PLEASE MAKE POWERPLAY IN "OPEN ONLY"

Robert Maynard

Volunteer Moderator
Does not matter, the fact that they cannot access the feature anymore is because of a choice made by their hardware provider.
The assertion is that it was not OOPP proponents seeking to remove features from console players:
Does not change the fact that it is not OOPP proponents bringing features away from console players, it is the company who sells the hardware and their subscriptions forcing them to pay to access them.
This is not the case.
Unacceptable that because of Sony and Microsoft FD is forced to avoid changing a gameplay feature.
We all have a list of changes to the game that we would consider to be "unacceptable". Not all of the lists match.
 
Weighted merits would sort it out, but then the question is would you be happy with solo merits being worth 5% of Open, or a percentage based on the total merits handed in in Open?
It should be equal. If people are going they rarely see other PvP in open It should be the same in all 3 mode.
 
But its that guaranteed efficiency in Powerplay that is driving it into oblivion. Disrupting fortification along with UM would make defence a lot more difficult, making larger powers more difficult to maintain.

Well, my opinion is that its the terrible mechanics overall that is driving it into oblivion ;)

If anything, the lack of player opposition in PG/solo is probably what is keeping PP alive at the moment.

But then, i suppose it depends on whether you think that a majority of PPers are in open or they are in PG/solo.

I mean, how often do people who are playing PP in open actually get interdicted? When i'm flying in open, and based on how many players i can see, it wouldn't surprise me if i could fly around with impunity in an unshielded type 9 a majority of the time. And the odd attack, well, meh, it would be a drop in the ocean. Not that i would fly an unshielded type 9 in open or solo. My ship of choice for hauling in any mode is a Clipper.
 

Robert Maynard

Volunteer Moderator
Look, you cannot blame players for the expenses of entertainment. Let's close this as I think the others are discussing more important matters than pointless justifications.
We can't blame players for being able to access existing content that some players want to remove from them - this holds just as much for PC players who don't enjoy PvP as it does for console players without premium platform access.
 
Look, you cannot blame players for the expenses of entertainment. Let's close this as I think the others are discussing more important matters than pointless justifications.
You and the rest want to remove entertainment from me. All because I don't have the money to play in OPEN.
 
It should be equal. If people are going they rarely see other PvP in open It should be the same in all 3 mode.

Its not though. No PP NPC can wreck you, while players have wings of engineered ships. In Solo you encounter about 60% the weapons someone in open will.
 
ADDITIONAL: You know what, when i'm finished driving around Kumay i'm going to sign up with a power and do some hauling in open. As boring as it is, i want to see just how often i get interdicted.

Now sure which power. Really it should be mahon, but if i'm going to sign up, might as well work towards a module. Maybe Torval again to get some more mining lances... they are rubbish in general, but i do like their range compared with regular mining lasers, and i heard its now possible to engineer them.
 
Well, my opinion is that its the terrible mechanics overall that is driving it into oblivion ;)

The unending clockwork grind is whats killing it.

If anything, the lack of player opposition in PG/solo is probably what is keeping PP alive at the moment.

Its utterly soulless in Solo.

I mean, how often do people who are playing PP in open actually get interdicted? When i'm flying in open, and based on how many players i can see, it wouldn't surprise me if i could fly around with impunity in an unshielded type 9 a majority of the time. And the odd attack, well, meh, it would be a drop in the ocean. Not that i would fly an unshielded type 9 in open or solo. My ship of choice for hauling in any mode is a Clipper.

Until its tested you'll never know. As I said a while back, only testing it for a set amount of time will tell if its worth it.
 
ADDITIONAL: You know what, when i'm finished driving around Kumay i'm going to sign up with a power and do some hauling in open. As boring as it is, i want to see just how often i get interdicted.

Now sure which power. Really it should be mahon, but if i'm going to sign up, might as well work towards a module. Maybe Torval again to get some more mining lances... they are rubbish in general, but i do like their range compared with regular mining lasers, and i heard its now possible to engineer them.

But then its a pointless exercise, because you are judging Open now without the changes that focus on condensing the player spaces. Until everyone is in the same mode, it would be hard to judge anything.
 

Robert Maynard

Volunteer Moderator
You cannot blame OOPP proponents if Sony and Ms charge money for online gaming.
It is not the fault of OOPP proponents, no.

That does not change the fact that they are proposing a change that would mean that some players could no longer access the feature.

There is also the issue that all players bought access to Powerplay as part of the base game - with no requirement to engage in PvP to participate in it. OOPP proponents want to force players who don't enjoy PvP to engage in the feature in Open, if at all.
 
Skill and teamwork does not necessitate PvP.
OpenOnly powerplay necessitates skill and teamwork, it does not necessitate PvP.
Solo/PG powerplay necessitates Netflix.

Panmodal Powerplay gravitates players towards the path of least resistance. That's solo/pg; it's the most efficient place to be, and its been strangling Powerplay for years.
 
But then its a pointless exercise, because you are judging Open now without the changes that focus on condensing the player spaces.

Surely everyone who is interested in interdicting people are already in open. Its not likely they are in solo is it?

And its not like making it open only will cause many haulers to switch to flying in open, they are more likely just to quit. So its not like i get the benefit of there being more possible targets to distract the hunters from me with alternate targets.

