35 A lot of people here are already part of this a lot of the people here have
7:39 pledged
7:40 very very generous amounts of money and that's really really appreciated
7:44 it's making this project possible.
7:46 A lot of people are watching in the wings, I'm very very excited about that
7:49 too
7:50 come and be part of it. There will be lots of things being one of the original
7:54 kickstarters will be fantastic for you
7:57 we will all be together on the Alpha and the Beta, we will be part of this
8:01 journey come and join us
8:02 it is going to be a really exciting ride
4:00 gameplay that that entails and
4:04 its, to go back to what I've a been saying right from the start of this kickstarter
4:08 what is the game I want to play
4:09 this is the game I want to play because actually in many ways it doesn't feel
4:13 like a game it feels like a world that I am being brought into and
4:17 with each of these subsequent updates
4:20 we expect that world will get richer and richer
4:23 and more and more of the things that we are excited about
4:26 will be there.
4:27 You know, you will be able to walk around the spaceport you will be able to see
4:31 gold being loaded into someone else's ship
4:33 you will be able to sneak in and hide in amongst the cargo
4:37 all of those things are phenominal gameplay opportunities
4:40 uh... where that ship might actually be a ship of another player
4:44 so just think where that all ends
4:46 You know all of these things I think we need to do right it would be very easy to do
4:50 them very poorly
4:52 and that would be my fear
4:53 so these things will not be there from day one what will be there at day
4:56 one
4:57 is a great game that we have already described where
5:00 all of those things those fantastic things we were doing in Elite in Frontier
5:04 that we love
5:05 will be there it's just the things that we want to extend on we want to extend on
5:09 really well we want them to be compelling
5:12 Now I think that will be compelling
5:14 and that's what all the design discussion forums that we've already
5:16 talked about there at the
5:19 different pledge levels are there for, to do to workout
5:23 which we do first of these things
5:25 if you like each of these are stretch goals and one of the things that we
5:29 looking at doing he's actually saying that
5:31 they won't happen on day one even if we hit the stretch goals
5:35 but they will happen with time
5:37 sometime after release
5:39 and these are other things that will be in the mix including support for other
5:43 platforms. We have already said that we very much like to go on
5:46 uh... other platforms like macintosh in their others too
5:49 um... that are very exciting going forward
5:52 but I think the important thing for me is that we do each section of the game
5:55 right
5:55 uh... we do it in a way
5:57 that doesn't cause problems for the players. We do it in a way that builds
6:01 on what we spent what we've had before
6:03 and to me that's what
6:04 really matters in the game
6:06 uh... thay it is the game that we all want
6:09 uh... and I think this is the way that we achieve that
6:13 uh... this is what makes me really excited it means that
6:19 what can happen with all of these things is they can create unnecessary delays as
6:23 well. We think Oh we can't go on that because that such-and-such a planet
6:26 isn't right yet
6:27 what we can do and I think is perfectly acceptable to do is close off areas
6:31 until we are happy that that's correct. So there is another part of this plan
6:35 these we are planning to reserve
6:38 a percentage, tiny,
6:40 areas of the galaxy
6:41 for future expansion
6:43 we don't even know yet what we're going to put there but it allows us to put a
6:46 whole new exciting things to be discovered
6:49 uh... at a later date.
6:52 If you get there as an exploring player what will happen is just it will say
6:56 oh, you can go here and I'm sure there'll be a lot of people that map these
6:59 regions with time and produce maps of where there is a cut out
7:04 reserved for something exciting in the future
7:08 but ironically that's all part of the excitement
7:10 you know we have that,
7:13 we're planning for that now
7:15 and what we'll do with time as this game builds as it becomes something
7:20 that people want to spend a lot of time in, they will say well it must be
7:23 another race and whats going to be there?
7:25 and of course will be a lot of gameplay that flows from that
7:29 these are the things these are the reasons that I want us to make this game
7:32 these of the reasons that make me very very excited.
7:35 A lot of people here are already part of this a lot of the people here have
7:39 pledged
7:40 very very generous amounts of money and that's really really appreciated
7:44 it's making this project possible.
7:46 A lot of people are watching in the wings, I'm very very excited about that
7:49 too
7:50 come and be part of it. There will be lots of things being one of the original
7:54 kickstarters will be fantastic for you
7:57 we will all be together on the Alpha and the Beta, we will be part of this
8:01 journey come and join us
8:02 it is going to be a really exciting ride
That was easy! From 3:57 to the end.
So much easier and quicker when there are already timed subtitles to correct!
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