Please make earthlikes explorable, allow open Mods, rescue the game!

I want to land on far away planets and discover totally unique creatures, cultures, plants. Frontier, there is AI now. Use it!
This game needs LIFE. It has so much potential still...
Where is the ships interior?
Why can't I buy my own apartment on a space station and store my unique items, drinking space Wine and watch the ships docking?
And why can't we finally land on earthlike planets or strange inhabited moons and go exploring?
Come one, its 2023 and we have AI. You can create instant worlds by now with evolutionary reasonable flora and fauna in no time.
DO IT!
I am so tired of landing on barren worlds, taking pictures of cactae or fungus by now.
This is not too much to ask for. And I would pay many 100s of Dollars to support the actual 1.00 Version of Elite where you can truly explore.
This does not need to be Star Citizen. Just a little bit more of No mans Sky.
Why can't I use my billions of credits to buy land, farm crops, build little production lines?

And you know what: let the fans develop the mods.
It is time. Please.

Thank you.
 

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I joined this forum in 2007. That was an entirely different time. I waited almost 17 Years patiently.
I am sure it will be financially wise to expand this game.
I don't want to wait another 17 years.
 
There's this game called Starfield...

(not that I've bought it, as it actually kinda looks a bit rubbish to me, but it checks off all your boxes, so.)
Nonono.
That is not at all comparable. Its a bubble game. 100 Systems...come on. No.
But it made me angry that Elite after 6 years was suddenly overtaken by a game that implemented all ideas missing in this game. Sad. Bad.
 
There's this game called Starfield...

(not that I've bought it, as it actually kinda looks a bit rubbish to me, but it checks off all your boxes, so.)
What I wrote are ideas that I asked for 5,6 years ago. Instead we got expansions nobody asked for. That is what makes me mad. Angry. I can see what this game could have been. All gone. Like tears in the rain. Time to log out.
 
What I wrote are ideas that I asked for 5,6 years ago. Instead we got expansions nobody asked for. That is what makes me mad. Angry. I can see what this game could have been. All gone. Like tears in the rain. Time to log out.
Kinda hard to argue with that. We asked to be able to walk around inside our spaceships and the space stations, Frontier gave us a pants FPS with nerf guns. Ha, ha, ha, very funny fellahs. We wanted more variety in the planets we visit- maybe terrestrial ones, maybe ocean worlds, maybe reach the upper atmosphere of gas giants? Instead we get a huge gas cloud around uber Thargoids. I mean, yeah, I can see what Frontier were aiming for, but why did they think the guys who wanted Elite would want any of that stuff? Why not just try and give us what we've been asking for since the kickstarter?
 
I do wish that we had more landable planets - or even skimmable gas giants. The latter doesn't even need a surface, just swirling clouds below, and some fog around, since we'd be very high in the atmosphere. It would still be a super cool experience just to swoop around the cloud banks, maybe with a pressure gauge to tell us the point below which the autopilot just won't let us fly. Bonus points for "gas mining" cities... like massive, massive bonus points. But I'm not sure they work in the Elite universe. Do we actually have antigrav?

I also think that prior to Odyssey, what the playerbase meant by "space legs"... that is not what FDev thought we meant. I don't think I recall a single person anywhere asking for on-foot combat. Feet, yes. Walking around stations, yes. Not a tacked on minigame with its own progress tree, but where the monetary scale simply doesn't work properly in a game about spaceships. My biggest gripe is that some suit upgrades (speed, oxygen, battery) would be useful for exobiology, but I have absolutely no interest in the hours of FPS needed to obtain them so I just... didn't do that.

Also the lack of new spaceships is really sad in this game about spaceships. They don't have to be all that different mechanically, they just have to be new. We should have 50+ flyable ships by now - and perhaps some high paying missions where we are to be disguised as an expected courier and have to fly a specific ship.