So, i don't see why its not a valid exercise.

There is a chance that if it went open only, and with a loss of many PG/solo haulers, powers will collapse, so play areas will be more condensed, and in theory, it might attract more hunters to the feature. But that could generate a snowball effect, where more hunters, less space, makes it harder and harder for the remaining haulers, until there are so few haulers all powers simply collapse back to their home systems. It should balance out a bit though as hunters on your side should be more likely to be able to help and some of the other side's hunters should be protecting their home terriotiries as well.

I think either what you would end up with though is just the hunters attacking other hunters while the haulers largely get on with things (and running when attacked) or, more likely, due to how PvP is in ED, if someone is kitted for hauling large amounts, then dying, a lot, and eventually quitting or kitting for defense and hauling so little they can't contribute enough to make any sort of impact. The other option of course is for everyone to fly cutters, so mass lock not likely, you have speed, and cargo space. Just imagine how boring that would be though, everyone just flying around in Cutters.

Anyway, its all pure speculation, but overall i feel its a good experiment to get a feeling of how it would be. If there are people out there attacking, then they are in open and should be attacking me. I want to see first hand just how dangerous it is and how likely it is that i will be able to get through and make my deliveries.

I do remember a few years ago PP hauling in open and i didn't get attacked once. Admittedly though i didn't do it for long, just a couple of days, because it was soooo boring.

And before you say it, no, being attacked by gankmobiles won't make it more interesting, just annoying. Either i'll consistently escape, in which care its just an annoyance, or ill consistently die, in which case it will simply reinforce my opinion that it going open only will be the death of hauling in PP.
 
OpenOnly powerplay necessitates skill and teamwork,

I am so boned!

About teamwork, sorry, i can't rely on that. I get to play irregularly and sometimes have to quit at random times. Who wants to fly with someone who has to log on and off randomly?

I'm lucky i get to wing up with someone once a month for an hour.

Maybe this is just another case of where if PP goes open only its just a case of sucks to be me for not being able to commit to the game like others.
 

Robert Maynard

Volunteer Moderator
So you cannot use it as an arguments against OOPP, because their no longer being able to access the feature is dictated by the console maker.

As I said before, as requirements change features also can be subject to change.
It cannot be dismissed as an argument - as it would be Frontier making the change that would deny some console players access, not the console makers themselves.

.... and the "existing game features should not be restrospectively PvP-gated" argument also exists.
 
Surely everyone who is interested in interdicting people are already in open. Its not likely they are in solo is it?

Yes, and no. Until everyone has to undertake Powerplay in Open you will not have the traffic and the traffic patterns. You won't have powers all inbound forting for example.

And its not like making it open only will cause many haulers to switch to flying in open, they are more likely just to quit. So its not like i get the benefit of there being more possible targets to distract the hunters from me with alternate targets.

Until you try you (or FD) won't have hard data to judge. Until then its all opinion from both you and me.

There is a chance that if it went open only, and with a loss of many PG/solo haulers, powers will collapse, so play areas will be more condensed, and in theory, it might attract more hunters to the feature. But that could generate a snowball effect, where more hunters, less space, makes it harder and harder for the remaining haulers, until there are so few haulers all powers simply collapse back to their home systems. It should balance out a bit though as hunters on your side should be more likely to be able to help and some of the other side's hunters should be protecting their home terriotiries as well.

Currently its too easy to maintain a huge territory and hold it. The bubble is now totally full. Plus, Powers would condense only so far, as the fewer systems you hold the more CC you have making attack that much harder. You then get a point where they balance and you stop contracting. One major issue with Powerplay is that its too static (I think Sandro says something similar in the proposal). Open PP would make things much more unstable.

I think either what you would end up with though is just the hunters attacking other hunters while the haulers largely get on with things (and running when attacked) or, more likely, due to how PvP is in ED, if someone is kitted for hauling large amounts, then dying, a lot, and eventually quitting or kitting for defense and hauling so little they can't contribute enough to make any sort of impact. The other option of course is for everyone to fly cutters, so mass lock not likely, you have speed, and cargo space. Just imagine how boring that would be though, everyone just flying around in Cutters.

Hauling would change. Ship speed would be a handy asset. Cutters are big targets though, and if you have a 750 cargo Cutter thats not a lot of room for other toys. And thats the point, by having other players it stops min/ max builds. You can still have them, but its a risk. In Open you have fun things like reverb torps and mines, ion mines, phasing experimentals and Grom bombs.

Anyway, its all pure speculation, but overall i feel its a good experiment to get a feeling of how it would be. If there are people out there attacking, then they are in open and should be attacking me. I want to see first hand just how dangerous it is and how likely it is that i will be able to get through and make my deliveries.

Then pick a power that fights, and join their Discord. The Feds and ZYADA are always up for it.

I do remember a few years ago PP hauling in open and i didn't get attacked once. Admittedly though i didn't do it for long, just a couple of days, because it was soooo boring.

And before you say it, no, being attacked by gankmobiles won't make it more interesting, just annoying. Either i'll consistently escape, in which care its just an annoyance, or ill consistently die, in which case it will simply reinforce my opinion that it going open only will be the death of hauling in PP.

And as I said, unless you try it in its totality you can't see if the proposal will work. You can only extrapolate so far before you need to see it first hand.
 
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