I've already proposed a simple solution in a similar PvPer crying salt thread post.
There needs to be significant penalties and punishment for Cmnders who make a point of hostile engaging:
If a ganker engages i.e. deliberately tries to provoke PvP e.g. from passive aggressive ramming, to outright attacking another peaceful player for unprovoked reasons, then they should be responsible for paying 100% of ALL ship damages/rebuy cost AND whatever lost cargo to their victim Cmnder once the injured party reaches the rebuy screen.
This rebuy penalty should be assessed across all player ED accounts and platforms.
If they're still unable to pay, then suspend their Open privileges. Restrict their access across all accounts to Solo. Where they have to earn/grind credits to pay off their transgression for unprovoked and unwanted PvP interaction.
That would be a start on re-directing the griefers to ganking their own kind. Blowing up a neutral PP Cmnder who is trying to make a living RPing as a space trucker/space Uber flying a harmless Orca/Dolphin around the galaxy. Just for the lulz. Just because a PvP Cmnder has the OP engineered ship capability and/or need to compensate for something they're lacking irl.
Until FDev address the game imbalance in Open thanks to this sort of PvP ganker tomf*ckery, us PvErs will remain in PvE friendly PGs and/or Solo. Period.
There needs to be significant penalties and punishment for Cmnders who make a point of hostile engaging:
- non PP faction players
- players without a wanted/bounty criminal status
- players not carrying illicit/illegal cargo
- non hostile players queuing to access star ports/planetary bases who are minding their own business and/or who clearly indicate on comm they're not interested in engagement
- non PP faction players who are clearly doing sand box exploration. And so only have exploration data as the valuable commodity on their ship which can't be acquired or profited from by a hostile engagement encounter
- n00b players and particularly the obvious ones who are broke with low combat/explorer/trader ranks in starter Sideys
- non hostile players with an empty cargo hold
- non hostile players who are non hostile/neutral/independent non PP players flying non combat/commercial vessels. i.e. the likes of a tourist ship like a Dophin/Orca (not Belugia as this has fighter capability), or transporting business/economy passengers within the Bubble.
If a ganker engages i.e. deliberately tries to provoke PvP e.g. from passive aggressive ramming, to outright attacking another peaceful player for unprovoked reasons, then they should be responsible for paying 100% of ALL ship damages/rebuy cost AND whatever lost cargo to their victim Cmnder once the injured party reaches the rebuy screen.
This rebuy penalty should be assessed across all player ED accounts and platforms.
If they're still unable to pay, then suspend their Open privileges. Restrict their access across all accounts to Solo. Where they have to earn/grind credits to pay off their transgression for unprovoked and unwanted PvP interaction.
That would be a start on re-directing the griefers to ganking their own kind. Blowing up a neutral PP Cmnder who is trying to make a living RPing as a space trucker/space Uber flying a harmless Orca/Dolphin around the galaxy. Just for the lulz. Just because a PvP Cmnder has the OP engineered ship capability and/or need to compensate for something they're lacking irl.
Until FDev address the game imbalance in Open thanks to this sort of PvP ganker tomf*ckery, us PvErs will remain in PvE friendly PGs and/or Solo. Period.
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