Fingers crossed for Elite: Deadly rather than Elite: Dead. I don't want this game to go away, but I do wish it was aimed a bit more towards people who grew up with its predecessors instead of trying to capture the interest of (forgive me for sounding old) Zoomers. Folks who remember Elite, Frontier: Elite 2, and Frontier: First Encounters... I'm gonna be real, we're where the money is, but the game needs to be aimed at us.

But maybe I'm the odd one out and nobody actually feels like this but me 😸
 
Kinda hard to argue with that. We asked to be able to walk around inside our spaceships and the space stations, Frontier gave us a pants FPS with nerf guns. Ha, ha, ha, very funny fellahs. We wanted more variety in the planets we visit- maybe terrestrial ones, maybe ocean worlds, maybe reach the upper atmosphere of gas giants? Instead we get a huge gas cloud around uber Thargoids. I mean, yeah, I can see what Frontier were aiming for, but why did they think the guys who wanted Elite would want any of that stuff? Why not just try and give us what we've been asking for since the kickstarter?
Excellent comment.
The sad reality is that Starfield proofs and will proof that the Elite players were always right from the beginning.
Elite could have been the greatest game of all time.
That failed.

I would LOVE to talk to the Game strategy manager who came up with the ideas (based on which polls and marketing projections?) to make Elite an MMO Ego-shooter without true life inside the galaxy.

Who was that guy that thought: "Nobody wants ships interiors! Gamers want Fortnite Pewpew these days! Gives them Ships to shoot at each other, some goods to trade - but not too many and not to complicated - nobody wants a economy-simulation these days. Keep it easy - pew pew!"

Look at the success of minecraft. Building, long term game fun. It is still alive more than ever.

Some management team at frontier messed that up from the beginning....always against the will of the players.
We had a head-start. Now we will be lost and forgotten by Elite-clones that recently came to life and are celebrated as the best games ever while they just did what the Elite Players wanted from the start of the game.

It would have been so small...just some simple features....but NO! The marketing thought otherwise. Shame on you Frontier. You did this. Not us loyal fans.
 
😸for on-foot combat. Feet, yes. Walking around stations, yes. Not a tacked on minigame with its own progress tree, but where the monetary scale simply doesn't work properly in a game about spaceships.

I did not even play one minute of the Odyssey 1on1 combat. Nobody asked for that. Nobody wanted that. But its pure marketing. They failed grandiose. I wonder what those guys are doing by now. I think the last things to save this game is allowing player developed mods. Otherwise this game is dead. It will be a showcase at universities what false market analysis can do to projects.
 
Folks who remember Elite, Frontier: Elite 2, and Frontier: First Encounters... I'm gonna be real, we're where the money is, but the game needs to be aimed at us.
I was 30 when the original elite was released - had it on the BBC from day 1...

The current game may not be aimed at you, certainly, but this old person is having a ball with the current game... The last thing I want is to walk around my ship, have more things to explore, build a doll-house somewhere.

We all differ, I guess.
 
I do wish that we had more landable planets - or even skimmable gas giants. The latter doesn't even need a surface, just swirling clouds below, and some fog around, since we'd be very high in the atmosphere. It would still be a super cool experience just to swoop around the cloud banks, maybe with a pressure gauge to tell us the point below which the autopilot just won't let us fly. Bonus points for "gas mining" cities... like massive, massive bonus points. But I'm not sure they work in the Elite universe. Do we actually have antigrav?
No we don’t but the good news is we don’t need it for floating cities “on” a gas giant. Hot “air” balloons would work and a huge version of skimmers ducted fans to help and provide station keeping.

I also think that prior to Odyssey, what the playerbase meant by "space legs"... that is not what FDev thought we meant. I don't think I recall a single person anywhere asking for on-foot combat. Feet, yes. Walking around stations, yes. Not a tacked on minigame with its own progress tree, but where the monetary scale simply doesn't work properly in a game about spaceships. My biggest gripe is that some suit upgrades (speed, oxygen, battery) would be useful for exobiology, but I have absolutely no interest in the hours of FPS needed to obtain them so I just... didn't do that.
I had a little interest in the FPS side of things but less so in missions, I got round the equipment limitations by spending quite some time visiting the shops to get various G2 & G3 suits with modifications I fancied. Better would be handy but isn’t important enough to bother with engineering them right now.

Also the lack of new spaceships is really sad in this game about spaceships. They don't have to be all that different mechanically, they just have to be new. We should have 50+ flyable ships by now - and perhaps some high paying missions where we are to be disguised as an expected courier and have to fly a specific ship.
Agree with everything but the missions bit.

Fingers crossed for Elite: Deadly rather than Elite: Dead. I don't want this game to go away, but I do wish it was aimed a bit more towards people who grew up with its predecessors instead of trying to capture the interest of (forgive me for sounding old) Zoomers. Folks who remember Elite, Frontier: Elite 2, and Frontier: First Encounters... I'm gonna be real, we're where the money is, but the game needs to be aimed at us.
Thats not me as while I remember Elite and Frontier:Elite 2 I have no knowledge of FFE which I somehow missed.

But maybe I'm the odd one out and nobody actually feels like this but me 😸
 
Kinda hard to argue with that. We asked to be able to walk around inside our spaceships and the space stations, Frontier gave us a pants FPS with nerf guns. Ha, ha, ha, very funny fellahs. We wanted more variety in the planets we visit- maybe terrestrial ones, maybe ocean worlds, maybe reach the upper atmosphere of gas giants? Instead we get a huge gas cloud around uber Thargoids. I mean, yeah, I can see what Frontier were aiming for, but why did they think the guys who wanted Elite would want any of that stuff? Why not just try and give us what we've been asking for since the kickstarter?
Just a guess but maybe they don't consider the posters on this forum to comprise the bulk of their user base.
 
Excellent comment.
The sad reality is that Starfield proofs and will proof that the Elite players were always right from the beginning.
Elite could have been the greatest game of all time.
That failed.



Who was that guy that thought: "Nobody wants ships interiors! Gamers want Fortnite Pewpew these days! Gives them Ships to shoot at each other, some goods to trade - but not too many and not to complicated - nobody wants a economy-simulation these days. Keep it easy - pew pew!"

Look at the success of minecraft. Building, long term game fun. It is still alive more than ever.

Some management team at frontier messed that up from the beginning....always against the will of the players.
We had a head-start. Now we will be lost and forgotten by Elite-clones that recently came to life and are celebrated as the best games ever while they just did what the Elite Players wanted from the start of the game.

It would have been so small...just some simple features....but NO! The marketing thought otherwise. Shame on you Frontier. You did this. Not us loyal fans.
EDO has given players loot boxes, gliding, similar looking guns and tracers, introduced already upgraded weapons hidden like Easter eggs in various stations, etc. We are only lacking the dance moves that Fortnite has. I want dance moves.
 
EDO has given players loot boxes, gliding, similar looking guns and tracers, introduced already upgraded weapons hidden like Easter eggs in various stations, etc. We are only lacking the dance moves that Fortnite has. I want dance moves.
Dance moves need to be a solo only cosmetic preferably not visible on screen capture or video.
 
This might be the 1000th thread about it. I see that.
At the end Frontier just abandons the game and all users saying "Oh, just another complaining player" can either move to another generic MMO space mobile game or admit, that the vast majority of critics might have been right from the beginning.
And back in 2007/2008 it was at least possible to talk to the developers personally here.
Its dead, Jim. It just doesn't know it.
 
In addition you might see that most of the actual "core" Elite players just don't play Elite anymore because they already playing NMS SC or SF.
If Elite kept its promise we got in 2010 here on this forum, those games would never be that successful at first place.
The players still in this game are MMO-Fortnite players. Elite players are long gone.
I think you get my point.
 
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